Introduction

    Welcome to the exciting WORLD OF GREYHAWK
fantasy setting. It is a world rich in history,
intrigue, and magick...a place of opportunity,
and of danger as well.
    This story unfolds in a small part of that
world, a very small part indeed. But this
place, at the foot of the Kron Hills not far
north of the great Azure Sea, could breed dangers
to threaten the nearby greater realms with
the fine-sounding names--the Archclericy of
Veluna, and the kingdoms of Celene and
Furyondy. Hommlet and Nulb are two small
villages, which squat in the vales between
these great powers like two dark and tiny
eyes, surrounded by the ancient wrinkled hills
on the face of some evil demiurge.
    Players, you should each have a character
of first or second level of experience. Your
young novices are about to set forth on the
path to adventure. The road may seem clear at
first, but many twists and turns await you--in
the near future, and in the far as well.
    Dungeon Master, your tasks are many.
You must portray two entire villages, person
by person. Scoundrels lurk in shadows,
monsters prowl the nearby ruins, and all
play their parts in the game. But the challenges,
situations, or amusements they
present are only as good as your skills.
    Start at the beginning, and stop when you
feel the pinch of time. Resume your adventures
whenever you like; such is a role playing
game. Turn now to 'GETTING STARTED'
and prepare to set forth !

>>GETTING STARTED>>