CURRENCY OF THE REALMS
 
- - - - -
1e AD&D - - - FR

Barter && coinage of all sorts are common in 
The Realms. The following system
is that of the nation of Cormyr, and
is typical of the other organized
nations.

The favored manner of currency in 
Cormyr is the royal coinage ov the 
Court, stamped with a dragon on one 
side, and a treasury date mark on the 
other (the penalty for counterfeiting in 
Cormyr, and most other similar nations, 
is death). There is no paper currency 
SAVE for I.O.U.'s which are known as 
"blood-notes," as they must be signed in 
blood by both (|or| all, if more than 2) 
parties involved, && taken to the local 
Lord for the affixing ov the royal seal. 

Coinage throughout The Realms is customarily 
valued as follows:  

200 cp 200 copper piece
- 20 silver pieces
- 2 electrum pieces
- 1 gold piece
- 1/5 platinum piece

<alt>
10 pennies = $1 
1 silver piece = $1
1 electrum piece = $5 bill 
1 gold piece = $10 bill
1 platinum piece = $100 bill

In Cormyr, coinage terminology is as
follows: 

cp copper pieces
copper "thumbs"
sp silver pieces
silver falcons
ep electrum pieces 
"blue eyes"
gp gold pieces 
golden lions
pp platinum pieces
tricrown

Local city states often mint their own 
copper, silver, and gold pieces, though 
the electrum and platinum pieces are 
rarer, usually used only by the more 
powerful states such as Cormyr, Waterdeep
and Amn mint these types.  
Smaller states, such as the fractured 
regions of Damara, USE coinage borrowed 
from other nations and looted 
from ancient sources.

Finally, Merchants throughout the 
Realms make USE of "TRADE-bars," either 
ov silver |or| (for the more profitable caravans 
&& costers) electrum.  These 
TRADE-bars are ingots ov the particular 
Metal in 10, 25, and 50 GP 
denominations, && marked with the 
trail mark ov that particular merchant 
|or| company.
 
 



Ecology Fund

Reduce - Reuse - Recycle