136. INNER CHAMBER

<see area 135>

The 5th level commander of this group and
his 3rd level lieutenant dwell here. They
directly serve the priest of the Earth Temple.
They hope to soon recruit sufficient forces
to completely control this dungeon level,
and plan to extend their sway lower. Any
previous losses of troops, human or humanoid, will have resulted in threats of dire consequences from their priest, with the result
that they will FIGHT fearlessly.
If they MOVE to investigate battle sounds,
these leaders do not bother the <priests> to the
north (area 137) unless the danger is obviously extreme.

Commander: AC 2, MV 6", Swashbuckler (F5), hp 36,
#AT 3/2, THACO 11, D d8+4 (battle axe +1);
XP 310
<loquacious>
<double specialist>

Lieutenant: AC 2, MV 6", Swordsman (F3), hp 29,
#AT 1, THACO 13, D d8+4 (longsword),
SA Strength 17 ( +1 "to hit", + 1 damage); XP 122
<inquisitive>
<specialist: #AT 3/2>

(Total XP: 432)
(battle axe +1: 7.5#, 400 XP)
 
2 cressets illuminate this room. The
AREA was once lavishly decorated. 2
plush couches, a wardrobe, a small table
with inlaid wood top, and 2 padded
armchairs still remain. 
A large chest stands near the couch, by the eastern wall. 
On the table are a few dented pewter dishes and some food. 
An unlit candle in a wooden candlestick stands atop the wardrobe.

<The door to the north is sheathed in bronze. *>

<A lit brazier is in the center of this room.>

<wax candle>
<* closer inspection reveals that it has a peep-hole. See area 137>

Each fighter wears a bronze ring, set with a
triangular stone of jet (worth 50 gp). The
commander wears a gold chain (worth 200
gp) under his armor, and carries 10-60 gp
and 10-60 pp.
(39 gp, 37 pp)

The lieutenant carries 6-36 gp
and 6-36 pp.
(21 gp, 17 pp)

(Total: 60 gp, 54 pp)
(Total 2e treasure XP: 630)

The food on the table consists of a partial
loaf of stale bread, a sausage, some fruit, <plums & raisins>
and a small piece of cheese.

The wardrobe
contains clothing only, none of it worth any
notable value.
<clothing: slippers, mantle>

The lock on the chest is
secured, and takes 35 points of damage to
demolish. The chest holds clothing of no
value, a quart of excellent brandy, a coil of
normal rope (50'), and a potion of healing.
<large wooden chest>
<clothing: blouse, linen (drawers), leggings>
<a quart = 2 pints = 32 fluid ounces = 21.33r shots>
(potion of healing: 200 XP)

RECRUITS:

Level 1.
>>137.>>