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1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE: The Goblin Races
include all creatures such as Kobolds,
Goblins, Orcs, and Hobgoblins. Some
sages extend the definition to Ogres,
Bugbears, Trolls, and Half-orcs. In general,
these are uncivilized bands of sentient
creatures that prey on other
beings, raiding and pillaging when they
can, stealing quietly when they can't.
ELMINSTER'S NOTES: The Goblin
Races have existed in the Realms as long
as the elves, for elvish histories have
mention of the various creatures as
brutish INVADERS harassing the borders
of their realms. The Goblin Species
were
involved in <genocidal> wars with
dwarves over their mountain peaks,
and with men over the lowlands. Usually
the Goblin Species have been
repulsed or crushed, but there are
many dwarven halls in Orcish hands.
The Goblin Species tend to be cruel,
evil, and malicious, aping mankind in
dress && title, but with a slant towards
harm as opposed to help. The greatest
Orcish citadels of the Desertmouth
Mountains are governed by a King
and Royal Court in a rough travesty of
Cormyr. Similarly, those Goblins living
beyond the range of the Lords of Waterdeep
tend to have Lords who rule from
disguise in the manner of the Lords of
Waterdeep.
There are members of this race,
including some Half-orcs, that brave
the well-deserved hostile attitude of the
REST of the world in order to seek to
make an honest or good living, but
these are exceptions to the general
character of these SAVAGE creatures.
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