Bowlers (12): AL N, MV 6"-15", HD 5/8<?>
(hp
2-5), AC 4, #AT 1, D 1 per hp, SA 50%
unnoticed over 40' range, SZ S-M, IN
Semi; IL 35%, TT self (gem);
XP 5 + 1/hp (10 + 10 + 10 + 9 + 10 + 7 + 10 + 9 + 10 + 8, + 7 +
7 = 107)
THACO 20*
HP 5, 5, 5, 4, 5, 2, 5, 4, 5, 3, 2, 2
12 beryl gems, each worth 10 gp
10
10
16
5
5
5 <result of 10, followed by a 3, with 1 on the subsequuent d6 roll
= ?>
10
10
10
10
12
This single colony survives by camouflage && cowardice, and
should not prove
dangerous unless cornered. Neither should
they become overly friendly, whatever
occurs.
The Earth Node | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
T4 Node of Elemental Evil | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
T1-4 Temple of Elemental Evil | 21 | 22 | 23 | 24 | - | - | - | - | - | - |
1eo | - | - | - | - | - | - | - | - | - | - |