F9 Great Hall with four square fire pits,
lair of harginn grues. 

Harginn grues (8): AL NE, MV 15", HD
4 + 4, AC 3, #AT 1, D 5-8, SA dispels fire
spells within 20', shapechange (bonfire,
8' column, humanoid), SD +1 weapon
to hit, blink at will, SZ M, IN AverageHigh; IL 15%, TT Ix1/2;
XP 245 + 5/hp (335 + 390 + 375 + 345 + 345 + 365 + 335 + 360 = 2850)
THACO 15
HP 18, 29, 26, 20, 20, 24, 18, 23

5 gems
    *6, rhodochrosite
    *20, moonstone
    *50, jasper
    *140, jet
    *50, zircon

3 jewelry
    * medal, 1000 gp (wrought silver)
    * anklet, 900 gp (wrought gold)
    * statuette, 1800 gp (jade)

From 1-3 of these will probably observe
the party before being detected, as they are
fond of hiding in pillar-of-flame form in and
near various fire pits. If thus forewarned,
the harginn can be formidable enemies.

In their treasure
is a power gem, the smoky quartz,
which sends anyone touching it to the
Air Node.

T4 Nodes of Elemental Evil 1 2 3 4 5 6 7 8 9 10
T1-4 Temple of Elemental Evil 11 12 13 14 15 16 17 18 19 20
1eo 21 22 23 24 25 26 27 28 29 30