FREQUENCY: Very rare ([Cold
Wilderness Mountains])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains])
FREQUENCY: Very rare ([Tropical
Wilderness Mountains])
FREQUENCY:
Very rare ([Dungeon Level VI])
FREQUENCY:
Common ([Astral Plane])
FREQUENCY:
Common ([Ethereal Plane])
NO. APPEARING: 1
ARMOR CLASS: -4
MOVE: 15"/36" <MC=?>
HIT DICE: 6 + 6
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 3 ~ 13
DAMAGE/ATTACK: 2-8/4-10/4-10
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Smoke
cloud (-2 on opponent "to hit" and damage)
INTELLIGENCE: High
ALIGNMENT: Neutral (evil)
SIZE: L
LEVEL/X.P. VALUE:
VI | 600 + 8 <36 hp = 888>
SAVES: 10.11.12.12.13
Also known as "demonhorses"
&& "hellhorses,"
nightmares are creatures from the lower
planes.
They are ridden primarily
by the more powerful demons && devils
as well as by night hags.
On occasion they serve as
steeds for undead such as spectres,
vampires
&& liches.
The nightmare attacks with its great fangs as well as its burning hooves. <compare: produce flame / produce fire>
Smoke
cloud: These creatures breathe out a smoking,
hot cloud during
combat, <infravision>
and it obscures vision by
blinding
the eyes and choking its opponent. <compare to some of the smoke spells,
e.g. pyrotechnics, as well, effects
of smoke in the DSG>
Unless a save is made the
opponent attacks at -2 "to hit" && damage
dice.
Nightmares can fly,
become ethereal <(ethereality)>,
and roam the astral plane. <{}?>
They {hate} material life
and attack viciously, <no TALK>
even without a rider to
{command} them.
Description: The hell
horse is gaunt && skeletal with a huge head,
glowing
red eyes,
flaming orange nostrils,
and hooves which burn like
embers.
<as tinderbox?>
The coat
is dead black, and the creature's mane and tail are wild && rugged.
The nightmare is the sacred animal of Hades.
<Nightmare, original color image>
<Lords of Darkness [3e]
image instead, maybe>
<great image, but head
is not huge enough, body is not skeletal enough>