CULTURES OF THE UNDERDARK


Drow
Kuo-Toa
Duergar
Mind Flayers
Aboleth
Derro
-
Cloakers
-
Dungeoneer's Survival Guide

VALUES AND OBJECTIVES

The races of the Underdark present a variety of different physical
forms, but their differences go much deeper than appearance.
This section explores the societal influences, beliefs, and goals
of the major intelligent races living underground.

In general, the races of the Underdark rely less on trade and
interaction with other races than the races of the surface. Perhaps
this is because the underground environment forcibly segregates
the creatures living there. Nonetheless, a certain amount
of trade occurs among the underground races. Trade with surface
cultures also occurs, but less frequently.

Trade is more often governed by proximity than by alignment.
An evil race would most likely trade with a nearby neutral race
than with a more distant evil race.

Each major race of the Underdark is covered in detail in TSR’s
monster encyclopedia. The purpose of this section is to expand
on the material previously presented, especially as regards the
societies and cultures of these races. Readers are referred to the
appropriate monster guide for additional information.
 

Quote:
Originally Posted by Gray Mouser
Hey Gary, here's my real question for the day 

I was wondering if the unique monsters that showed up in some of your monsters were ever sprung on your hapless players outside of their original settings.
I am thinking primarily of the Drow, Kuo-Toa, Svirfneblin, and even the beasties from Barrier Peaks.
Did these monsters ever make it outside their original confines making their way to Castle Greyhawk or other such places your players explored?
 


Gray Mouser
'Mouser, it would be perfect if your actual anme were Harry Fischer <stick out tongue>

Anyway, while I was never loath to proliferate critters in my campaign, none that you mention were ever much outside the realm in which they were introduced.
Of course.
the vast labyrinth of the underdark means that drow and the rest might pop up in any subterranean place.
I really liked mind flayers as the disguised evil manipulators of mankind, so they appeared in several places in my campaign.

Cheerio,
Gary