BATTLESYSTEM:
Intermediate Scenario
- | - | - | - | - |
Scenario Book | - | - | - | BATTLESYSTEM |
Intermediate Game Scenario
Battle of Lairn
Three days after the Battle at the Crossroads,
another powerful force of mosnters was
discovered
sweeping into civilized lands. This force
was the
forward wing of the main invasion body,
heading
directly toward the peaceful town of Lairn.
Again, the steadfast dwarven nation sent
aid to its
human allies, and dwarves and humans prepared
to
defend Lairn against the forward wing.
Dubbed the
"Army du' Lairn," this force was commanded
by the
reknowned Baron Grange Rarrack of Lairn.
Scouts have reported that yet another body
of
monsters follows in the wake of the forward
wing.
The Baron knows that he must crush the
initial force
before the two monster armies can link
up.
Reinforcements, incl. a unit of skilled
elven
warriors, may arrive in a week or so;
but until then,
the Army du' Lairn is on its own.
The Baron has collected his force on the
fields
before the town, since the town is in
a weak defensive
position. The monsters delay their attack
until near
sunset, thus preventing the goblin troops
from having
to fight in bright light.
Use the accompanying map to set up the
battlefield
and place terrain types. Both armies set
up
simultaneously at the locations shown.
Units may
begin in any allowable formation. The
playing
surface should not be larger than 4 ft.
by 8 ft.
The victor is the last player with at least
one figure
remaining on the field--all enemy forces
must have
been routed or killed. If the result is
a tie (forces
annihilate each other), the Evil side
wins.
All rules from the Basic and Intermediate
Games
apply in this scenario. No Advanced Game
rules may
be used.
ARMY NAME: Army du' Lairn
PLAYER NAME: Intermediate Scenario
NAME = Randar
CLASS/LEVEL = F 5
COMMAND RANK = Unit
S = 14
I = 11
W = 12
D = 14
C = 12
CH = 10
MR % = 0
RACE = Human
PPD = 11
P/P = 12
RSW = 13
BW = 13
SP = 14
HD = 5
HP = 24
AC = 7
THACO = 13
CB = 0
CR = 12"
MV = 24"
AR = 28
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = Longsword +3 (1d8+3/1d12+3)
SPECIAL ABILITIES AND LIMITATIONS = Mounted
on light warhorse
ARMY NAME: Army du' Lairn
PLAYER NAME: Intermediate Scenario
NAME = Eric of Lairn
CLASS/LEVEL = F 4
COMMAND RANK = Unit
S = 12
I = 9
W = 14
D = 16
C = 11
CH = 15
MR % = 0
RACE = Human
PPD = 13
P/P = 14
RSW = 15
BW = 16
SP = 16
HD = 4
HP = 18
AC = 8
THACO = 16
CB = +1
CR = 13"
MV = 12"
AR = 31
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = Longsword +2 (1d8+2/1d12+2)
SPECIAL ABILITIES AND LIMITATIONS = -
ARMY NAME: Army du' Lairn
PLAYER NAME: Intermediate Scenario
NAME = Roderick of Lairn
CLASS/LEVEL = F 9
COMMAND RANK = Unit
S = 18/52
I = 11
W = 14
D = 9
C = 10
CH = 13
MR % = 0
RACE = Human
PPD = 8
P/P = 9
RSW = 10
BW = 9
SP = 11
HD = 9
HP = 40
AC = 4
THACO = 8
CB = 0
CR = 14"
MV = 9"
AR = 23
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = Longsword +2 (1d8+2/1d12+2)
SPECIAL ABILITIES AND LIMITATIONS = -
ARMY NAME = Forward Wing
PLAYER NAME = Intermediate Scenario
NAME = Horibb Roake
CLASS/LEVEL = F 10
COMMAND RANK = Army
S = 16
I = 12
W = 14
D = 10
C = 14
CH = 16
MR % = -
AC = 0
RACE = Human
PPD = 8
P/P = 9
RSW = 10
BW = 9
SP = 11
HD = 10
HP = 59
AC = 0
THACO = 10
CB = +1
CR = 16"
MV = 15"
AR = 25
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = 2 Handed sword +2,
1d10+3/3d6+3
SPECIAL ABILITIES AND LIMITATIONS = Rides
heavy warhorse
ARMY NAME: Forward Wing
