7. BRIGANDS

Holed up in this 'Black Chamber, ' the
quarters of the former Lord of the castle, are
8 brigands and their leader, a Level 2
fighter. The heavy door has been repaired
by these outlaws, and it is usually barred
and bolted as well. They are not aware of
the secret door nor the stairway down.
The chamber is floored in black flagstones,
and has ebon-colored wall hangings
(now burnt and tattered) in addition to the
jumbled wreckage noted. The brigands
pitch bedrolls in odd corners, and the
remains of fires can be noted in the northern
fireplace.

If brigand sentries were at area 3 when the
party approached (a 50% chance), they
have retreated here, and the others are
warned of the party's approach. At least one
brigand always watches the escape route
(the ruined wall in the southeast corner, and
the stepping stones across the moat).
The brigands' actions vary by the party's
apparent strength:

Weak:
The brigands hide in the clutter of wrecked
furniture, gaining surprise on 1-5 (on 1d6).
Capable:
The brigands lock their door, and leave if it
is battered. They take only their petty
loot, leaving the rest safely hidden.
Overwhelming:
The brigands sneak out as soon as the party
is detected, taking all of their loot and
heading for greener pastures.

Leader: AC 4 (chain & shield); Level 2
Fighter; hp 17; #AT 1; D 1-6 (spear) or 1-
8 (longsword); XP 54

Aide: AC 6 (ring mail & shield); Level 0; hp
7; #AT 1; D1-8 (longsword) or 2-7 (flail);
XP 17

Others (each Level 0):
 
Armor Weapons AC hp XP
padded & sh. sword, 3 javelins 6 3 7
studded leather halberd 7 6 6
leather & sh. spear, hand axe 7 5 5
leather crossbow, sword 8 5 9
leather crossbow, club 8 4 8
leather crossbow, mace 8 4 8
leather voulge 8 3 3

Each brigand has 3-18 sp. <9 + 11 + 11 + 6 + 10 + 7 = $54>
The aide has an additional 3-12 ep and 2-8 gp.  <$7 + 8 ep + 6 gp>
The leader has 5-20 pp, 1-2 citrines (50 gp each), and wears a gold chain worth 200 gp. <10 pp + 2 citrines>
The brigands have buried a chest under
the rubble where the wall collapsed. Three
turns of digging can uncover the loot. The
chest holds 2, 000 cp, two bolts of fine cloth
worth 60 gp each, a crystal flagon and four
goblets (the set worth 80 gp), an inlaid
wooden box with ivory handles and decorations
(45 gp), and 4 magical arrows + 1.

>> 8.