FREQUENCY: Very rare
FREQUENCY: Very
rare ([Dungeon Level VIII])
NO. APPEARING: 1
ARMOR CLASS: 7
MOVE: 7"
HIT DICE: 50 Hit points
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 10
DAMAGEIATTACK: 3-30
SPECIAL ATTACKS: Haste
SPECIAL DEFENSES: Immunity to sharp weapons
and most magic
MAGIC RESISTANCE: See below
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L (8' tall)
LEVEL/X.P.VALUE: VIII | 3600
A clay golem can be created by a lawful
good cleric of 17th or higher level
(unless a magical tome is used, in which
case a lower level cleric can
create one).
It requires a resurrection
spell, an animate object spell,
a commune spell, a prayer
spell, and a bless spell.
The cleric must first fashion a man-shaped
clay statue,
and once this is sculpted the cleric must
go through an uninterrupted ritual using the spells delineated.
Materials to do the spell require an outlay
of 20,000 gold pieces.
Vestments for the ritual cost another
30,000
gold pieces, minimum.
Once created the clay golem is under the
command of the cleric who created it.
Each melee round the clay golem is in
combat there is a 1% cumulative chance that it will be imbued with a chaotic
evil spirit.
If this happens, the clay golem immediately
passes from the control of the cleric and attacks any living thing,
moving to the closest one to attack, and
proceeding on to the next after killing it.
This behavior will continue until the
golem is destroyed, for control can never be regained.
Damage inflicted upon living matter by
a clay golem is only repairable by means of a healing spell from a cleric
of 17th or greater level.
<as
it says: if your living PC gets hit, the damage can only be healed
by a cleric of 17th or greater level : Robert Kuntz / RFI.11>
<some
say this is a typo, some say this was intentional: ???>
Attacks by a clay golem are based on 11 hit dice. (THACO 10) <>
Magic Resistance: Spells
do not affect it, except as follows: [move earth] will drive the golem
back 12” and inflicts 3-36 hit points of damage,
disintegrate will slow the golem 50% and
inflicts 1-12 hit points of damage,
and an earthquake cast directly at a clay
golem will stop it from moving that turn and inflict 5-50 hit points of
damage.
Haste: Once per day the golem
can be hasted for <three> <melee>
rounds after engaging in at least <one> round of combat.
During this period it strikes twice per
round. (If out of control, the golem will immediately haste itself if it
has not previously done so.)
Special Defenses: Clay golems
can be struck only by blunt magical weapons such as hammers or maces.
Other weapons do not affect it.
ADQ:
The Monster Manual states that damage
on
living matter from a clay golem can
only
be cured by a healing spell from a 17th
or
higher level cleric. Does this mean that
only
the clerical Heal spell can be used to
cure
this?
ADA:
All healing spells from a 17th or
higher
level cleric will work here. Scroll
spells
from a 17th or higher level cleric
won't
be effective in the healing process.
(Polyhedron
#14)
-
ADQ:
Will a Raise Dead work on a character
killed
by a clay golem?
ADA:
In this instance, yes. The Raise Dead
process
is much like the normal healing
process.
A character would get 1 point a
day
in healing normally (even from clay
golem
damage), so bringing a character
completely
back to life would work and not
be
contingent on the cleric being 17th
level
or higher.
(Polyhedron
#14)
Quote:
Originally
Posted by Gray Mouser
Gary, I was just rereading the Fafhrd and Gray Mouser story "Bazaar of the Bizzare" and was wondering if the fight with the iron statue was an inspiration for the iron golem. I know the clay golem comes from Jewish mythology (and the flesh golem seems to be somewhat a take on Frankenstein's monster) but the iron statue armed with a sword and with breath weapon (albeit, not poisonous gas) seems quite similar to the foe Fafhrd faced.
Thanks in advance.
Gray Mouser
You
have the inspirational sources for the clay and flesh golems correct
The
iron golem was drawn from Greek mythology, the bronze one therein, Talos.
The
breath weapon addition was from Rob.
Cheers,
Gary
<use
a Hebrew font here and there for this page>