FREQUENCY: Very rare
FREQUENCY:
Very rare ([Dungeon Level VIII])
NO. APPEARING: 1
ARMOR CLASS: 0
MOVE: Variable
HIT DICE: 9 (10-sided dice)
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: By weapon
type
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 75% (see
below)
INTELLIGENCE: Average -
genius
ALIGNMENT: [Chaotic evil]
SIZE: M
LEVEL/X.P. VALUE: VIII |
3,700 + 16
The death
knight --
and there are only twelve
of these horrid creatures known to exist --
is a horrifying form of
lich created by a demon prince (it is thought [Demogorgon]) from a fallen
human paladin.
The death knight itself
cannot be turned or dispelled (though it is affected by [holy word]) but
it has the power over undead equivalent to that of a 6th level cleric.
It has 75% magic resistance,
and if 11 or lower is rolled
on percentage dice a magic spell will be reflected back at the caster (roll
each time a spell is attempted).
NOT a Death Knight
The death knight wears light
armor (9" or 12" movement depending on its other encumbrance, if any) but
it is always treated as armour class 0.
It has 18(00) <link>
strength and usually attacks with a sword (80% chance of this being a magical
sword.) <link to table>
It will usually be riding
a nightmare (see ADVANCED DUNGEONS
& DRAGONS MONSTER MANUAL -- Nightmare) <edit &
link> one of which can be summoned to serve a death knight once every ten
years;
the beast will serve a death
knight as a paladin's horse serves a paladin.
The fearsome powers of the
death knight derive largely from its use of magic.
It continually
generates
fear
in a 5' radius,
can create
a [wall of ice] at will and
has innate
powers of [detect magic] and [detect invisibility]
Twice a day it can
[dispel
magic] <C or MU?>
and [gate]
in
demon type I (20%)
type II (25%)
type III (30%)
type IV (20%)
type VI (5%),
with
a 75% chance of the [gate] opening. <make links for the above, perhaps
with some (%) re-formatting>
Once per day a death knight
can use
any one
of the power word spells, <link to a special power word
access point page?>
a symbol
of pain/fear <link> and
generate
a 20-dice [fireball].
Where appropriate,
a death knight's magic use
is at the 20th experience level.
A death knight will speak
3-6
languages <link to the table in the DMG?> in addition to its alignment
tongue and the common tongue.
<relate this to the Average
- Genius intelligence level, above?>
by Charles Stross
Q: Since death knights
are a form of
lich, is Lord Soth immune
to normal
weapons as liches are? Can
Lord
Soth summon demons as noted
in
the FIEND FOLIO® tome?
A: Death knights,
including Lord Soth, are
affected by normal weapons.
Lord Soth
has never been known to
summon
demons. Perhaps his ability
to control
Soth?s Legions (see module
DL8) replaces
this ability, or perhaps
Soth simply disdains
the use of demonic aid.
(143.12)
Lord Soth is a death knight of Krynn.
Shan Nikkoleth is a death
knight commander of Hellgate Keep in the North of the Forgotten Realms.
Basil Wrathbone (WD93.72)
Igor Mortis (WD93.73)
Lord Soth's Charge