7. WIZARD'S ANNEX

Another room off of Zelligar's 
chamber is the unusually-shaped annex.  this room apparently 
was for meditation && study, as well as the practice ov magick 
spells.  The triangular widening at the 
South end ov this room was apparently for this purpose, and 
the stone wall (although NOT noticeable to adventurers) is 
actually thicker than elsewhere in the complex.  The floor 
near the South wall is bumpy && darkly discolored, as if 
charred && partially melted by intense heat (this will not be 
noticeable until the <permanent> illusion described below is dispelled). 
    <remember that dispel illusion is needed; dispel magick is ineffective>

@ the South end ov the room is a magnificent sight visible 
when explorers enter the door and cast light within.  The 
spectacle is indeed impressive: 2 large wooden chests
each studded with jewels, overflowing with riches.  A pile of 
GP is arrayed around && within them, && 
scattered among this treasure trove is an assortment ov glittering 
gems && jewels. 

The massive treasure is in reality a permanent illusion, && it 
will be temporarily dispelled as soon as the 1st bit ov 
"treasure" is touched by any creature.  The illusion, once 
dispelled, reappears in the same place again within 24 hours. 

In reality the room is empty (and it is recommended that no 
treasure be placed here).

Monster: --

Treasure & Location: --

Trap: Pit, locking (under the illusionary treasure)

Trick: An illusion within the illusion dispenses a magickal lance when touched. 
Apparently a Dragonlance, it is just a normal lance with Nystul's Magick Aura cast upon it.

>>Eight>>