THE GOBLIN RACES
 
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1st Edition AD&D - - - Forgotten Realms

AT A GLANCE: The Goblin Races 
include all creatures such as Kobolds
Goblins, Orcs, and Hobgoblins.  Some 
sages extend the definition to Ogres, 
Bugbears, Trolls, and Half-orcs.  In general, 
these are uncivilized bands of sentient 
creatures that prey on other 
beings, raiding and pillaging when they 
can, stealing quietly when they can't. 

ELMINSTER'S NOTES: The Goblin 
Races have existed in the Realms as long 
as the elves, for elvish histories have 
mention of the various creatures as 
brutish INVADERS harassing the borders 
of their realms.  The Goblin Species were 
involved in <genocidal> wars with 
dwarves over their mountain peaks, 
and with men over the lowlands.  Usually 
the Goblin Species have been 
repulsed or crushed, but there are 
many dwarven halls in Orcish hands. 

The Goblin Species tend to be cruel, 
evil, and malicious, aping mankind in 
dress && title, but with a slant towards 
harm as opposed to help.  The greatest 
Orcish citadels of the Desertmouth 
Mountains are governed by a King 
and Royal Court in a rough travesty of 
Cormyr.  Similarly, those Goblins living 
beyond the range of the Lords of Waterdeep 
tend to have Lords who rule from 
disguise in the manner of the Lords of 
Waterdeep. 

There are members of this race, 
including some Half-orcs, that brave 
the well-deserved hostile attitude of the 
REST of the world in order to seek to 
make an honest or good living, but 
these are exceptions to the general 
character of these SAVAGE creatures. 



 



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