PLAYER NAME: Intermediate Scenario
NAME = Snaggart
CLASS/LEVEL = /
COMMAND RANK = Unit
S = -
I = -
W = -
D = -
C = -
CH = -
MR % = 0
RACE = Ogre
PPD = 13
P/P = 14
RSW = 15
BW = 16
SP = 16
HD = 7
HP = 33
AC = 3
THACO = 13
CB = 0
CR = 6"
MV = 9"
AR = 28
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = 2d6
SPECIAL ABILITIES AND LIMITATIONS = -
ARMY NAME: Forward Wing
PLAYER NAME: Intermediate Scenario
NAME = Trunk - foot
CLASS/LEVEL = /
COMMAND RANK = Hero
S = <19>
I = <x>
W = <x>
D = -
C = -
CH = -
MR % = 0
RACE = Hill
giant
PPD = 10
P/P = 11
RSW = 12
BW = 12
SP = 13
HD = 8
HP = 40
AC = 4
THACO = 12
CB = /
CR = /
MV = 12"
AR = 27
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = 2d8
SPECIAL ABILITIES AND LIMITATIONS = Hurl
rocks; range 7/14/20", dmg 2d8
ARMY NAME: Forward Wing
PLAYER NAME: Intermediate Scenario
NAME = Club - nose
CLASS/LEVEL = /
COMMAND RANK = Hero
S = - <19>
I = - <x>
W = - <x>
D = -
C = -
CH = -
MR % = 0
RACE = Hill
giant
PPD = 10
P/P = 11
RSW = 12
BW = 12
SP = 13
HD = 8
HP = 38
AC = 4
THACO = 12
CB = /
CR = /
MV = 12"
AR = 27
THACO/AR MODIFIERS = -
WEAPON/DAMAGE/#AT = 2d8
SPECIAL ABILITIES AND LIMITATIONS = Hurl
rocks; range 7/14/20", dmg 2d8
Army Roster Sheet
PLAYER NAME: Intermediate Scenario
ARMY: Army du'Lairn
BRIGADE: -
UNIT NAME: Orcsmashers
UNIT TYPE: Regular Dwarves
AC: 4
#FIG: 26
UNIT COMMANDER/DEPUTY: Throckmorton - CR 13"
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: Dwarf Fighter 1s
MV: 6"
SIZE: M
MR%: 0
PPD: 11
P/P: 12
RSW: 13
BW: 13
SP: 14
AR: 20
AR Modifiers: -1 against goblins, orcs, hobgobs.
ML: 13
ML Modifiers: -
DL: 14
Wpn/Dmg: Axe 1d8/1d8
SPECIAL ABILITIES AND LIMITATIONS:
-4 to AC vs. ogres, trolls, giants
Army Roster Sheet
PLAYER NAME: Intermediate scenario
ARMY: Army du'Lairn
BRIGADE: -
UNIT NAME: Plainsriders
UNIT TYPE: Regular Cavalry
AC: 7
#FIG: 16
UNIT COMMANDER/DEPUTY: Rander
HD/fig: 20
RATIO: 10:1
LEVEL/RACE/CLASS: 1 Human fighters
MV: 24"
SIZE: L
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 20
AR Modifiers: -2 when charging
ML: 13
ML Modifiers: -
DL: 14
Wpn/Dmg: 1d8/1d12 + 1d4 + 1d4
SPECIAL ABILITIES AND LIMITATIONS: -
Army Roster Sheet
PLAYER NAME: Intermediate scenario
ARMY: Army du'Lairn
BRIGADE: -
UNIT NAME: Archers of Lairn
UNIT TYPE: Regular Archers
AC: 8
#FIG: 20
UNIT COMMANDER/DEPUTY: Eric of Lairn
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: 1 Human fighters
MV: 12"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 20
AR Modifiers: Range 7"/14"/21", 0/-2/-5
ML: 11
ML Modifiers: -
DL: 12
Wpn/Dmg: Longbow 1d6
SPECIAL ABILITIES AND LIMITATIONS:
2 Shots per Game Round
Army Roster Sheet
PLAYER NAME: Intermediate scenario
ARMY: Army du'Lairn
BRIGADE: -
UNIT NAME: Legion of Lairn
UNIT TYPE: Regular Swordsmen
AC: 6
#FIG: 24
UNIT COMMANDER/DEPUTY: Roderick of Lairn
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: 1 Human fighters (F1)
MV: 9"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 20
AR Modifiers: -
ML: 12
ML Modifiers: -
DL: 13
Wpn/Dmg: Longswords (1d8/1d12)
SPECIAL ABILITIES AND LIMITATIONS:
Have large shields (can form shield wall)
Army Roster Sheet
PLAYER NAME: Intermediate scenario
ARMY: Forward Wing
BRIGADE: -
UNIT NAME: Red Club
UNIT TYPE: Ogre Regulars
AC: 5
#FIG: 12
UNIT COMMANDER/DEPUTY: Snaggart
HD/fig: 20
RATIO: 5:1
LEVEL/RACE/CLASS: Ogres
MV: 9"
SIZE: L
MR%: 0
PPD: 13
P/P: 14
RSW: 15
BW: 16
SP: 16
AR: 15
AR Modifiers: -
ML: 13
ML Modifiers: -
DL: 11
Wpn/Dmg: 1d10
SPECIAL ABILITIES AND LIMITATIONS: -
Army Roster Sheet
PLAYER NAME: Intermediate scenario
ARMY: Forward Wing
BRIGADE: -
UNIT NAME: Twisted Claw
UNIT TYPE: Regular Goblins
AC: 6
#FIG: 18
UNIT COMMANDER/DEPUTY: Flat nose -- CR 4"
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: Goblins
MV: 6"
SIZE: S
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 20
AR Modifiers: +1 in daylight. Range 5"/10"/15",
0/-2/-5
ML: 10
ML Modifiers: -
DL: 9
Wpn/Dmg: Shortbows 1d6
SPECIAL ABILITIES AND LIMITATIONS:
Hate gnomes & elves
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Vile Rune
UNIT TYPE: Orc regulars
AC: 6
#FIG: 30
UNIT COMMANDER/DEPUTY: Red Snout -- CR 6"
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: Orc
MV: 9"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 19
AR Modifiers: +1 in daylight
ML: 11
ML Modifiers: -
DL: 10
Wpn/Dmg: 1d8
SPECIAL ABILITIES AND LIMITATIONS:
Hate elves
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Worgriders
UNIT TYPE: Regular goblin cavalry
AC: 6
#FIG: 14
UNIT COMMANDER/DEPUTY: Black Fang -- CR
12"
HD/fig: 30
RATIO: 10:1
LEVEL/RACE/CLASS: Goblins & worg
wolves
MV: 18"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17 <^saves correct?^>
AR: 20
AR Modifiers: -
ML: 13
ML Modifiers: -
DL: 11
Wpn/Dmg: 1d6 + 1d4 + 1d4 <damage correct?>
SPECIAL ABILITIES AND LIMITATIONS:
Hate gnomes & dwarves
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Paw - Riders
UNIT TYPE: Regular Orc Cavalry
AC: 6
#FIG: 16
UNIT COMMANDER/DEPUTY: Black Leg -- CR
8"
HD/fig: 40
RATIO: 10:1
LEVEL/RACE/CLASS: Orc & giant
boar
MV: 12"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 19
AR Modifiers: +1 in daylight
ML: 14
ML Modifiers: -
DL: 13
Wpn/Dmg: 1d8 + 3d6
SPECIAL ABILITIES AND LIMITATIONS: -
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Gaping Maw
UNIT TYPE: Regular Trolls
AC: 4
#FIG: 12
UNIT COMMANDER/DEPUTY: Gorath -- CR 8"
HD/fig: 35
RATIO: 5:1
LEVEL/RACE/CLASS: Trolls
MV: 12"
SIZE: L
MR%: 0
PPD: 10
P/P: 11
RSW: 12
BW: 12
SP: 13
AR: 13
AR Modifiers: -
ML: 15
ML Modifiers: -
DL: 14
Wpn/Dmg: 2d4+8 + 2d6
SPECIAL ABILITIES AND LIMITATIONS:
Regeneration
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Flaming Arrow
UNIT TYPE: Regular Orc Archers
AC: 6
#FIG: 24
UNIT COMMANDER/DEPUTY: Keen-Eye -- CR 6"
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: Orc
MV: 9"
SIZE: M
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 19
AR Modifiers: +1 in daylight
ML: 11
ML Modifiers: -
DL: 10
Wpn/Dmg: Shortbows (1d6)
SPECIAL ABILITIES AND LIMITATIONS:
Range 5/10/15"
Army Roster Sheet
PLAYER NAME: Advanced Scenario
ARMY: Landforce
BRIGADE: -
UNIT NAME: Long-Poles
UNIT TYPE: Regular Orc Pike
AC: 6
#FIG: 24
UNIT COMMANDER/DEPUTY: Croosh -- CR 6"
HD/fig: 10
RATIO: 10:1
LEVEL/RACE/CLASS: Orc
MV: 9"
SIZE: 10:1
MR%: 0
PPD: 14
P/P: 15
RSW: 16
BW: 17
SP: 17
AR: 19
AR Modifiers: -
ML: 11
ML Modifiers: -
DL: 10
Wpn/Dmg: Pikes (1d6/1d12)
SPECIAL ABILITIES AND LIMITATIONS:
Reduce - Reuse - Recycle
ARMY NAME:
PLAYER NAME:
NAME =
CLASS/LEVEL =
COMMAND RANK =
S =
I =
W =
D =
C =
CH =
MR % =
RACE =
PPD =
P/P =
RSW =
BW =
SP =
HD =
HP =
AC =
THACO =
CB =
CR =
MV =
AR =
THACO/AR MODIFIERS =
WEAPON/DAMAGE/#AT =
SPECIAL ABILITIES AND LIMITATIONS =
Army Roster Sheet
PLAYER NAME:
ARMY:
BRIGADE:
UNIT NAME:
UNIT TYPE:
AC:
#FIG:
UNIT COMMANDER/DEPUTY:
HD/fig:
RATIO:
LEVEL/RACE/CLASS:
MV:
SIZE:
MR%:
PPD:
P/P:
RSW:
BW:
SP:
AR:
AR Modifiers:
ML:
ML Modifiers:
DL:
Wpn/Dmg:
SPECIAL ABILITIES AND LIMITATIONS: