FREQUENCY: Very
rare ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold
Wilderness Forest], [Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Forest], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate
Wilderness Desert])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills],
[Tropical Wilderness Forest], [Tropical Wilderness Plains], [Tropical Wilderness
Desert])
FREQUENCY: Very
rare ([Dungeon Level VII])
NO. APPEARING: 1 (see below)
ARMOR CLASS: 2 or 4 or 6
MOVE: 24" or 18" or 12"
HIT DICE: 8+1
% IN LAIR: 25%
TREASURE TYPE: [E], [Q]
(x 5), S
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-2 or 2-12
by weapon type
SPECIAL ATTACKS: Charm,
spells
SPECIAL DEFENSES: Hit only
by silver or +1 or better magic weapons
MAGIC RESISTANCE: Standard
(except as elven woman)
INTELLIGENCE: Average to
exceptional
ALIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE: VII |
1700 + 12
Foxwomen are lycanthropes
able to assume 3 forms rather than the standard 2.
The statistics above reflect the 3 possible
forms in which they may be encountered.
Foxwomen are solitary only with respect
to their own kind.
They have infravision
(6") in all forms.
Dwelling in lonely woodlands, the foxwoman
will always have 2-5 charmed males as servants and companions.
Lair: The lair will a hidden cottage
or a comfortable cave complex complete with typical human
comforts. <dmg.i>
The males with the lycanthrope will be
armed and do their utmost to protect their mistress.
The males may be elven
(25%), human (25%), or half-elven
(50%).
At least 1 of the males will be a fighter
(70%) or a ranger (30%) of 2nd-5th level.
There is a 50% chance for any 1 of the
other males to also be a fighter of 1st-4th level.
There is a 10% chance that 1 of the remaining
males will be
a cleric
(10%), <(C1: Acolyte, C2: Adept, C3: Priest, C4: Curate)>
druid
(45%), <(D1: Aspirant, D2: Ovate, D3: Initiate of the 1st Circle, D4:
Initiate of the 2nd Circle)>
magic
user (5%), <(MU1, MU2, MU3, MU4)>
illusionist
(5%), <(I1, I2, I3, I4)>
thief
(25%), <(T1, T2, T3, T4)>
or some other class
of 1st-4th level character (10%). <make table of other classes: start
with this>
Of course, if the male is an elf
|| half-elf he can have multi-class ability (25% chance for 2 or 3 professions),
and this is automatically true if "doubling
up" is indicated by the results of the rolls given above.
All males who do not fit into the above
categories are 0-level fighters and 1-hit die elves and half-elves.
Determination of males' magic items should
be accomplished by use of Appendix P
in the DUNGEON MASTER'S GUIDE. <>
There is a 10% chance that the foxwoman
has stolen an elven girl child,
infected her with her form lycanthropy,
and is raising her as a foxwoman.
Such a child will be from 6-13 (1d8+4)
years of age.
If she is 12 or 13,
treat her as a normal foxwoman;
otherwise,
she will be a noncombatant.
Foxwomen can inflict lycanthropy only
in their vixen form.
A foxwoman may be encountered in any of
the 3 forms given below.
Silver Fox:
In this form,
the foxwoman appears to be nothing more
than a large fox.
The movement rate is VERY FAST (24"),
and the foxwoman can [pass without trace]
(as spell) and be 90% undetectable in natural cover if she passes out of
actual view for only 1 segment.
Vixen: This form is a mix between
fox and elf.
When in vixen form,
the foxwoman appears to be silver-furred
elf with a fox-like head.
The vixen form allows a ferocious biting
attack which will infect even elven and half-elven females with lycanthropy
and cause such victims to themselves become foxwomen within 3 days unless
both a [cure disease] and [remove curse] are used to negate the horrible
effect.
Elven Woman: In this form the foxwoman
has a COME <> rating of 21 with
respect to human and demihuman males.
Those males with WIS
of 13 or less will effectively be under a charm spell. <revise with
UA?>
Those of 14 or greater wisdom will not
be charmed,
but they will find the foxwoman attractive
nonetheless. <revise with UA?>
Preferred males will be kept;
those not kept will be slain quietly.
Dwarves, gnomes, and halflings will definitely
be automatically slain (as opportunity presents).
The foxwoman in elven woman form will
have magic use as well.
Level will be between 1st
and 4th, <>
but no progression is possible.
Cantrips and spells known (and in spell
books) must be determined randomly.
In this form,
a foxwoman is 90% resistant to [sleep]
and charm <> spells and gains +1 with bow and sword (as does a normal
elf).
The hair will be silver
or silver streaked, and will show a widow's
peak.
Thus, a prudent person can be alerted
to the fact that the elf is actually a foxwoman.
<color image = Werefox, AD&D 2E Trading Card, 1992.248>