| - | - | - | - | - |
| Dragon Magazine | - | The Dragon #10 | - | AD&&D |
Nothing too ambitious. In one article, I
hope to
provide a new way of handling encumbrance,
a way
of describing the physical appearance of
your characters,
and — hopefully! — provide an equitable
and reasonable method of handling sexual
differentiation.
Should space allow it, I will also give
you
working blueprints for a warp drive and
a one-page
synopsis of the Mind of God. Oh, well.
I’ll start off by saying that I borrowed
some of
this from the Warlock rules printed in
the
Spartan,
#9 — the idea of a Size characteristic,
at least. But
the concept is here heavily modified and
made more
rational. (I hope.)
Size is an additional characteristic rolled
on 3d6.
In addition, all characters should also
roll Build on 1d6, with a 1 indicating
a
Light Build, a 2-5 meaning a normal build,
and a 6
indicating a heavy build. Build is functional
only for
human
beings, but roll it up for non-humans anyway.
(I’ll get to that.)
Now that you have your Size and Build, and
have
presumably chosen the sex of the character,
you consult
the following tables for your height and
weight.
Weight is given in pounds; one pound is
presumed to
equal 10 GP.
HUMANS (male)
| Size | Height | Weight (lt) | Weight (mdm) | Weight (hvy) |
| 3 | 5-1 | 120 | 135 | 145 |
| 4 | 5-2 | 120 | 135 | 150 |
| 5 | 5-3 | 125 | 140 | 155 |
| 6 | 5-4 | 130 | 145 | 155 |
| 7 | 5-5 | 130 | 145 | 160 |
| 8 | 5-6 | 135 | 150 | 165 |
| 9 | 5-7 | 140 | 155 | 170 |
| 10 | 5-8 | 140 | 160 | 175 |
| 11 | 5-9 | 145 | 160 | 180 |
| 12 | 5-10 | 150 | 165 | 185 |
| 13 | 5-11 | 155 | 170 | 190 |
| 14 | 6-0 | 160 | 175 | 195 |
| 15 | 6-1 | 160 | 180 | 200 |
| 16 | 6-2 | 165 | 185 | 205 |
| 17 | 6-3 | 170 | 190 | 210 |
| 18 | 6-4 | 175 | 195 | 215 |
HUMANS (female)
| Size | Height | Weight (light) | Weight (medium) | Weight (heavy) |
| 3 | 4-10 | 100 | 110 | 120 |
| 4 | 4-11 | 105 | 115 | 125 |
| 5 | 5-0 | 105 | 115 | 130 |
| 6 | 5-1 | 110 | 120 | 130 |
| 7 | 5-2 | 110 | 125 | 135 |
| 8 | 5-3 | 115 | 125 | 140 |
| 9 | 5-4 | 115 | 130 | 140 |
| 10 | 5-5 | 120 | 130 | 145 |
| 11 | 5-6 | 120 | 135 | 150 |
| 12 | 5-7 | 125 | 140 | 155 |
| 13 | 5-8 | 130 | 145 | 155 |
| 14 | 5-9 | 130 | 145 | 160 |
| 15 | 5-10 | 135 | 150 | 165 |
| 16 | 5-11 | 140 | 155 | 170 |
| 17 | 6-0 | 145 | 160 | 175 |
| 18 | 6-1 | 150 | 165 | 185 |
ELVES (Male)
| Size | Height | Weight |
| 3 | 5-0 | 105 |
| 4 | 5-1 | 110 |
| 5 | 5-2 | 110 |
| 6 | 5-3 | 115 |
| 7 | 5-4 | 120 |
| 8 | 5-5 | 120 |
| 9 | 5-6 | 125 |
| 10 | 5-7 | 130 |
| 11 | 5-8 | 130 |
| 12 | 5-9 | 135 |
| 13 | 5-10 | 140 |
| 14 | 5-11 | 145 |
| 15 | 6-0 | 150 |
| 16 | 6-1 | 150 |
| 17 | 6-2 | 155 |
| 18 | 6-3 | 160 |
ELVES (Female)
| Size | Height | Weight |
| 3 | 4-11 | 95 |
| 4 | 5-0 | 95 |
