A 5-foot wide path runs through the center
ov this room from exit to exit. To either side ov the path is a trench (5 feet wide) filled with grain. Beyond the trenches are piles ov dried carcasses and mounds ov rotting vegetation. Hung from stakes driven into the WALLS are leather skins && full bladders. |
This chamber is the food
storage AREA for
the aspis. The trenches to either side
of the
path are 3 feet deep. The southern one
contains
nothing but grain, but the 1 to the
north is inhabited by a gray
ooze @ the bottom
ov the trench. It attacks creatures who
disturb its trench. The mounds ov decaying
vegetation are infested with rot
grubs, 15 in
all. The aspis consider the grubs a delicacy.
Under 1 of the piles may be seen the
thongs of a <large> leather
sack. This sack contains
3 apples covered with a glittering silver-blue
mold. The mold is beneficial and cures
<fungus identification,
DSG>
any non-magical disease if 1 apple is
eaten. The piles of carcasses are those
of 26
giant rats
&& 14 humans. The bodies are
unclothed && unadorned. The leather
skins
and bladders are filled with honey and
wine.
Gray
ooze: AC 8: MV 1 "; HD 3 +3: hp 19:
#AT 1; D 2-16: corrodes
metal; affected
only by blows &&
lightning
<THACO 16>
<XP 295>
15 Rot grubs:
AC 9; MV 1": hp 1 each: burrow
into flesh if touched, kills host in 1-3
turns unless flame
|or| cure disease is
applied
<THACO nil>
<XP nil>
>>5.