A large
furnace against the south corner
is aglow as 2 orcs pump bellows on either side of it. The smith appears human and is presently working on a <broad> sword. The room is filled with weapons (many of which are broken) and armorer’s tools. <broken weapons: voulge, horseman's flail (x2), hook fauchard, khopesh, lucern hammer> |
The smith is a retired
half-orc
3d level <The Smith, Best of Dragon
IV>
fighter (Swordsman).
He is wearing a long leather apron.
The 2 orcs
are his assistants. The smith
only cares about
his work. If the party
doesn’t bother him
(or his wife in the next
room), he won’t bother
the party. If he is
attacked, he will
send the 2 orcs off to
room
29 to raise the alarm while he fights
with his back to
the furnace so he cannot be
taken from behind.
The total value of the
weapons and tools
in this room is 300 gp, if
the party can manage
to load them onto animals for resale. <Encumbrance
and Movement for Land-Based Animals, WSG>
<2 cutlass (30 gp), 2 Bills
("English Pole Knife") (10 gp), godentag
(5 gp), partisan (10 gp), xiphos
(8 gp), 2 khopesha (20 gp), 2 javelins
(1 gp), 2 long swords (30 gp),
katzbalger (8 gp), 30 caltrops
(3 gp), guisarme ("Pruning Hook")(10
gp), dagger (2 gp), awl
pike (3 gp), horseman's mace
(4 gp), harpoon (5 gp), hammer
(1 gp), halberd (9 gp),
bohemian ear spoon
("boarspear")(10 gp), military
horseman's pick (5 gp), 2 bec de corbin
("pole can opener") (12 gp), scimitar
(15 gp), footman's flail
(3 gp), voulge (2 gp)>
<total: 206 gp in weapons>
-
The smith has no
treasure but
wears a
small key on a chain around his
neck. This key fits
the iron box
in his quarters.
Smith (Swordsman):
AC 8; MV 9”;
HD 3; hp 20; #AT
1; D 1-8 (long sword)
THACO 18
XP 140
2 Orc
assistants: AC8; MV 9”; HD 1; hp 5
each; #AT 1; D 1-8
(long sword)
THACO 19
XP 15 each
-
>>27.