MASTIFF, SHADOW

<image:
1. the bodyform is a little too much closer to pit bull (stocky).
2. as well, note the lack of darkening near the mouth.
see notes, below>

FREQUENCY: Uncommon

FREQUENCY: Uncommon ([Dungeon Level IV])

FREQUENCY: Uncommon ([Cold Civilized Plains], [Cold Civilized Desert], [Cold Civilized Plains]), ([Cold Wilderness Desert])

FREQUENCY: Rare ([Cold Civilized Mountains], [Cold Civilized Hills], [Cold Civilized Swamp])
FREQUENCY: Very rare ([Cold Civilized Forest]), ([Cold Wilderness Forest])

FREQUENCY: Rare [(Cold Wilderness Mountains), (Cold Wilderness Hills), (Cold Wilderness Swamp)]

FREQUENCY: Uncommon ([Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Rare ([Temperate Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized Swamp])
FREQUENCY: Very rare ([Temperate Civilized Forest])

FREQUENCY: Uncommon ([Temperate Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Swamp])
FREQUENCY: Very rare ([Temperate Wilderness Forest])

FREQUENCY: Uncommon ([Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Rare ([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical Civilized Swamp])
FREQUENCY: Very rare ([Tropical Civilized Forest])

FREQUENCY: Uncommon ([Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical Wilderness Swamp])
FREQUENCY: Very rare ([Tropical Wilderness Forest])

NO. APPEARING: 2-16
ARMOR CLASS: 6
MOVE: 18" (9" in bright light)
HIT DICE: 4 (-1 hp/die in bright light)
% IN LAIR: 20%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 15 (base)
DAMAGE/ATTACK: 2-8
SPECIAL ATTACKS: Baying causes panic
SPECIAL DEFENSES: Hide in shadows
INTELLIGENCE: Semi-
ALIGNMENT: Neutral (evil)
SIZE: M (3' T; 120-160#) <1> <2>
LEVEL/X.P. VALUE: IV | 185 + 4

SAVES: 13.14.15.16.16

These hound-like creatures are normally encountered on the Plane of Shadow.
In their natural habitat,
they roam in packs || are used as trained guard beasts. <d:at>

HIDE IN SHADOWS: In shadowy conditions (Plane of Shadow, moonlight, etc.) a shadow mastiff is a terrible foe.
It can strike and then blend in with the shadows so that it is 40% unlikely to be seen.
However, in bright light it loses 50% of its normal movement ability and cannot use {shadows} for concealment.

BAYING CAUSES PANIC: The baying of a pack of {shadow} mastiffs is certain to cause panic,
resulting in flight directly away from the baying while dropping any item held in the hand,
unless a save vs. Spells is made.
For each number of shadow mastiffs under 10,
add +1 to the roll (a 1 always failing),
but for every 2 mastiffs over 12 subtract 1 from the roll.

LAIR: The lair of a pack of shadow mastiffs is 50% likely to contain 2-5 whelps.
These young can be taken and sold for from 200-500 gp each.

<
Mastiff.
In theory,
use either the
1. English mastiff,
OR the
2. Tosa (Tosa Inu, Japanese mastiff)
>

<
the Bull mastiff is mentioned in DJ5.
this would be the default.
>

<1: dj5.45, warhound, 'size comparable to a bull mastiff'>
<2: do shadow mastiffs have mass? dark matter.>

<d>