Note: Read the entire description carefully
before starting play in this area.
This great open AREA is obviously the one
in which the principle of the Elemental Evil of Earth is served. The walls are rough-hewn sandstone, but the entire floor is dark brown earth. Some sort of phosphorescent lichen
In the center of the room, occupying a
3 doors are in the south wall;
|
The normal doors on the south wall lead to
areas 145 F and 145
G, described after this
Temple area.
The depth of the earth in this room is 6
feet. The bronze
box by the column is not
locked; it contains a
bronze maul, knife,
bowl, and ewer.
All of these items are evil,
and detectably so; each item (including the
box) is worth 25 gp.
(Total: 125 gp)
As with the main entrance of the Upper
Temple, then the large pair of
doors are an
antipathy
spell, made permanent
upon
them. All those who failed any previous
saving throw against
this effect cannot
approach the doors; any intruder whose
saving throws were successful must here
again make a saving
throw vs. spells, with
the usual -2 penalty, or suffer the effects.
4 earth elementals are here, hidden
under the dirt floor at four points (indicated
by the letters A, B, C, and D on the map).
An elemental attacks any victim within 10
feet of it, and ceases attacking immediately
when and if this situation ends.
Elementals
(4): AC 2, MV 6", HD 16, hp
A = 87, B = 74, C = 71, D = 69, #AT 1, THACO
7, D
4-32, SD + 2 weapon to hit; XP 4155, 3960, 3915,
3885
(Total XP: 15,915) (L = 16,875)
<hp 103, 90, 87, 85>
A holy word
or wish dispels all of the elementals, but
otherwise they must be fought
and slain to rid the AREA of their presence.
A
dispel magic
does not affect them.
If an intruder enters this room further
that 20 feet from any entrance, all 4 elementals
rise up out of the earth and stand
motionless. If the intruder tries to leave, the
elementals start patrolling, as follows. 4
roman numerals surround each letter; each
elemental moves first to I, then II, III, IV,
I
(etc. ), taking 1 round for each "leg" of the
trip. The elementals continue this patrol as
long as any living thing remains in the AREA.
If all intruders manage to depart, the elementals
return to their original positions
(the letters) and burrow back down, leaving
no trace of their patrol or presence.
If all intruders MOVE directly to the central
pyramid (instead of attempting escape),
the elementals do not patrol. Instead, they
all move to their IV positions near the pyramid)
and do not MOVE again for 1 turn,
unless approached (activating their "attack
reflex"). The elementals do not climb the
pyramid in any case. After their 1 turn of
immobility, any elemental that has not had
1 ewerful of blood
poured upon it actively
pursues intruders, reaching up towards
those upon the pyramid, if applicable.
(Intruders thereon must be careful of straying
too close to the edge.... )
EXCEPTION: Anyone wearing the
robe <cassock> of Romag (the brown vestment with the 4 triangles
set with gems)
can MOVE freely among the elementals without
suffering attack. The wearer can furthermore
command their movements by verbal
instructions in the Common tongue (though
they cannot leave this Temple).
Buried under the dirt at each of the IV
positions is great treasure. The digging of
any one area takes 12 man-turns, i.e. 2 turns
for 6 persons, 3 turns for 4 persons, etc. No
more than 6 persons can excavate one AREA
at the same time. Nothing is found in any
dig until after 1 full turn of work, regardless
of the number of participants.
The 1st AREA excavated and searched
produces 800 gp
and a flask, a potion of
diminution
(XP 300, dim).
The 2nd area produces 200 pp and a
suit of ring mail
+ 1 (XP 400, dim, 25#).
The 3rd area produces 28 brown spinels
(each worth 100 gp) and a morning
star + 1 (XP 400, dim, 12.5#).
<22 x 100, 1 x 50, 2 x 500, 1 x 160, 1 x 90,
1 x 200, total = 3700>
The 4th and last AREA excavated and
searched produces a ring
of protection + 1 (XP 2000, moderate),
rope
of climbing (XP 1000, faint), a leather case containing a
wand
of paralyzation (38 charges) (XP 2660, strong), and a
brass box containing three jars of
Keoghtom's
ointment (XP 500 x 3, dim).
(Total treasure XP: 5,500)
(Total magic item XP: 8,620)
RECRUITS:
This is probably a robing room, with no
exit save the door you have opened. A padded bench runs the length of the east wall of this 10' square room. A number of pegs and hooks are along the north and south walls, and a large cabinet stands by the west wall. 7 cloaks of brown cloth are hanging on the pegs, and 3 pairs of sandals are tucked under the bench. |
The cloaks and sandals are human-sized. In
the cabinet are 8 padlocks and their keys
(each set worth 1-4 gp to any Thieves' Guild), <4, 2, 3, 1, 4, 2,
3, 3, total = 22 gp>
several large jars of wine, 12
pewter drinking cups, 5 plates with small
amounts of different sorts of dirt (red,
yellow,
brown,
black,
and pale gray),
an ivory
bracelet set with a huge carnelian
(worth
500 gp), and a bone scroll case. The last
contains a scroll of
protection from earth elementals (XP 1500, moderate), a 10' radius
effect produced after
six segments of reading; the effect lasts for 5-
40 (5d8) rounds, but fully blocks only 24 Hit
Dice of elementals,
thus stopping only one
such creature (but giving a -8 AC bonus
against the attack of a second).
A heap of large and small
stones fills the
center of this 10' square room. Piles of different types of dirt are in the corners and along the walls, and only a narrow path through the room remains clear. 12 small kegs are stacked along the south wall, 3 across and 4 high. You see no exit, save the door you have opened. |
The rocks are worthless, and one is actually
a stone of weight (moderate).
The dirt is just that. The
kegs are filled with fuel oil for the cressets;
each holds just a bit more than 7 gallons
(worth about 16 gp per gallon). On the
inside face of the door (and probably undetected while the door is
open) is a parchment
bearing a message, in Common. It instructs
Romag to pay his fealty to the Water Elemental
Temple or else prepare to die horribly. It reminds him that the
relative power
of their elements is reflected in the predominance of water to land.
Several obscene
remarks have been added to the missive,
probably by Romag....
<small keg: 7.75 gallons, 68#>