JACKALWERE

FREQUENCY: Rare

FREQUENCY: Rare ([Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate Civilized Hills], [Temperate Civilized Forest], [Temperate Civilized Swamp])

FREQUENCY: Rare ([Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness Swamp])

FREQUENCY: Rare ([Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very rare ([Tropical Civilized Hills], [Tropical Civilized Forest], [Tropical Civilized Swamp])

FREQUENCY: Rare ([Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very rare ([Tropical Wilderness Hills], [Tropical Wilderness Forest], [Tropical Wilderness Swamp])

FREQUENCY: Very rare ([Dungeon Level VI])

NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 12"
HIT DICE: 4
% IN LAIR: 30%
TREASURE TYPE: [C]
NO. OF ATTACKS: 1 ~ 15
DAMAGE/ATTACK: 2-8
SPECIAL ATTACKS: Gaze causes sleep (affects any level not saving) <>
SPECIAL DEFENSES: Hit only by iron or magic weapons
INTELLIGENCE: Very
ALIGNMENT: Chaotic evil
SIZE: S (M)
LEVEL/X.P. VALUE: VI | 800 + 4

SAVES: 13.14.15.16.16

The jackalwere is a malign foe of humankind, a jackal able to assurne the form of a man.
In this guise they roam about seeking to waylay and murder humans.
They then steal their riches and eat the slain victims.
The jackalwere can USE human-weapons.

Its gaze will have the effect of a sleep spell on any unsuspecting creature which fails its save vs. Magic.
Note: a hostile creature is not unsuspecting!
Jackalwere will sometimes (20%) be found with normal jackals.

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