FREQUENCY: Rare
FREQUENCY: Rare ([Temperate
Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate
Civilized Hills], [Temperate Civilized Forest], [Temperate Civilized Swamp])
FREQUENCY: Rare ([Temperate
Wilderness Desert])
FREQUENCY: Very rare ([Temperate
Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness
Swamp])
FREQUENCY: Rare ([Tropical
Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very rare ([Tropical
Civilized Hills], [Tropical Civilized Forest], [Tropical Civilized Swamp])
FREQUENCY: Rare ([Tropical
Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very rare ([Tropical
Wilderness Hills], [Tropical Wilderness Forest], [Tropical Wilderness Swamp])
FREQUENCY: Very rare ([Dungeon Level VI])
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 12"
HIT DICE: 4
% IN LAIR: 30%
TREASURE TYPE: [C]
NO. OF ATTACKS: 1 ~ 15
DAMAGE/ATTACK: 2-8
SPECIAL ATTACKS: Gaze causes
sleep (affects any level not saving) <>
SPECIAL DEFENSES: Hit only
by iron or magic weapons
INTELLIGENCE: Very
ALIGNMENT: Chaotic evil
SIZE: S
(M)
LEVEL/X.P. VALUE: VI | 800
+ 4
SAVES: 13.14.15.16.16
The jackalwere is a malign
foe of humankind, a jackal able to assurne
the form of a man.
In this guise they roam
about seeking to waylay and murder
humans.
They then steal their riches
and eat the slain victims.
The jackalwere can USE human-weapons.
Its gaze will have the effect
of a sleep spell on any unsuspecting creature
which fails its save vs. Magic.
Note: a hostile creature
is not unsuspecting!
Jackalwere will sometimes
(20%) be found with normal
jackals.
<d>