In the north of this pair of rooms lives
Romag, a curate (L4) and priest of the Earth
Elemental Temple. He is determined to
become the leading cleric of the Temple
of
Elemental Evil, and is gathering forces
to
accomplish this. He would particularly
enjoy raiding and looting the Water Elemental
Temple, and killing its priest.
In the southern room of the pair, through
a 4-foot-wide concealed archway (covered by a tapestry), lives Hartch,
an adept.
<tapestry>
He is ready to serve his master (Romag) and
eager to pass on his commands.
If alerted by their guards to the south or
by noise in that direction, Hartsch observes
through a peep hole in the door, and throws
the large bar on the south door for defense.
That portal may thereafter be destroyed
only by 200 points of damage.
If the fighting in this AREA gets too hot
(assuming that it approaches from the south),
Romag uses his darkness spell, slips into
the
concealed alcove to the northwest, gets his
treasure from a large iron chest
therein (see
description below), and runs away. If he does
so, he will be too ashamed to ever return —
and his defeat would assure his death
at the
hands of other clerics anyway.
If danger approaches from the north,
Romag may (40% chance) hide in the alcove
to the northeast after alerting Hartsch to
summon the guards. He otherwise joins
Hartsch in getting assistance, and commands the battle from the rear.
Note that
the fighters and guards in areas 134-135-136
USE <alt>
an appropriate strategy, roughly the same as
that described in the area descriptions but
reversed in direction. Note also that the
guards in area 133 maintain their post, not
moving to aid the fight to the north.
Romag: AC 0, MV 12", Curate (C4),
hp <alt>
24, #AT 1, THACO 18, D 2-7 (horseman's
mace +1), SA spells,
XP 321
1st level: command, cure
light wounds,
curse (to miss crucial attacks),
darkness
Second level: hold person, resist
fire, silence
15' radius
<a vial of specially polluted water,
a
small straight piece of iron>
Hartsch: AC 2 (SW), MV
9", Adept (C2), hp
13, #AT 1, THACO 20, D1-6 + 1 (horseman's
mace +1), SA spells, XP 99
<hedonist. hostile, even tempered dreamer, unforgiving, avaricious,
energetic, amoral, interest: gambling>
LP 2
1st level: command, cure
light wounds
(x2), cause fear
Romag wears chain mail + 2 and carries
a
horseman's mace +1; the effect of his 17 Dexterity is
included in the AC given. He carries a purse
containing 3 ep, 14 gp, 9 pp,
and a jasper (worth 50 gp). <(10
gp)>
(Magic XP: 350 + 1200 = 1550)
Hartsch wears a gold ring
(worth 25 gp) and a gold brooch set with a
triangular piece of jet
(worth 150 gp), and
carries a purse containing 11 gp and 17
pp.
The southern face of the door to this
place is sheathed in bronze, and bears a peep hole. The bar on the inside is very
|
<tapestries>
<sweetmeats: confirm whether this is confectionary or...?>
The 15 carpets and rugs strewn about the
place have little value — about 3-18 sp each.
The silver flask on the table is worth
40 gp,
and holds good brandy.
The wardrobe contains several worthless garments, a pair of
sandals and pair of boots, and a normal
mace. The side drawers hold linens, towels,
and the like. The lowest drawer on the left
side holds incense and unguents worth 90 gp, with 1/2 cubic foot of
volume and 30 gp encumbrance.
<worthless garments: vest, leggings, belt, hose, shift>
<high hard boots>
<footman's mace>
1 tapestry on the north wall conceals
an archway, leading to Romag's room:
<large tapestry>
<elves & half-elves detect this on 1 in 6, just by passing by:
3 in 6 chance if SEARCHING>
Behind the large tapestry on the north
wall is a 4-foot-wide archway leading to a 10' x 30' alcove. <c> 2 hanging lamps
<There is a lit brazier in the center of this alcove.> |
The desk contains a bottle of normal ink
(worth 1 ep), 6 quills (each worth 1 ep), and
10 sheets of parchment (worth 4 gp each),
but nothing of great value.
The hanging lamps are worth 15 gp each.
On the low
table is a small tome (worth 50 gp to any evil
spell user) detailing the sacrifice of humans
to earth elementals.
The wardrobe contains old clothing,
a bag holding 9 candles,
and 2 bottles of very fine white wine (worth
2 gp each).
<clothing: kerchief, smock, apron, linen (undershirt)>
<candles: tallow>
The brass stand (worth 10 gp) holds 2 walking staves, 1 quarterstaff, and a bronzewood rod (which Romag uses as a swagger stick) worth 5 gp.
The tapestries on the northern wall cover 2 narrow archways.
<tapestries>
<elves & half-elves detect these archways on 1 in 6, just by
passing by: 3 in 6 chance if SEARCHING>
The easternmost
leads to a closet-like space where pegs hold
Romag's ceremonial garb, including
a
brown velvet cassock
upon which are
embroidered triangles
of gold thread with
precious stones (8 jaspers
and 28 hematites,
with base values of 50 and 10 gp, respectively) in the pattern illustrated.
<jaspers: 6 x 50, 10, 8 = 318>
<hematites: 8 x 10, 20, 50, 20, 15, 9, 16, 20, 20, 8, 13, 50, 20,
12, 8, 5, 16, 16, 50, 20, 5 = 473>
<Total value: 718 gp>
The western space contains an iron
chest,
the key lock of which is trapped with a poison needle.
The chest is chained to a ring set in the east wall.
Inside are a bullseye lantern
and tinderbox,
two leather bags (containing 183 ep and 240 gp,
respectively),
a gold box set with
ivory (worth 350 gp),
a potion of SPEED, and
a scroll of 2 cleric spells (animate
dead and prayer).
<large iron chest>
<is a bag halfway between a small and medium sack?>
(Total XP value of non-magickal treasure in chest: 682)
(Potion XP: 200)
(Scroll: 500 XP || 1500 gp)
<bone scroll tube>
RECRUITS: