407. ROOM, 40' x 50'

Herein lair the ogre chieftain, 2 leaders,
and a shaman. The shaman functions as cook for the
troops, as detailed above (area 405). The
other 3 sleep a great deal, go out on an
occasional dungeon patrol, or 'supervise'
their ogre troops at their posts.
In deference to his rank, the ogre chieftain
has been given a black scarab which he
believes is identical to those used by the
human leaders. His, however, is inscribed
with the letters TZOY, and will not function
as the others. He has never put it to the test.

Ogre Chieftain: AC 4, MV 9", HD 4 + 1, hp
36, #AT 1, D 4-14 (2d6 + 2, club) or 5-12
(1d8 + 3, spear), SA attacks as if 7 HD;
XP 265 + 5/hp (445)
THACO 13 <not incl. STR>

Ogre leaders (2): AC 3, MV 9 ", HD 4 + 1, hp
33, 31, #AT 1, D 2-12 (club) or 4-11
(1d8 + 3, spear), SA attacks as if 7 HD;
XP 265 + 5/hp (850 for both)
THACO 13 <not incl. STR>

Ogre shaman: AC 4, MV 9", HD 5 + 3, hp
29, #AT 1, D 1-10 (club), SA spells (as
level 3 cleric), SD spells; XP 305 + 6/hp (479)

Spells memorized:
Level 1: cure light wounds, darkness
Level 2: resist fire
<A tube of silvery fluid (quicksilver, 10 gp weight, worth 100 gp): T1-4.59>

Level 4.
>408.