FREQUENCY: Very rare ([Temperate
Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized
Forest], [Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Forest], [Temperate Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY: Very
rare ([Temperate Freshwater Surface])
FREQUENCY: Very
rare ([Temperate Saltwater Surface])
FREQUENCY: Very
rare ([Tropical Civilized Mountains], [Tropical Civilized Hills],
[Tropical Civilized Forest], [Tropical Civilized Plains], [Tropical Civilized
Desert])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills],
[Tropical Wilderness Forest], [Tropical Wilderness Plains], [Tropical Wilderness
Desert])
FREQUENCY: Very
rare ([Tropical Freshwater Surface])
FREQUENCY: Very
rare ([Tropical Saltwater Surface])
FREQUENCY: Very rare ([Ethereal Plane])
NO. APPEARING: 1-2
ARMOR CLASS: 3
MOVE: 15" / 30" (MC: B)
HIT DICE: 12 + 7
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 2-12/2-12
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 40%
INTELLIGENCE: Supra-genius
ALIGNMENT: Lawful good
SIZE: L (5' high at shoulder)
LEVEL/X.P. VALUE: VIII |
3950 + 18
SAVES: 5.6.7.5.8
As with their smaller,
less powerful kin, greater lammasu favor warm regions
but occasionally venture even into arctic
ones.
They, too, seek to protect
and assist creatures of good alignment,
especially those of order and law.
They typically dwell with
6 or more ordinary lammasu.
Greater lammasu can travel the Astral && Ethereal Planes at will.
They can become invisible, dimension door, and teleport with no error, at will, 1 at a time, 1 per round.
They radiate protection from evil for a 20-foot radius with double effect: -4 to evil attacks and +4 on any saves.
Their clerical spell usage
is of 5th level ability and consists of 5 1st-level, 4 2nd-level, 3 3rd-level,
2 4th-level, and 1 5th-level spells.
The cures of the greater
lammasu are double strength and based on 1d6+1, so that a
cure
light wounds will cure 4-14 lost HP and
a cure serious
wounds has double effect
(8-28).
Fifty percent of greater
lammasu can
speak a holy word in addition
to lower level spell use. Their level of
spell-like ability is 12
(as HD).
Greater lammasu have empathy,
telepathic
communication, and speak
both the limited language
of lawful good and the speech of the lammasu.
1st:
2nd:
3rd:
4th:
5th: