18. SMITHY.

The smithy is an irregularly shaped room which
actually seems to be almost two separate parts. An eerie
wind whistles through the upper areas of the room near the
ceiling, and this natural effect provided exhaust venting
when the fires, long since silent, were stoked with fuel.

3 fire pits lie dormant in the northeast 20' by 20' portion of
the room, and these are located on the north wall, in the
northeast corner, and on the east wall. In the center of the
room is a gigantic forging anvil. A hand bellows hangs on
the wall to the west.

The larger southwest portion of the smithy is mostly barren, although
an assortment of blacksmith's tools and irons hang on
the walls.

Monster: 11 Jebli +

Treasure: 2000 sp + 750 ep in bags <70 pp>

Trick: 1 giant floating bubble per character in the party, up to 10. 
Touching one does 1d6 damage; missile weapons can pop a bubble on a successful hit vs. AC 10.

The 10th bubble has a pearl worth 100 gp () <20 pp>

>>Nineteen>>