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Intelligence


Strength
Dexterity
Constitution
Comeliness
Character Abilities
Intelligence
Wisdom
Charisma
-
Oriental Adventures

Intelligence is similar to what is known as intelligence quotient, or 10, but it also includes memory,
reasoning, and learning ability. Intelligence dictates the number of languages a character can learn (some
nonhumans can speak many languages, but their Intelligence determines how well).
Intelligence is the prime requisite of wu jen, who must be perspicacious to understand and memorize
magical spells. A wu jen with an Intelligence score of 16 or higher gains a bonus of 10% on earned experience.

The wu jen's Intelligence dictates which spells he can learn and affects the number of spells he can remember at
one time. Only the highest Intelligence can comprehend the mighty magics of 9th-level spells.

TABLE 5: INTELLIGENCE
Ability Score - General Information Possible Number of Additional Languages
0 Non-intelligent or not ratable - 0
1 Animal intelligence - 0
2 Semi-intelligent - 0
3 ^ Minimum Intelligence for korobokuru 0
4 ^ - 0
5 Low intelligence - 0
6 ^ - 0
7 ^ - 0
8 Average (human) intelligence - 1
9 ^ - 1
10 ^ Minimum Intelligence for use of 5th-level wu jen spells 2
11 Very intelligent - 2
12 ^ Minimum Intelligence for hengeyokai & spirit folk; 
Minimum Intelligence for use of 6th-level wu jen spells
3
13 Highly intelligent Minimum Intelligence for wu jen 3
14 ^ Minimum Intelligence for use of 7th-level wu jen spells 4
15 Exceptionally intelligent Minimum Intelligence for ninja
Maximum INT for korobokuru
4
16 ^ Minimum Intelligence for use of 8th-level wu jen spells 5
17 Genius - 6
18 ^ Minimum Intelligence for use of 9th-level wu jen spells 7
19-20 Supra-genius - <>
21+ Godlike intelligence - <>

 
 
 
 
 
 
 
 
 

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