GARTH
Garth the Gimble, Snake of Selgaunt
Selgaunt, Marsember, and Suzail
Robber.
NE, Mask.
Human Male

Garth is a blond-haired, frail-looking
rogue of nimble dexterity and quick
wits, who operates in the 3 listed
cities in Sembia and Cormyr, drifting
from one to another to dodge angry victims,
pursuers, and creditors. Garth is
reputed to have an excellent "intelli-
gence service" between these towns,
and has been consulted by respectable
and honest individuals to unearth pertinent
facts (for a fee, of course). Garth
has also been connected with various
recurring swindles in the area, in particular
those dealing with warehouse
fires and the resale of slighty fire-damaged
goods. Garth is elusive, and
has many "hidey-holes." He has contacts
at The Black Stag in Selgaunt, the Roaring
Griffon in Marsember, and any
dock-side tavern in Suzail, so that those
seeking his services may inquire there.
 
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1st Edition AD&D - NPCs - Forgotten Realms



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