SHEDU

FREQUENCY: Rare

FREQUENCY: Very rare ([Dungeon Level VII])
FREQUENCY: Uncommon ([Astral Plane])
FREQUENCY: Rare ([Ethereal Plane])

FREQUENCY: Rare ([Cold Civilized Mountains], [Cold Civilized Hills], [Cold Civilized Plains], [Cold Civilized Desert])
FREQUENCY: Very rare ([Cold Civilized Forest], [Cold Civilized Swamp])

FREQUENCY: Rare ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY: Very rare ([Cold Wilderness Forest], [Cold Wilderness Swamp])

FREQUENCY: Rare ([Cold Freshwater Surface])

FREQUENCY: Rare ([Temperate Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate Civilized Forest], [Temperate Civilized Swamp])

FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate Wilderness Forest], [Temperate Wilderness Swamp])

FREQUENCY: Very rare ([Temperate Freshwater Surface])
FREQUENCY: Very rare ([Temperate Saltwater Surface])

FREQUENCY: Rare ([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very rare ([Tropical Civilized Forest], [Tropical Civilized Plains])

FREQUENCY: Rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very rare ([Tropical Wilderness Forest], [Tropical Wilderness Swamp])
FREQUENCY: Very rare ([Tropical Freshwater Surface])
FREQUENCY: Very rare ([Tropical Saltwater Surface])

NO. APPEARING: 2-8 <(if 6 or more, one of them will be a greater shedu)>
ARMOR CLASS: 4
MOVE: 12"/24"
HIT DICE: 9 + 9
% IN LAIR: 25% (1 Shedu: desert, TPL10:3rd, REF4.17)
TREASURETYPE: [G]
NO. OF ATTACKS: 2 ~ 10
DAMAGE/ATTACK: 1-6/1-6 (powerful front hoof / powerful front hoof)
SPECIAL ATTACKS: Psionics
SPECIAL DEFENSES: Ethereal
MAGIC RESISTANCE: 25%
INTELLIGENCE: Exceptional
ALIGNMENT: Lawful good
SIZE: L
PSlONlC ABILITY: 70-100
    Attack/Defense Modes: All/all
LEVEL/X.P. VALUE: VII | 1950 + 14

SAVES: 7.8.9.8.10

Shedu travel<font> about the world seeking to further the ends of LG, helping allied creatures when in need.

Although shedu can attack with their powerful front hooves,

Psionics: they are more likely to USE their psionic abilities 3 major and 5 minor disciplines.
All such abilities are performed at 9th level of mastery.

Shedu have their own language and know most human tongues;
as they have a limited form of telepathy,
shedu generally communicate by direct mind contact.

Ethereal: Shedu can become ethereal at will,
and they frequently travel the astral && ethereal planes.

Aerial Combat: 24", class C.
Shedu will strike with their powerful hooves if they become involved in aerial combat,
though their power to become ethereal allows them to avoid this if they so desire.
 

RG:

Shedu

Hit points: 41

Psionic Powers
 
Minor: Major:
Body equilibrium Body control
Clairaudience Dimension door
Detection of good or evil Energy walk <?> <Probability travel?>
Empathy Molecular manipulation
Hipgnosis Molecular rearrangement
Levitation Telempathic projection
Mind over body -