Greater god
ARMOR CLASS: -2
MOVE: Infinite
HIT POINTS: 377
NO. OF ATTACKS: 3/2
DAMAGE/ATTACK: 50 points
SPECIAL ATTACKS: Light rays, polymorphing
SPECIAL DEFENSES: Heat aura, regeneration
MAGIC RESISTANCE: 90%
SIZE: M (6')
ALIGNMENT: Chaotic good
WORSHIPPER'S ALIGNMENT: Chaotic good
SYMBOL: Radiant sun disc
PLANE: Nirvana
CLERIC/DRUID: 15th level cleric/14th level druid
FIGHTER: 13th level ranger
MAGIC-USER/ILLUSIONIST: 15th level illusionist
THIEF/ASSASSIN: Nil
MONK/BARD: 5th level bard
PSIONIC ABILITY: VI
S: 24 | I: 20 | W: 22 |
D: 22 | C: 24 | CH: 25 |
Com: | - | - |
This deity,
always in human
form,
in constantly bathed in a dazzling 10' radius
yellow glow.
The glow causes all enemies to suffer a -2 on
all strikes on the god,
and all undead wither to dust at a touch of his
glow.
He can CAST two light rays per round at anything
in sight,
each of which does 20 points of damage when they
hit (save vs. spells for half damage).
He regenerates all lost HP when touched by heat
of any ° above 100°
F,
and he is able to polymorph living matter
into dirt,
with a -3 on the being's save.
-
In battle,
the god throws bits of the sun he has pulled
away.
These sun-bits can be thrown up to 2 miles away
from the god,
and they strike for 50 points of heat damage
when they hit.
His aura causes anything striking his body to
melt unless the thing is indestructible.
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
sun | falcon | X | - | - | bare | kilt | orange | eclipses | annually | weapons | temple |
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