Hotoru (wind god)

Lesser god

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ARMOR CLASS: -2
MOVE: 12"/24"
HIT POINTS: 200
NO. OF ATTACKS: 3/2
DAMAGE/ATTACK: By weapon type
SPECIAL ATTACKS: Lightning
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 30%
SIZE: L (20')
ALIGNMENT: Chaotic good
WORSHIPPER'S ALIGNMENT: Chaotic good
SYMBOL: Clouds
PLANE: Elemental Plane of Air
CLERIC/DRUID: Nil
FIGHTER: 10th level fighter
MAGIC-USER/ILLUSIONIST: 10th level in each
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: VI
 
S: 23 I: 23 W: 20
D: 23 C: 23 CH: 20
Com: - -

                                                              Clerics             Raiment                                                             Sacrifice/Propitiation
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship
wind; weather falcon X X - fur cap fur tunic gray spring equinox varies berry juices fireside

While Hotoru is in this form, that chief will have a bonus of +1 added to all of his saving throws.

This being can sometimes be influenced by the needs of humans for certain types of weather or the growth of crops.
On the other side of the coin, he can utterly destroy those same crops and humans for any slight to his priesthood.

He casts three lightning bolts per round for 2-20 points of damage each, for a range of 900 yards.
If lightning does not work on his enemies, the god will use any fallen weapon he can pick up in battle.

The god takes on the form of the chief of any village that he is near.
While Hotoru is in this form, that chief will have a bonus of +1 added to all of his saving throws.
 
American Indian Mythos - - - DDG