STORM GIANT

FREQUENCY: Rare (out-of-the-way places)

FREQUENCY: Rare ([Cold Wilderness Mountains])
FREQUENCY: Rare ([Cold Freshwater Surface], [Cold Freshwater Depths])
FREQUENCY: Very rare ([Cold Saltwater Surface], [Cold Saltwater Depths])

FREQUENCY: Rare ([Temperate Wilderness Mountains])
FREQUENCY: Very rare ([Temperate Freshwater Surface], [Temperate Freshwater Depths])
FREQUENCY: Very rare ([Temperate Saltwater Surface], [Temperate Saltwater Depths])

FREQUENCY: Rare ([Tropical Wilderness Mountains])
FREQUENCY: Very rare ([Tropical Freshwater Surface], [Tropical Freshwater Depths])
FREQUENCY: Very rare ([Tropical Saltwater Surface], [Tropical Saltwater Depths])

NO. APPEARING: 1-4
ARMOR CLASS: 1
MOVE: 15“
HIT DICE: 15 + 2-7
% IN LAIR: 55%
TREASURETYPE: [E], [Q] (x 10), [S]
NO. OF ATTACKS: 1 ~ 8 (HD 15 + 2-3) | 7 (HD 11+ 4-7)
DAMAGE/AttACK: 7-42
SPECIAL ATTACKS: Magic use (can also hurl rocks for 3-36 hp)
SPECIAL DEFENCES: Impervious to electricity
STRENGTH: 24
INTELLIGENCE: Exceptional
ALIGNMENT: Chaotic good
SIZE: L (21’ tall)
LEVEL/X.P. VALUE: IX | 5,850 + 20

SAVES, 15+1 to 15+4: 4.5.6.4.7
SAVES, 15+5 to 15+7: 3.4.5.4.6

The most powerful and respected true giant is the storm giant.
These great,
generally reclusive creatures inhabit only out-of-the-way places.
Their abodes are typically cloud islands (60%),
mountain peaks (30%) or underwater (10%), and there the storm giants build their spacious castles.
It is 30% probable that the lairs of storm giants will have animals as guards
and/or pets. Storm giants dwelling on cloud islands or mountain peaks
will have 1 or 2 rocs (70%) which they will also employ as a riding animal
or 1-4 griffons (30%). Those storm giants who dwell underwater will have
2-8 sea lions.

Magic USE: Unlike other sorts of giants, storm giants do not hurl rocks, for they have
magickal properties and spells which they employ instead.
A storm giant is able to hurl a lightning bolt of 8 (8-sided) dice effect once per day.
All storm giants are able to levitate twice per day,
lifting weights up to 30,000 g.p. <3000#> equivalent in addition to their own body weight.
They are able to breathe normally underwater as desired.
Note that storm giants dwelling underwater are able to CAST lightning bolts and MOVE at normal
SPEED. When they desire to do so, storm giants are able to perform any of
the following spells, one at a time, once each per day: predict weather,
call lightning (3 bolts of 10-15 6-sided dice each), control winds, weather
summoning. When aroused for combat, it is probable that a storm giant
will summon a storm and call lightning, for this weather is most favored by
an angry storm giant in battle.

Impervious to electricity: Storm giants are not harmed by electrical energy, even including such
discharges as blue dragon breath.


 
 

Description: The skin coloration of storm giants ranges from pale light
green to violet, the former being typical of those specimens which are
marine. Green colored storm giants have dark green hair and emerald
green eyes, while other storm giants tend towards deep violet or blue-
black hair coloration with silvery gray or purple eyes.