FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level V])
FREQUENCY: Rare ([Cold
Civilized Mountains], [Cold Civilized Forest], [Cold Civilized Swamp])
FREQUENCY: Rare
([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold Wilderness
Swamp])
FREQUENCY: Rare ([Temperate
Civilized Mountains], [Temperate Civilized Forest], [Temperate Civilized
Swamp])
FREQUENCY: Rare
([Temperate Wilderness Mountains], [Temperate Wilderness Forest], [Temperate
Wilderness Swamp])
FREQUENCY: Rare ([Tropical
Civilized Mountains], [Tropical Civilized Forest], [Tropical Civilized
Swamp])
FREQUENCY: Rare
([Tropical Wilderness Mountains], [Tropical Wilderness Forest], [Tropical
Wilderness Swamp])
FREQUENCY: Very
rare ([Tropical Wilderness Hills])
NO. APPEARING: 2-20
ARMOR CLASS: 7
MOVE: 12"
HIT DICE: 3 + 3
% IN LAIR: 40% (24 Shadows: mountains/high
plateau, TPL24:4th, REF3.8)
TREASURE TYPE: [F]
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK: 2-5
SPECIAL ATTACKS: Strength
drain
SPECIAL DEFENSES: Hit only by magic weapons,
90% undetectable
MAGIC RESISTANCE: See below
INTELLIGENCE: Low (5-7)
ALIGNMENT: Chaotic
evil
SIZE: M
LEVEL/X.P. VALUE: IV | 255 + 4
Creature Notes (REF5)
These horrible undead creatures are found amidst ancient ruins || deep beneath the ground.
ENCOUNTER: They attack living things without hesitation in order to gain the life force of their prey.
SA: As they
exist primarily on the -NMP- they drain
STR
by merely touching an opponent. <green light
for the -NMP-?>
In addition to the 2-5 HP of damage
their
chill touch causes, each hit also saps
1 point of the victim's STR.
If a human opponent reaches 0 STR || HP,
the shadow drains his life force and he
becomes a shadow.
Note that STR
returns to a creature 2-8 turns after being touched.
MR: Shadows are not affected by sleep,
charm
or hold spells.
They are not subject to cold-based
attacks.
Shadows are 90% undetectable, as they appear to be nothing more than their name.
If bright light is CAST -- such as from a continual light spell -- they can be clearly seen. <Note: see fighting in low visibility, in the WSG>
The Ecology of the Shadow
The wizard,
Damien Nuren, frowned in
thought. "I suppose I could
help you
with that," he said to Elegar,
a young
cleric-in-training. "Always
happy to
help the temple school,
you know. But
this is apt to be an unpleasant
scene.
May I ask if you wish to
see it?"
Elegar shrugged modestly.
"We're
studying the undead
right now," he
explained. "It is safer
to observe in this
way--and since you are said
to be an
authority . . ."
"Quite right," agreed the
wizard. "I do
know a bit about them. And
I know just
the place to look for a
suitable encounter.
Let's go to the study, shall
we?"
Elegar followed the wizard
to a
gloomy, cluttered chamber
lit by a single
lamp. Damien pulled a crystal
ball out
from under a pile of astrological
calculations.
Dusting it off, he bade
Elegar
sit down, and invited the
youth to study
the ball closely. "Don't
be surprised if
you share their thoughts"
the wizard
warned.
"It's the ESP
in the crystal -- the only kind of crystal
ball worth having, really!"
Elegar nodded his understanding,
and Damien closed his eyes
in concentration.
After a minute, a misty
scene took shape in the
globe.
Laocoon held his blackwood
staff
poised in one hand, a light
spell shining
about one end of it. Pebbles
tumbled
down the staircase he had
just
descended, throwing small
echoes
down the halls of the subterranean
corridors.
Beside him stood tall Robin,
her head
barely clearing the ancient
stonework
of the passageway. A throwing
dagger
gripped in each hand, Robin
looked
nervously behind them, then
tried to
see past the darkness
ahead.
