Wall Of Force
(Evocation)


L^: mu5, wj5
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R#: 3"
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D^: 1t + 1r*
C^: v.s.m
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CT: 5
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S^: None
A^: (20' square area)*
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Area: The MU can, if desired, shape the wall to a hemispherical or spherical shape with an AREA =equal= to his or her ability, maximum of 20 square feet per level of experience.

Effect: A wall of force spell creates an invisible barrier in the locale desired by the caster, up to the spell's range.
The wall of force will not move and is totally unaffected by any other spells, including dispel magic, save a disintegrate spell, which will immediately destroy it.
Likewise, the wall of force is not affected by blows, missiles, cold, heat, electricity, or any similar things.
Spells or breath weapons will not pass through it in either direction.

Spell: The wall of force will not move and is totally unaffected by any other spells, including dispel magic, save a disintegrate spell, which will immediately destroy it.

Item.Rod of cancellation.DMG: A rod of cancellation || a sphere of annihilation will bring down the wall of force,
the former being used fully in the process,
and the latter drawing any and all small obiects into its vortex in the process.
(Small objects are those weighing less than 100 g.p. and within 1" radius of the sphere.)

Item.Sphere of annihilation.DMG: See above.

MC: The material component for this spell is a pinch of powdered diamond.
MC.DMG: The diamond dust for the spell must be the equivalent of stone(s) of not less than 10,000 g.p. value.
 

Wu Jen: This spell creates an impregnable, invisible, non-mobile barrier in the area desired by the caster.
The barrier stops all blows, attacks, and breath weapons in either direction.
It may only be brought down by a disintegrate spell, or by such items as a rod of cancellation || sphere of annihilation.

MC.Wu Jen: A pinch of diamond powder crushed from stones of not less than 2,000 ch'ien.

Q: If a wall of force is cast down a corridor,

waist-high, at a group of approaching
orcs, what will happen? Will they be
sliced in half?
A: No. "Wall" spells are designed for
specified purposes, included in their
descriptions. Some give damages; some
do not, and should NOT be modified to
do so. Specifically, wall of fire and wall of
ice mention damage, but wall of force
and wall of stone do not. Note that wall of
iron does mention that "it will fall and
crush any creature beneath it," but this is
(obviously) vague; the DM should apply
good sense to any unusual circumstances.
One of these days someone will
calculate the force involved, and deduct the
damage done by a falling wall of iron
(anyone out there feel ambitious?):
    As to the results of the situation given
in the question, the orcs will be displaced
(no saving throw); either shoved
back, or down, or even up, wherever
there is room for them. If they can only
be moved into solid matter, then the wall
will be displaced; in NO case will they
take any damage from the wall or the
displacement process.
    Gary commented that the orcs would
then probably use the horizontal wall of
force as a path, and run up and beat the
tar out of the magic-user.
(Polyhedron #4)



 


Bombay wrote:
Hey Gary,

I was DMing last night, and had a player that was stuck in a Wall of Force.
He had the spell wall of force's memorized and wanted to use it to escape, i ruled that it wouldnt be possible, based on Teleports spell description.
He also had a amulet of the planes, and i was at a loss at that point as to what to do.
Was wall of force intended to be a spell you could not escape from my any means like Teleport, Word of Recall, Dimension door etc?

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Short answer:

The Wall of Force spell was not intended to be more than a blocking energy that prevents passage.
If it was cast so as to totally surround the character then that individual would be trapped until the spell ended.
An Amulet of the Planes would enable escape I would think.

Cheers,
Gary
 
 


garhkal wrote:
Gary. What wall spells are supposed to be affected by magic resistance?
Ie, if i cast a wall of iron over a drow, would the drow get squished, or would his MR kick in>
What about rock to mud under their feet???
 


Ciao!

As a matter of fact I did not allow a wall spell to be CAST save if there was some surface the bottom edge it could rest upon.

If you allow them to be cast into the blue, then MR will not affect one in falling, as it is not a spell.
MR does not affect blosw from magic wea[ons, eh?
The same goes for rock turned to mud.

Cheers,
Gary
 

Quote:
Originally Posted by Edena_of_Neith
(considers Gary's post above)

Rats. Another evil plan by my characters to take over the D&D worlds foiled. 
I don't get to wipe out $60 spent by the DM and 10 to 20 hours (or more) of preparation on his part with a single spell. Nuts. It's totally unfair. It's unfair, I tell you! Unfair!


Clearly you understand why I opined as I did 
 

Quote:
Originally Posted by Edena_of_Neith
Anyways ...

The tactic I suggested (using the Rock to Mud) caused me to ask: what could I do, if my characters had a castle, to protect against it (assuming a DM used such tactics as the Rock to Mud tactic.)

The first thought that came to mind was Wall of Force.

So ...

Just how powerful is Wall of Force?
How much damage will it take before it collapses?
I have had to make a lot of arbitrary rulings on this, since the spell is not invincible but it is very powerful.
Now, I'm curious on your take.

For example, let's say a Wall of Force cast by a 10th level wizard has 1,000 hit points?
An 11th level wizard would create a Wall of Force with 1,210 hit points?
A 12th level wizard would create a Wall of Force with 1,440 hit points?

- Perhaps a 6 dice fireball removes 6 points, and a 30 hit dice fireball 30 points from the Wall (plus the level of the spell in points, plus the level of the caster, in points) ?
- Spells and items that fire other spells that inflict dice of damage (Cone of Cold, Lightning Bolt, etc.) would inflict 1 hit point per hit dice of damage on the Wall (plus the level of the spell and the level of the caster, or the level required to create the item plus the level of it's spell plus the level of it's user) ?
- Other types of spells (enchantment, illusion, wild magic, etc.) successfully deflected by the Wall cause it to sustain hit points of damage equal to the level of the spell (plus the level of the spell and the level of the caster) ?
- Innate spell-like attacks cause 1 point of damage to the Wall per spell level equivalent, plus the a number of points of damage equal to the hit dice of the monster?
- A weapon hit, does no damage, except for it's magical bonus, counted in points of damage (a + 3 sword does 3 points.) ?
- A stick of dynamite would do 1 point per hit dice of blast damage? (So, your typical stick of dynamite would do 6 points of damage.)
- A firearm would do 1 point per hit dice of damage caused (including the area effect attacks of weapons like gatling guns, mini-guns, etc.) ?
- An energy weapon attack (such as a lightsabre, plasma cannon, phaser, whatever) would do 1 point of damage per hit dice of damage caused?
- Disintegration attacks would down the Wall, without harming what was behind it?
- The Wall would lose, say, 1 point per ton of impact (that is, a 100 ton locomotive running into it would cause 100 hit points of damage. A 100 ton dragon flying into it would do likewise) ?
- The Wall could hold up 1 ton of weight per hit point? Doubling the weight beyond that would inflict 1 hit point per round on the Wall? Doubling the weight beyond that would inflict 10 hit points per round? Doubling the weight beyond that would inflict 100 hit points per round on the Wall? Any weight beyond that would cause the Wall to instantly collapse?

What is your take?

I've been wanting to ask THIS question for many, many years!

Quote:
Originally Posted by Edena_of_Neith
What you posted seems sound and logical for the game system, so it should fit in your campaign if you do not wish to employ the more cavalier method of foiling such attemopts as I suggested <devious>


In short, I have no problem with such rules as you post above.
You went to a good deal of effort to set them forth, and it shows.

Considering the weight of solid stone, though, the one-ton weight limit is likely too low.
A cubic foot of stone weight around 170 pounds...

Cheers,
Gary