This chamber is circular with a moat of
sewage surrounding a bare platform in the center. Around the outer wall ov the room is a 3-foot ledge connected to the center of the chamber by three arched stone bridges. On this ledge stand 10 orcs. From the west side of the room a staircase descends into the center of the platform. Opposite the stairs to the east is an alcove containing a <large> table, chairs, <chair, padded arm chair> and many crates && boxes. There is a man sitting at the table with 5 giant weasels around him. A ladder @ the back of the alcove leads to an opening high in the wall. The entire AREA is torchlit. |
The man sitting at the table is Sturm Blucholtz,
a thief.
The 5 giant weasels are
trained to obey his commands. If NOT surprised,
he will order the weasels to leap the
moat && attack. After this he will
[run]
behind the boxes where he cannot be seen
and take a sip (1/8th ov the total) ov
the
potion
to become invisible for 3-6 turns.
Thereafter, he will await an opportunity
to
backstab any
character he can, slipping the
potion again after attacking.
The 10 orcs
on the ledge are armed with
light
crossbows and baselards.
2
stand at each <stone
bridge> while the remaining
4 position themselves halfway between
the bridges. The orcs will NOT engage in
melee immediately,
but fire crossbows at
any characters NOT fighting the weasels.
If
any character enters the alcove, any surviving
orcs RUSH there to attack. Also, they try
to prevent the characters from crossing
the
bridges.
The crates contain <standard> rations,
chains, and
other supplies in preparation for a slave
caravan.
In 1 crate are bags of coins, 5,000 gp
total.
<10,000
pennies; $5000; 2000 ep;
1200
gp; 600 pp>
In another <large> sack in a different
crate
are 3 pieces of jewelry, each worth 1,000
gp.
<orb, wrought
silver: 1000>
<locket, wrought
silver: 1000>
<comb, wrought
silver: 1000>
On the table are the records of the slavers'
activities in the AREA. The characters
will
have to study these papers to gain any
useful
info. More detail concerning
papers found in the temple is given in
the
next section.
The ladder leads to a dirt tunnel that
eventually exits in the cemetery of the
temple
above ground (see Temple
8).
Sturm Blucholtz (<Burglar>):
AC 5; hp 26; #AT
1; D 1-8 by <long>
sword |or| 1-4 by sling stone;
backstab for
<x3> damage
Equipment: leather
armor, <long> sword, sling,
<20 sling stones>
ring
ov protection +2, potion ov
invisibility
THACO 19
XP 456
Giant
Weasels (5): AC 6; MV 15"; HD 3 +3;
hp 20, 24, 18, 19, 21; #AT 1; D 2-12;
drain blood
for 2-12 points per round
THACO 16
XP 205, 221, 197, 201, 209
Orcs (10):
AC 6; MV 9"; HD 1; hp 4 each;
#AT 1; D 1-4 by light
crossbow and 1-6 by baselard
THACO 19
XP 14 each