"Where do you think they
are?" she
asked the cleric,
her voice low and
tense.
Laocoon shrugged. Though
they
were just roommates, they
knew each
other well enough to share
the same
unspoken thought. Their
three companions
had vanished one by one
in this
underground {maze},
and the shadow
hidden attackers that had
struck down
their friends were after
them next --
Robin, at least, was certain
of it. "There
it is again!" she hissed,
jabbing a knife to
point. "A stirring in the
shadows--do
you see?"
Laocoon, frankly, did not.
"Jumping
at shadows won't help,"
admonished the
cleric.
"Let's be practical, now . . ."
The priest's voice died
away as he
realized something truly
was hiding in
the shadows beyond the archway.
Thinking quickly, he pulled
a short
piece of iron from his pouch
and spoke
the words of a hold
spell. At the same
time, Robin's daggers sang
through the
air
-- and flew into the darkness with no
effect at all.
The cleric's
spell was equally useless.
The darkness moved again--and
a single
shadow moved forward, clearly
defined by the light from
Laocoon's
staff. It was close enough
for the adventurers
to feel the slight chill
which radiated
from its form, and Laocoon's
thoughts raced furiously.
From his training, the cleric
knew
this must be one of the
undead--either
a shadow || a wraith,
to judge by its
shape. If it was a shadow,
he had a good
chance of turning it. In
either case, no
regular weapon was capable
of injuring
it. "Your sword!" the cleric
blurted to
Robin, as he began the complex
motions
required to turn undead.
Though she favored throwing
knives,
Robin did not need encouragement
to
use the short sword at her
hip. The
magical weapon should be
effective
against the unearthly foe
she faced. She
pulled the blade from its
sheath, and
stood shoulder to shoulder
with Laocoon as the undead thing drew closer.
Laocoon gripped the holy
crystal
around his neck, symbol
of his deity,
and challenged the shadow
form with
it. But it swept on, unaffected
by the
cleric's efforts to TURN
it, and stretched
one arm towards the priest.
Robin's blade flashed out,
and sliced
through the arm of the insubstantial
creature. Soundlessly it
recoiled, obviously
hurt by the shining weapon.
"Hah!" exclaimed the fighter
as she
leapt after it. Laocoon's
words of caution
came too late. Robin's next
blow
missed, but the undead creature
tagged
the fighter squarely on
the swordarm.
A chilling numbness swept
up Robin's
arm, staggering her in midstride
and
causing the limb to dangle
uselessly by
her side. The short
sword tumbled
from the fighter's deadened
fingers,
and a wave of weakness washed
over
her.
Laocoon fumbled urgently
in his belt
pouch. He saw Robin blanch
when the
shadowy form attacked, but
he was not
yet certain what kind of
undead they
faced. Whether shadow ||
wraith,
it
could drain the life force
from its
victim--but a shadow would
deplete its
victim's strength, which
could be
restored later, while the
more powerful
wraith drained entire levels
of life
energy at a touch.
"But I suppose it doesn't
matter,"
thought the cleric. "I can't
TURN it, and
I'll know soon enough what
it is if it
touches me." Pulling his
only vial of
holy
water from the pouch, Laocoon
uncorked it with his teeth.
As the shadowy
figure moved to grasp Robin
once
more, the vial flew toward
it, hurled
with dispatch by the cleric.
The vial
itself tumbled harmlessly
through its
form, but the fluid which
sprayed from
its mouth spattered against
the undead
figure as if it were a solid
thing.
The thing shrank back, more
injured
by the holy water than it
had been by
Robin's sword stroke. The
fighter had
recovered her sword, and
held it now
in her offhand; Laocoon
stepped to her
side as they began a cautious
retreat.
The wave of cold at their
back warned them.
Laocoon glanced behind,
then whirled with a strangled
cry.
Three more of the shadowy
figures
floated behind them -- figures
bearing a
distinct resemblance to
their recently
vanished companions. Frozen
with horror,
the foremost one struck
the cleric before
he could respond.
