326. OPULENT BEDCHAMBER

A groaning spirit, the banshee of the dead
elf stretched out on the floor of the room,
haunts this place. She lurks behind a folding
screen. When intruders enter the room, she
comes out (and each person seeing her must
make a saving throw vs. spells or flee), wails
(and each victim within 30 feet must make a
saving throw vs. spells or die and then
attacks anyone as yet unharmed. The banshee hates all who now live, and fights
fiercely until near extinction, when she
finally tries to escape. If escape is impossible, she offers a bribe for her survival; she
knows where, as a living being, she hid an
elven longbow + 1, (XP: 500)
cloak of elvenkind, and (XP: 1000)
elfin chain mail suitable for any elfin female or other character of similar size (gp value 500, XP value 100).
Note that these items,
hidden somewhere near her chamber, will
remain hidden for many years if she does
not reveal them.

Groaning Spirit: AC 0; MV 15"; HD 7;
hp 39; #AT 1; THACO 13; D 1-8; SA deadly wail (30'
range); fear on sight; SD hit only by + 1
or better weapon; immune to charm,
sleep, hold, cold, and electricity; XP
2840
 
This place is covered with thick carpets,
with many cushions spread about. Upon
it lies the mummified body of an elf, face
down just beyond the entryway with the
hilt of a dagger protruding from its back.
Its remains are clad in rotting splendor;
the garments are of silk and brocade, and
jewels gleam from earrings, a necklace, a
bracelet, and 2 rings. The skeletal
right hand clutches a carved stone of
some sort.

Near the body is a large curio cabinet,
its door slightly ajar. The cabinet contains mummified portions of humans,
demi-humans, and humanoids, as well
as small intricately carved statuettes and
blocks of ivory, soapstone, and so
forth —each depicting something
obscene.

The dark room has many unused candelabra and wall sconces. Its plastered
walls are painted with scenes of decadence, and the tapestries hanging here
and there show similar scenes of depravity. A huge bed stands against the north
wall, with a stand of carved wood to
each side. A long, low table is flanked by
couches; nearby is another such table
with 3 plush chairs. In the southwest
corner a folding screen of uskwood separates a wardrobe, dressing table, and pillowed stool from the rest of the place.

Each of the skeleton's 5 pieces of jewelry (counting the pair of earrings as a single piece) is worth a base value of 2,000-8, 000 gp. <alt>
When checking each piece for detail and
workmanship, apply a -1  bonus to the roll
(on 1d10) for the first piece (only).
<all are gold with gems>
<earrings (8,000), necklace (5,000), bracelet (6,000), ring (12,000 gp), ring (4,000)>

In the skeletal hand is a periapt of proof against poison, + 3. (XP: 1500)

Under the remains is a small pouch which holds a scroll of six magic-user <jade scroll case: worth 1,900 gp>
spells (gust of wind, tongues, polymorph self, remove curse, airy water, and limited wish). (XP: 2,600)
The cabinet contains 13 carvings (base value 100-1000 gp each).
<100, 100, 200, 200, 600, 900, 200, 600, 800, 700, 200, 800, 300: total of 5,700 gp>

2 tapestries are valuable, worth 1, 100 gp and 850
gp respectively, despite their small size. <5# each?>

(Total treasure XP, incl. jade scroll case: 42,650)

RECRUITS:

Level 3.
>>327.>>