FREQUENCY: Very rare
FREQUENCY:
Rare ([Dungeon Level VIII])
NO. APPEARING: 1 ~ 12
ARMOR CLASS: 9
MOVE: 8“
HIT DICE: 40 HP
% INLAIR: Nil (1 Flesh Golem:
crypt/desert, TPL36:6th,
REF4.15)
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 2-16/2-16
SPECIAL ATTACKS: See below
<Nil? : DMG=Nil>
SPECIAL DEFENSES Hit only
by magic weapons, immunity to most spells
MAGIC RESISTANCE: See below
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: L (7 1/2" tall)
LEVEL/X.P.VALUE: VII | 2380
A flesh golem can be created
by means of a magical tome or by a high-
level magic-user employing
a wish spell, a polymorph
any object, a geas,
a protection
from normal missiles and a strength
spell. The latter case
demands a level of magic-use
of at least the 14th. The cost in materials is
1,OOO
gold pieces per HP of the golem. It requires 1 month to fashion
the creature.
The creator of the flesh golem
controls the monster, being able to have it
follow simple commands (go
ahead, stop, kill, etc.). The master of the
golem can have it suspend
its functioning until a set event tokes place
(such as someone entering
its room).
However, for each turn of
melee a flesh golem engages in there is a 1%
per melee round cumulative
chance it will go berserk, attacking at random
anything in sight. The monster‘s
master has a 10% per melee round chance
of regaining control of the
golem.
The flesh golem is very powerful
and able to smash through doors and
wooden structures of normal
construction. For example, a flesh golem
would break through an oaken
door with iron reinforcing bands and
hinges, in 5-8 melee rounds.
It does 1 point of structural damage to
wooden constructions only
every 3 melee rounds.
Normal weapons do not harm
flesh golems, but magical weapons have
normal effect. Spells of
most sorts have no effect on such monsters, but fire
or cold based spells (such
as wall of fire, fire ball, ice storm, etc.) slow
the
golem by 50% for 2-12 melee
rounds. Electrical attacks restore damage to
the golem in direct relation
to the number of dice of damage normally
done, i.e. a 6 die lightning
bolt restores 6 hit points of damage which the
golem might hove sustained.
Quote:
Originally
Posted by Gray Mouser
Gary, I was just rereading the Fafhrd and Gray Mouser story "Bazaar of the Bizzare" and was wondering if the fight with the iron statue was an inspiration for the iron golem. I know the clay golem comes from Jewish mythology (and the flesh golem seems to be somewhat a take on Frankenstein's monster) but the iron statue armed with a sword and with breath weapon (albeit, not poisonous gas) seems quite similar to the foe Fafhrd faced.
Thanks in advance.
Gray Mouser
You
have the inspirational sources for the clay and flesh golems correct
The
iron
golem was drawn from Greek mythology, the bronze one therein, Talos.
The
breath weapon addition was from Rob.
Cheers,
Gary