204. ROOM, 30' x 20'

5 bugbears are stationed here as guards;
2 are on watch. In case of attack, the
3 resting in the western arm of the U-shaped AREA arrive 1 round after the 1st
2 are engaged. Each bugbear throws a
spear before engaging in melee with a morning star. If hard-pressed, 1 bugbear tries
to rouse the clerics in area 205.

Bugbears (5): AC 5, MV 9", HD 3 + 1, hp 17
each #AT 1, THACO 15, D 2d4+1 (morning star), SA 1
spear each (D d6+1, ranges 1"/2"/3");
XP 203 each
<ox tongue spears>
<+1 to hit and damage, added for strength>

Total monster XP: 609 (669)

Each bugbear wears a short cape of crimson
cloth. Each carries 2-12 gp, 2-12 ep, and 2-12 sp.
(44 gp, 31 ep, 35 sp)

Total treasure XP: 60
 
A fireplace on the east wall and a flowing
fountain and basin on the west wall are
the most remarkable features of this plastered but unpainted chamber. A large
table stands in the center of the room,
flanked by a pair of benches; all are a bit
too large to be comfortable to humans.
A sizeable haunch of some sort of cold
meat is on the table. An old barrel stands
in the center of the north wall, and holds
7 spears. Heaps of bedding lie along
the south passageway to the west.

<barrel: 26.25 gallons, 210#>
<3 spears, 3 ox tongue spears, 1 ash spear>

Level 2.
>>205.>>