33. Servant‘s Quarters
 
The sound of laughter and fighting can
be heard coming from this room.

In this room are a number of goblins and
kobolds, crowded around an impromptu
arena made by turning a number of bunks
on their sides and pushing them together to
form a rough square.

The goblins and kobolds are watching a
match between a hobbit armed with a table
leg and a badger with its rear legs tied
together. The 8 goblins and the 10
kobolds are jeering, drinking <small> beer, and betting <Effects of Alcohol and Drugs, DMG>
on the outcome of the combat. The
goblins are guests from the visiting slaver’s
caravan; the kobolds are servants of the hill
fort. The goblins are armed with cinquedeas,
while the kobolds carry daggers.
There is a total of 17 sp and 50 cp in this
room.

Once the party attacks, if the hobbit has
not been killed by the badger, 3 kobolds
enter the arena. 2 MOVE to kill the hobbit
and the other attracts the attention of
the badger. If the hobbit survives, he will
grab any weaponat hand and help the
party. He knows nothing about the fort.

Hobbit: AC 10; MV 12"; LVL 0; hp 3;
#AT 1; D 1-3 <by table leg>
THACO 20n1
XP 8

Badger: AC 4; MV 6"; HD 1+2; hp 6;
#AT 1; D 1-3
THACO 18
XP 32

Goblins (8); AC 4; MV 9"; HD 1; hp 4 each;
#AT 1; D 1-6 by cinquedea
THACO 20
XP 14 each

Kobolds (10): AC 10; MV 9"; HD 1/2; hp 2 each;
#AT 1; D 1-4 by dagger
THACO 20n1
XP 7 each

A. Stairs up
 
Here are a flight of stairs leading up to a
trapdoor in the ceiling. There is a bolt on
this side, but it is open. Still the trapdoor
seems to be locked. <Open Locks, PH>
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>>34.