| 5 | 5-1 | 100 |
| 6 | 5-2 | 100 |
| 7 | 5-3 | 105 |
| 8 | 5-4 | 105 |
| 9 | 5-5 | 110 |
| 10 | 5-6 | 110 |
| 11 | 5-7 | 115 |
| 12 | 5-8 | 120 |
| 13 | 5-9 | 120 |
| 14 | 5-10 | 125 |
| 15 | 5-11 | 130 |
| 16 | 6-0 | 135 |
| 17 | 6-1 | 140 |
| 18 | 6-2 | 145 |
HOBBITS (Male)
| Size | Height | Weight |
| 3 | 2-6 | 35 |
| 4 | 2-7 | 35 |
| 5 | 2-8 | 35 |
| 6 | 2-9 | 40 |
| 7 | 2-10 | 40 |
| 8 | 2-11 | 45 |
| 9 | 3-0 | 45 |
| 10 | 3-1 | 50 |
| 11 | 3-2 | 50 |
| 12 | 3-3 | 55 |
| 13 | 3-4 | 55 |
| 14 | 3-5 | 60 |
| 15 | 3-6 | 60 |
| 16 | 3-7 | 65 |
| 17 | 3-8 | 65 |
| 18 | 3-9 | 70 |
HOBBITS (Female)
| Size | Height | Weight |
| 3 | 2-4 | 30 |
| 4 | 2-5 | 30 |
| 5 | 2-6 | 30 |
| 6 | 2-7 | 35 |
| 7 | 2-8 | 35 |
| 8 | 2-9 | 35 |
| 9 | 2-10 | 40 |
| 10 | 2-11 | 40 |
| 11 | 3-0 | 45 |
| 12 | 3-1 | 45 |
| 13 | 3-2 | 50 |
| 14 | 3-3 | 50 |
| 15 | 3-4 | 55 |
| 16 | 3-5 | 55 |
| 17 | 3-6 | 60 |
| 18 | 3-7 | 60 |
DWARVES (Male)
| Size | Height | Weight |
| 3 | 4-0 | 85 |
| 4 | 4-1 | 90 |
| 5 | 4-2 | 95 |
| 6 | 4-3 | 100 |
| 7 | 4-4 | 105 |
| 8 | 4-5 | 110 |
| 9 | 4-6 | 115 |
| 10 | 4-7 | 120 |
| 11 | 4-8 | 125 |
| 12 | 4-9 | 130 |
| 13 | 4-10 | 135 |
| 14 | 4-11 | 140 |
| 15 | 5-0 | 145 |
| 16 | 5-1 | 150 |
| 17 | 5-2 | 155 |
| 18 | 5-3 | 160 |
DWARVES (Female)
| Size | Height | Weight |
| 3 | 4-0 | 80 |
| 4 | 4-1 | 85 |
| 5 | 4-2 | 90 |
| 6 | 4-3 | 95 |
| 7 | 4-4 | 100 |
| 8 | 4-5 | 105 |
| 9 | 4-6 | 110 |
| 10 | 4-7 | 115 |
| 11 | 4-8 | 120 |
| 12 | 4-9 | 125 |
| 13 | 4-10 | 130 |
| 14 | 4-11 | 135 |
| 15 | 5-0 | 140 |
| 16 | 5-1 | 145 |
| 17 | 5-2 | 150 |
| 18 | 5-3 | 155 |
Bonuses and Penalties: If a character
has a Size
greater than or equal to 16, he may add
1 hit per die.
If it is less than or equal to 5, he may
subtract 1 hit
per die. It is highly recommended that
you calculate
armor weight as a fraction of body mass.
Specifically,
leather armor weighs 15% of the body mass;
chain mail 30%; and plate mail 60%. The
only other
mods are for being female: Females add
2 to their
Constitution score and 1 to their Dexterity
score.
That and body mass are the only differences
between
male and female. Before somebody throws
a
rock, let me explain. As Jacob Bronowski
pointed
out, as well as, no doubt, many others,
there is remarkably
little difference between male and female
humans (the term is here extended to include
the
Kindred Races), compared to the rest of
the animal
kingdom. There is little physiological
difference, no
psychological difference (Think about it.
Consider
that human societies have been both matriarchies
and patriarchies. Don’t let your own experience
blind you to history.), and so forth. (For
example,
we are one of a ridiculously tiny number
of species
that mate face-to-face, accenting the lack
of difference.)
(Most of us, anyway.)
Therefore, rolling female strength with
a six-sided
plus and eight-sided, or any other method
that
causes gross differences to occur, must
be rejected as
incorrect (Although you are free to include
what you
want in your own fantasies, as the Kindly
Editor has
pointed out.) Why have any differences
at all?
Well. . .
At last count, the Constitution bonus should
be
there because it happens to be true. The
last reports I
saw showed that females are more resistant
to Disease,
are better-suited to endurance events,
and so
forth, than males — strongly suggesting
a higher
Constitution. The Dexterity bonus is because
I assume
that a somewhat lighter build overall,
with associated
somewhat more slender fingers, would
make females more suited to picking locks
and such
than us thick-fingered clods with facial
hair.
Why not have every character female? Because
<??>
a moment, I'm going to define carrying
capacity <??>
terms of body mass, putting females at
a disadvantage <??>
It seems to me that there are really 2
kinds of <??
STR. How well muscled a person is,
in the <??>
of how developed the musculature is, and
<??>
physical force, which is largely dependent
on <??>
The former seems to be reflected in the
<??>
STR characteristic, and females have no
<??>
penalty there, the latter should be reflected
<??>
Carrying Capacity. (I myself am in
terrible shape <??>
but I weigh more than anyone else I know,
a <??>
and somewhere in that mass therer are enough
<??>
muscles, however poorly developed, to cause
me <??>
the one used as a pack mule
by my FRIENDS.)
To get on with it, to determine maximum
carrying <??>
capacity, check your STR against the following
<??>
table and find your multiple, by
race. This mu <??>
is applied against your body weight to
get your maximum <??>
carrying capacity.
Race
| Strength | Human | Elf | Dwarf | Hobbit |
| 3 | 1.0 | 1.0 | 1.5 | 2.0 |
| 4 | 1.2 | 1.2 | 1.7 | 2.2 |
| 5 | 1.3 | 1.3 | 1.8 | 2.3 |
| 6 | 1.4 | 1.4 | 1.9 | 2.4 |
| 7 | 1.6 | 1.6 | 2.1 | 2.6 |
| 8 | 1.7 | 1.7 | 2.2 | 2.7 |
| 9 | 1.8 | 1.8 | 2.3 | 2.8 |
| 10 | 2.0 | 2.0 | 2.5 | 3.0 |
| 11 | 2.0 | 2.0 | 2.5 | 3.0 |
| 12 | 2.2 | 2.2 | 2.7 | 3.2 |
| 13 | 2.3 | 2.3 | 2.8 | 3.3 |
| 14 | 2.4 | 2.4 | 2.9 | 3.4 |
| 15 | 2.6 | 2.6 | 3.1 | 3.6 |
| 16 | 2.7 | 2.7 | 3.2 | 3.7 |
| 17 | 2.8 | 2.8 | 3.3 | 3.8 |
| 18 | 3.0 | 3.0 | 3.5 | 4.0 |
After you get through multiplying, you have
the
maximum amount the character can carry
and still
stagger along at speed 3. He can carry
½ the maximum
and move at speed 6; 1/3 at speed 9; and
½ at
speed 12.
That takes care of the functional distinctions.
Now, if you want to get a mental image
of your
character, start rolling on the following
tables. If an
image clicks before you reach the end,
go ahead and
stop rolling — although I suggest that
you write
down the rest of the categories. This can
help your
identification with the character in question
enormously,
I’ve found. Note that these tables are
intended
for humans, and work poorly to not at all
for
non-humans. I’m sorry, but I simply haven’t
seen
enough elves to be aware of the range of
physical appearance
they have.
The first thing is Build — which you already
rolled. This does not only affect body
mass, it can
affect appearance. A Light Build generally
means
someone who whould be described as “slender”.
A
Heavy Build, well, for a Heavily Built
male, think of
Conan. For a Heavily Built female, think
of Wonder
Woman.
The rest is located on these tables:
Eyes (20-sided)
| Die | Color |
| 1-7 | Brown |
| 8-13 | Blue |
| 14-17 | Green |
| 18-19 | Steel-Gray |
| 20 | Golden |
Hair (20-sided)
| Die | Color |
| 1-8 | Brown |
| 9-10 | Black |
| 11-16 | Blonde |
| 17 | White |
| 18-19 | Gray |
| 20 | Red |
Hair Length (10-sided)
| Male | Female | Length |
| 1-5 | 1-2 | Short (4") |
| 6-9 | 3-7 | Medium (8") |
| 10 | 8-10 | Long |
Males have a 30% chance of having a beard.
