G. A Friend Indeed
 
This is the beginning of the docks AREA.
To the west, the rattletrap houses of
Scumslum are going up in flames, the fire
leaping from one to the next. Northeast
is the 1st dock. Only 1 boat is tied
there, a small galley emblazoned with a
finned dragon. Without warning, a man
dressed as a slave lord lieutenant runs
toward the party from behind a nearby
house, shouting loudly.

This person is one of the guests from
Dame Golds' party. He has recognized the
PCs and wishes to be rescued.
If the party allows him to get within 20 feet
without killing him, somebody will recognize
him from the encounter at the gate. <link>

He is wearing the leather armor with the
characteristic slave lords’ insignia. During
the commotion of the earthquake and eruption,
he and the other slaves (Dame Gold,
etc.) managed to escape from their masters.
He "persuaded" a soldier to part with his
uniform and has been looking about for a
way to escape the island. Dame Gold and
the others are not far away, waiting for him
to return. Right now, he was hiding out
from the ex-slaves, trying to figure out how
to capture The Water Dragon before he was
either burned, impaled, or eaten by monsters.

The Water Dragon is the slave lords’ private
galley. The boat at the end of the 1st
dock. He has watched as bodyguards have
loaded several crates and treasure chests on <chest types = x>
the ship. No doubt the slave lords are planning
to FLEE with all their wealth. If they are
allowed to escape, they will be able to continue
their operations from another headquarters.
Unfortunately, the boat is heavily
guarded and the bandit chiefs are getting
ready to leave right now.

The fellow will give the party 2
scrolls he managed to filch from somewhere:
a clerical scroll of 4 spells (cure
serious wounds and 3 cure light
wounds), and a magic-user’s scroll of 5
spells (sleep, invisibility, strength, dispel
magic, and hold person). All spells are at
7th level. He will also give the characters a
crystal monocle with a permanent read
magick cast on it, to enable the spellcasters of
the party to make immediate USE of the
scrolls.

He then drags the PCs
toward a yet unfired part of Scumslum.
There, hiding in a filthy hut, are a tired and
frightened Dame Gold and company. Under
your guidance, they are willing to attempt
an escape. None of them will be any USE in a
dangerous situation, however.

>>H.