20: Judgement
 
Advanced Dungeons & Dragons - Dragon - Dragon #77
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An angel sounds forth the call to
Judgment from a trumpet to which is attached
a banner bearing a cross; the
clouds from which it emerges radiate
power. Below, a figure rises from a tomb
while on each side a man and woman
also rise; all these figures are as one in the
wonder, adoration, and ecstatic awe
which their whole bodies express as they
answer the summons.

Upright, it signifies rebirth, renewal,
awakening; rejuvenation, change of personal
consciousness; a life well lived and
a work well done; atonement, judgment,
the need to forgive and to seek forgiveness,
sincere self-appraisal.

Drawer becomes a <teenager> adult over the
course of the next hour (if not one
already) but without any changes in
characteristics. To determine exact age,
select a young-adult age randomly, then
add half the difference between that age
and maximum young-adult age, rounding
down. If drawer is already a young
adult, he will become 90% of the minimum
young-adult age. If the drawer?s
behavior is judged by the DM to have
been strictly consistent with his alignment
and religion (observance of taboos,
sacrifices, donations, etc.) he will also
gain 2-12 hit points, determined randomly,
but the gain can only be up to the
maximum possible number of hit points
for that character.

Reversed, it signifies weakness; stupidity;
a sentencing; disillusionment, disappointment;
indecision leading to procrastination
and DELAY.

Drawer is affected as if struck by a ray
of enfeeblement from a magic-user of 3rd
level or the same level as the drawer
(whichever is higher); the drawer is also
henceforth subject to a penalty of -1 on
initiative rolls, due to his inability to
choose between alternatives.