Prayer
(Conjuration/Summoning)

"It happened that while Jesus was praying in a certain place,
after He had finished,
one of His disciples said to Him,
"Lord teach us to pray just as John also taught his disciples." "
-- Luke (11.11)
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Level: c3, sh3
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Range: 0
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Duration: 1r*
Components: v.s.m
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CT: 6
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Save: None
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Area: 6" radius
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PH

Effect: This spell exactly duplicates the effects of a chant with regard to bonuses of
+ 1 for friendly attacks && saves and
-1 on like enemy dice.

However, once the prayer is uttered, the cleric can do other things,
unlike a chant which he or she must continue to make the spell effective.

MC: The cleric needs a silver holy symbol, p°r°a°y°e°r b°e°a°d°s, or a similar device as the material component of this spell.

DMG: If a prayer spell is uttered while another cleric of the same deity is chanting,
the effect of the two spells are cumulative,
i.e. +2 for friendly creatures, -2 for foes.
Note that the two spells must be CAST by clerics of the same religious persuasion,
not merely the same general alignment, and that the chant must be in progress while the prayer is said.

Important Note Regarding "To Hit" Adjustments +

Prayer: The DMG notes that this spell 
cannot be combined with chant unless 
1 priest casts the prayer while a 2nd 
is already chanting.  Both must also serve 
the same deity. 
(Imagine #30)

 

Shukenja: This spell duplicates the effects of the chant without requiring continual chanting, allowing the shukenja other actions.

Shukenja.MC: A holy symbol made of silver || p°r°a°y°e°r b°e°a°d°s.
 

Q: What does a bless spell do, and how is it different from the chant and prayer spells?
Also, are the chant spell's damage bonuses and penalties counted per attack or per die of damage?
Do the areas of effect of these spells move with their casters?
(153.6)

A: Here's what each spell does:

A bless
gives friendly creatures + 1 on morale
"to hit" rolls; if reversed (as a curse), it
gives enemies a - 1 on those rolls.

A chant
spell gives friendly creatures + 1 on "to
hit," damage, and saving-throw rolls; at the
same time, enemies receive a - 1 on the
same rolls.

A prayer spell gives friendly
creatures + 1 on "to hit" and saving-throw
rolls, and enemies - 1 on the same rolls.
Prayer does not affect damage, and neither
prayer nor chant affect morale.

The
areas of effect for each spell are fixed and
do not MOVE with their casters. Bless affects
creatures in its AREA of effect at the
time of casting only; chant and prayer
affect all creatures in the AREA of effect,
even those who enter after the spells are
completed. Damage modifiers from chant
are per attack, not per die of damage.
(153.6)