Skin (20-sided)
| Die | Complexion |
| 1-3 | Pale |
| 4-6 | Fair |
| 7-11 | Normal |
| 12-14 | Tanned |
| 15-16 | Dark |
| 17-18 | Black |
| 19-20 | Oriental |
Voice (4-sided)
| Die | Pitch |
| 1 | High |
| 2-3 | Medium |
| 4 | Low |
Handedness (2d6)
| Die | Handedness |
| 2 | Ambidextrous |
| 3-4 | Left |
| 5-12 | Right |
Habitual Expression (20-sided)
| Die | Expression |
| 1-2 | Carefree |
| 3 | Cynical |
| 4-6 | Neutral |
| 7-8 | Serious |
| 9 | Cold |
| 10 | Gentle |
| 11 | Angry |
| 12 | Preoccupied |
| 13 | Aloof |
| 14 | Puzzled |
| 15-16 | Frowning |
| 17-18 | Smiling |
| 19 | Aristocratic |
| 20 | Amused |
Facial Features (6-sided, 20-sided)
Roll d6-2. If the result is positive,
the character has that many non-average
facial features;
roll them up with the 20-sided. If two
possibilities are given,
each has a 50% chance of occurring.
| Die | Feature |
| 1 | Large/Small Eyes |
| 2 | Sharp/Soft Features |
| 3 | Round/Narrow Face |
| 4 | High Forehead |
| 5 | High Cheekbones |
| 6 | Large/Small Nose |
| 7 | Large/Small Jaw |
| 8 | Large/Small Teeth |
| 9 | Full/Thin Lips |
| 10 | Epicanthic Fold |
| 11 | Large/Small Ears |
| 12 | Facial Scar |
| 13 | Freckles |
| 14 | Curly Hair |
| 15 | Upturned Eyebrows |
| 16 | Pointed Ears |
| 17 | Wide/Thin Nose |
| 18 | Overbite |
| 19 | Round/Narrow Eyes |
| 20 | Eyes Set Far Apart/Close Together |
Put the rocks down again, if you read the
Complexion
table. The reason that 16 out of 20 possibilities
are variations on caucasian is not that
I think
that that represents the actual population-distribution;
it is because the literature of swords
& sorcery
is primarily (but not entirely) concerned
with caucasians.
You will note that some strange combinations
can turn up in appearance — e.g., blue
eyes, white
hair, black skin, epicanthic folds. If
you don’t like
them, rule them invalid. Personally, I
like the variety.
Carbon-copy people are dull.
Probably the best way to use this stuff
is in combination
with the Birth
Tables in The Dragon #3.
Not only do you get a large amount of data
on which
to build your character’s character, so
to speak, you
also get a kind of mini-game, spending
hours just
rolling up new characters . . .
Elves,
dwarves
& hobbits: for appearance's sake
H. R. Lovins
| Dragon | D&D | - | AD&&D | Dragon 41 |
| Dwarves | - | Elves | - | Hobbits |
By the wear and tear alone, one can tell
my favorite and most used
Dragon article is P.M. Crabaugh’s
“Weights and Measures, Physical
Appearance and
Why Males are Stronger than Females in D&D” (TD #10, Oct.
’77).
However, while the author gives heights
and weights for the 4
Kindred Races, his tables for physical
appearance apply only to
Humans,
the author excusing himself on the excellent grounds that “I
simply haven’t seen enough elves
to be aware of the range of physical
appearance they have.”
What a pity not to be Irish! We have none
of that problem. It should
be noted that the elven characteristics
charted below are not—repeat
NOT—the Quendi, the so-called “Elves” of
Tolkien’s Middle Earth,
who are for the most part a dark people.
These elves are closer to the
Fair Folk of Europe, the Sidhe and
Tuatha
de Danaan of Ireland, the
lovely and powerful “fairies” of Le
Cabinet des Fes, and the Norse
Elves of Alfheim. The information on dwarves
is also traditional, but
that on halflings must necessarily be based
on the Professor’s works.
Whatever charts are lacking for a Race—voice,
hand, or habitual
expression—should be rolled for on Crabaugh’s
Human Charts.
