56. Cavern Exit
Sand from the beach in this chamber extends east completely
through area 57 and just outside areas 58 and 66.
 
Coarse sand covering the floor here makes the going seem a bit
unsteady as your feet sink in. The sand-covered corridor eventually
gives way to a wide, high chamber with a subterranean
beach with lapping water beyond.

A boat floats on the water offshore. It seems to be a common
rowboat and has oarlocks but no oars. A rope painter attached
to the bow is stretched taut, and the rope vanishes into the water.
The stern points steadily to the northwest, where there is an opening
in the wall. The low murmur of flowing water issues from the
opening.

The slavers keep the boat here to bring slaves from the Pelyra River
to the quarry. The stream leading from this chamber flows a little
more than a 1/4 mile to the river. <flowing water, DSG>

The boat is anchored away from the beach to make slave escapes
more difficult. The water here is quite deep, falling away from the
beach about 5 feet for every 5 feet to the west, to a maximum
depth of 35 feet at the tunnel mouth to the west. The boat floats
over 20 feet of water. To reach it, the characters must swim or improvise
a raft, perhaps from some of the furniture salvaged from
the quarry or guardhouse. The slavers recover the boat with a 20-
foot hook that is kept in area 64 with the oars.

Any attempt to recover the boat is fraught with peril, as 2
mudtigers lurk under the water. They attack anyone who enters the
water or messes with the boat unless they are 1st appeased with
at least one killer frog each (alive or dead) brought from area 66.
The mudtigers will eat fish brought from areas 63 or 64 or just
about anything else edible, but they crave killer frogs and are vicious
if they do not get their preferred meal.

Mudtigers (2): AC 6; MV 6”//12” (3”); HD 4; hp 16 each; #AT
1; D 2–8; SA electric shock (D 2–12), magnetize; SD immune to
electricity. See page 26 for more information on the mudtiger.
<THACO 15>
<XP >

The mudtigers start combat by dealing electric shocks, then they
bite until they can shock again. They can bite characters riding in
the boat by rearing up out of the water and standing on their tails.

>>57.