SHEDU, GREATER

FREQUENCY: Very rare (warm, dry climes)

FREQUENCY: Very rare ([Astral Plane])
FREQUENCY: Very rare ([Ethereal Plane])

FREQUENCY: Very rare ([Cold Civilized Mountains], [Cold Civilized Hills], [Cold Civilized Forest], [Cold Civilized Swamp], [Cold Civilized Plains], [Cold Civilized Desert])
FREQUENCY: Very rare ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY: Very rare ([Cold Freshwater Surface])

FREQUENCY: Very rare ([Temperate Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized Forest], [Temperate Civilized Swamp], [Temperate Civilized Plains])
FREQUENCY: Very rare ([Temperate Civilized Swamp], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate Freshwater Surface])
FREQUENCY: Very rare ([Temperate Saltwater Surface])

FREQUENCY: Very rare ([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical Civilized Forest], [Tropical Civilized Swamp], [Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical Wilderness Forest])
FREQUENCY: Very rare ([Tropical Wilderness Swamp], [Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very rare ([Tropical Freshwater Surface])
FREQUENCY: Very rare ([Tropical Saltwater Surface])

NO. APPEARING: 1-2
ARMOR CLASS: 2
MOVE: 15" / 30" (MC: B)
HIT DICE: 14 + 14
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 3-18/3-18
SPECIAL ATTACKS: [SB] <Psionics?>
SPECIAL DEFENSES: [SB] <Ethereal?>
MAGIC RESISTANCE: 50%
INTELLIGENCE: Genius + (WIS 16-18)
ALIGNMENT: Lawful good
SIZE: L (6' high at shoulder)
PSIONIC ABILITY: 120-150
    Attack/Defense Modes: All / all
LEVEL/X.P. VALUE: IX | 5250 + 20

Greater shedu are close allies of their lesser cousins.
They typically rule any group of 6 or more normal shedu, doing so most beneficently.
While preferring the warm, dry climes which all lammasu && shedu favor, <>
greater shedu are prone to roam the Prime Material, Astral, and Ethereal Planes seeking to {succor} creatures of good alignment,
aid them, and combat Evil. The attacks of greater shedu are by powerful blows of the
forehooves. They radiate protection from evil within a 10-foot radius.
They can become ethereal and invisible at will.
Greater shedu have 7 minor and 4 major psionic disciplines which they perform at 14th level of mastery.

Usual minor disciplines are:
clairaudience || clairvoyance,
detection of evil || detection of magic,
domination || hypnosis,
molecular agitation,
object reading || sensitivity to psychic impressions, and
precognition.

Usual major disciplines are:
body control || energy control,
mass domination || mind bar,
molecular manipulation || telekinesis (315# gp weight),
and shape alteration.

<check all for direct links to psi. these are done: c||c>

Greater shedu perform the disciplines of dimension walk, probability travel, and teleportation without any {strength} cost whatsoever.
<chk all for direct links to psi. these are done: c||c>

In +addition+
to the languages of LG, lammasu, shedu, Common, and
root languages, greater shedu can speak telepathically with most animals
and monsters and can even communicate with plants in an elementary manner.