Its numbing touch and the
weakness
that followed told him,
finally, what
they faced. "Shadows!" he
croaked to
Robin in a pain-hoarsened
voice.
"Tell me something new,"
spat the
fighter.
"Run for it, Laocoon--we can't
fight them all!" Robin shoved
the cleric
in the direction of the
shadow they had
already fought and injured.
The companions
ran, slashing wildly at
the
shadow before them as the
three at
their backs gave chase.
Robin led the
way as Laocoon prayed
intensely for
aid.
He knew, though the fighter did
not, that his light
spell would soon
expire. And when it did,
they would be
blind as well as lost in
these underground
passages, with only the
darkness
and the shadows for company.
And shadows could track the
living by
the life energy they radiated-energy
the shadows were eager to
drain from
them.
Laocoon ran faster, and continued to pray.
Elegar leaned thoughtfully
back in his
chair as the crystal vision
faded. "I'll
offer a prayer
for their safety," he
thought out loud. "But how
is it, sir, that
shadows are created in the
first place?"
Damien smiled sadly. "You
know, of
course, that some persons
who die are
not yet ready to leave life.
Others are
murdered or killed under
traumatic
conditions." The wizard
tapped the
crystal
ball to make his point. "When
that happens, the one who
died may
leave behind a shadow-that
part of a
spirit or soul that grasps
greedily after
life. It is usually tied
to a place of emotional
significance--the scene
of its
death, for instance.
"The shadow is a pitiful
sort of
undead
being. It has but a vestige of the
intelligence
it had when alive. It is driven <>
only by a desire to recapture
the life
it has lost. A shadow drains
life essence
of its victim in a doomed
effort to live
again. Sad beings, shadows."
The wizard
shook his head.
Elegar pondered for a moment.
"Then why is it that the
living can survive
a shadow's touch at all"
I thought,
existing mostly on the -Negative
Energy Plane- as they do,
that a single touchwould
be enough to drain its victim of all life."
"No, no, no," Damien shook
his head emphatically.
"You've several misconceptions
in one, there."
"Certainly shadows are undead,
and
they are capable of draining
life
energy-but only a little
at a time. Once
it was thought that this
showed a clear
connection to the Negative
Energy
Plane, which sucks the vital
energy
from material things. However,
planar
travelers have discovered
that nothing
can live on the Negative
Energy Plane.
Nor is it connected to the
Prime Material,
so no entity can be on both
planes
simultaneously."
"Well, then," asked Elegar,
baffled,
"where do shadows xist,
and where do
they get their powers from?"
"To the best of our knowledge,"
Damien replied, "shadows
exist on two
planes at once. The "physical"
part of
them is usually found on
the Prime
Material
Plane, taking form as the shadowy
figure of a person. This
shadow is
most human-looking shortly
after
death, but soon loses detail
of outline.
The shadow can be clearly
seen in
bright light, and is impossible
to pick
out of darkness. Sometimes
this "physical
" aspect is also encountered
on the
Negative Quasi-Planes, which
shadows
seem to like because of
the closeness to
the Negative Energy Plane.
"At the same time,
the shadow exists
partially on the Demi-Plane
of Shadows.
That plane is made up of
equal parts of
pure negative and positive
energy, and
it is connected to the Prime
Material
Plane
and Negative Quasi-Plane. The <>
negative energy of that
demi-plane
allows shadows to drain
life force in the
form of the strength
of their victims.
<>
And the positive energy
allows them to
manifest on the PMP
and retain their forms even
in sunlight."
"Oh." Elegar sat silently
while he
absorbed the new info. "So
when a person is slain by
a shadow and
becomes a shadow himself:"
the novice
ventured, "he can also be
found on the
Demi-Plane
of Shadows?"
Damien nodded. "A part of
the
shadow, yes, because the
negative
energy of that demi-plane
is easily
tapped by shadow undead.
Although if
a shadow is destroyed on
either plane,
the negative energy which
gave it form
dissipates and it vanishes
completely
from both planes."
"Does that mean," asked Elegar,
"that
all shadows on the Demi-Plane
of
Shadows are undead?"
"Not at all!" exclaimed the wizard.
"Most inhabitants of that
demi-plane
are 'shadows' in the general
sense".
such as shades
and shadow dragons. <"''">
The undead 'shadows' of Prime
Material
persons gravitate to that
place
because the balance of energies
there
enables them to exist. It
is said that
undead shadows can be a
problem to
inhabitants of the Demi-Plane
of Shadows as well as to us on the Prime Material
Plane."
Elegar raised his eyebrows.
"Have you had a chance to
travel to that plane, sir?"
<>
allows shadows to drain
life force in the
form of the STR
of their victims.
And the positive
energy allows them to
manifest on the PMP
and retain their forms even in sunlight."
"Oh."
Elegar sat silently while
he absorbed the new info.
"So when a person is slain
by a shadow and becomes a shadow himself?" the novice ventured,
"he can also be found on
the Demi-Plane of Shadows?"
Damien nodded.
"A part of the shadow, yes,
because the negative
energy of that demi-plane is easily tapped by shadow undead.
Although if a shadow is
destroyed on either plane,
the negative
energy which gave it form dissipates and it vanishes completely
from both planes."
"Does that mean," asked Elegar,
?that
all shadows on the Demi-Plane
of
Shadows
are undead?"
zb
<fix text here>
Damien smiled and gave a
slight nod.
"And I am happy to share
what I know.
Now-not to rush you off,
Elegar, but I
have something to attend
to."
"Certainly, Sir. I understand."
The novice
thanked Damien for his help
and
took his leave. The wizard
lingered by
his table after Elegar was
gone, and
studied the crystal
ball that lay there.
He reviewed the running
figures in the
misty glass. Settling back
into his chair,
he faced the small
door in the far wall
and waited.
Some minutes later, the door
burst
open. Laocoon and Robin
charged into
the wizard's study, panting
from their
long run and the dash up
the short
<>
flight of stairs. They paused
in midstride
and looked wildly about,
startled
to find themselves in a
wizard's study.
It was a fatal indecision.
In a moment
the three pursuing shadows
were upon
them. Soon, five shadows,
not three,
wavered in the air of Damien's
study.
With muttered words, the
wizard <what spell?>
opened a planar {vortex}
in the darkest
corner of his study. Protected
from the
shadows by a ring of undead
control, <>
the wizard gestured to the
Demi-Plane
of Shadows,
of Shadows, visible beyond
the murky
gate. "Business awaits me,"
he said to
the undead. "If I need you,
I'll see you
five on the other side."
He stepped
through the gate, and it
faded from
sight behind him.
The shadows faded into the
dark
corners
of the study to await their
master's
return.
1. Undead on the Negative Energy Plane are discussed in the MP on page 54 under "Undead."
2. Holy
water is effective against
shadows because it dissolves
the negative
energy bonds of their shadow
form. Enchanted blades (+1
and
greater) do the same, but
silvered
weapons
have no special effect on
shadows.
3. When newly created, a
shadow
has the least HP
psb.. The
undead being gains points
(up to the HD
maximum) at the rate of
1 per Strength
point absorbed from any
victim slain.
4. Shadows on the PMP
are bound to the place of their
earth death
and can travel no farther
than quarter mile away from
that place.
5. A shadow is destroyed
if eternal rest is CAST upon the victim's physical <link>
remains. If the victim is
brought back to
life, the shadow is reabsorbed
with the
souls return to its body.
If the shadow is
destroyed before the victim
is returned
to life, the character suffers
a -20% penalty
to his system
shock survival roll. If he
revives, he can never become
a shadow
again, even if slain by
one in the future.
"The freshness of the
air was once more overlaid with the stench of evil.
Shadow men drew close--
and before them spread
not only the rotten scent,
but also a cold,
deep enough to strike
a man as might the full breath of a blizzard."
- QUAG
KEEP, by Andre Norton (page 96)