Elves are
generally somewhat smaller than humans,
slender and
graceful. They all have high cheekbones
and pointed ears; indeed, any
human having the later characteristics
may be suspected of a drop of
the elvish blood. They are for the most
part fair, including the rare green
elves, who are thought to be a distant
link to the hamadryads and other
woods spirits. This is reflected in the
charts below. Elves are not given to
freckles, malocclusion,
or several other human frailities, as the altered
Exceptional Facial Features chart shows.
They are not bearded.
For the secondary rolls, use a 6-sided die
should the appropriate
1st number be rolled.
Eyes
| 1-6 | Dark Grey | (1 in 6 jet black) |
| 7-11 | Green | (1-2 light green, 4-6 bright emerald) |
| 12-15 | Blue | (1-3 light, 4-5 bright, 6 deep blue-violet) |
| 16-17 | Silver-Grey | - |
| 18-19 | Golden | - |
| 20 | Changeable | (Roll 4-sided plus 1 to get # of colors
eyes shift
between; roll as above, ignoring further rolls of 20.) |
| 1-6 | Light Blond | - |
| 7-10 | Honey Blond | - |
| 11-13 | Red | (1-3 red-gold, 4-5 copper, 6 auburn) |
| 14-15 | Grey | (1-5 light, 6 dark) |
| 16-17 | Blue-Black | - |
| 18-19 | White | (1 metallic silver, 2-5 white, 6 pale green) |
| 20 | Metallic Gold | - |
| Worn to: | Male: | Female: |
| Ear | 1-4 | - |
| Shoulder | 5-9 | 1-2 |
| Waist | 10 | 3-7 |
| Longer | - | 8-10 |
SKIN
| 1-5 | Pale | (1 in 6 pale green) |
| 6-12 | Faint | - |
| 13-17 | Normal | - |
| 18-20 | Tanned | - |
HANDEDNESS
| 1-2 | Ambidextrous |
| 3-4 | Left |
| 5-10 | Right |
UNUSUAL FACIAL FEATURES
1. Large/small eyes
2. Sharp/soft features
3. Round/narrow face
4. High forehead
5. Large/small nose
6. Full/thin lips
7. Epicanthic fold
8. Facial scar
9. Curly hair
10. Upturned eyebrows
11. Round/narrow eyes
12. Eyes set far apart/close together
The occasional Half-Elf
should roll eyes and hair upon the Elf
tables, all else on Human charts.
DWARVES
Dwarves never have pointed ears, and are
ALWAYS bearded.
They come in several varieties, generally
recognizable & skin tone.
EYES
| 1-4 | Grey | - |
| 5-7 | Blue | - |
| 8-9 | Brown | - |
| 10 | Other | (1-2 green, 3 gold, 4-6 black) |
SKIN
| 1-6 | Tan |
| 7-9 | Brown |
| 10 | Grey |
HAIR
| 1-6 | Brown |
| 7-10 | Black |
| 11-14 | Grey |
| 15-17 | Blond |
| 18-19 | White |
| 20 | Red |
LENGTH, Hair
| 1-3 | Short |
| 5-8 | Medium |
| 9-10 | Long (past shoulders) |
LENGTH, Beard
| 1-2 | 3" - 4" |
| 3-8 | On chest |
| 9-10 | To belt |
UNUSUAL FACIAL FEATURES
1. Large/small nose
2. Large/small eyes
3. Large/small teeth
4. Large/long-lobed ears
5. Curly hair
6. Scar
7. Gap-toothed
8. Upturned brows
9. Sharp/soft features
10. Wide/narrow nose
HOBBITS
Small as the Halfling population is, there
is not a tremendous
variety within it They are not given to
extremes of coloration. Men
wear their hair about ear-length; women
wear it long, though 1 in 10
will clip it to the shoulder if adventuring.
HAIR
| 1-3 | Light Brown |
| 4-5 | Dark Brown |
| 6-7 | Blond |
| 8-9 | Grey |
| 10 | Black |
| 11 | White |
| 12 | Red |
EYES
| 1-6 | Blue |
| 7-9 | Brown |
| 10-11 | Grey |
| 12 | Green |
| SKIN | - |
| 1 | Fair |
| 2-5 | Normal |
| 6 | Tanned |
UNUSUAL FACIAL FEATURES
1. Freckles
2. Curly/very straight hair
3. Blunt/sharp nose
4. Large/small nose
5. Jutting jaw/overbite
6. High forehead
7. Large/small ears
8. Large/small eyes
9. Eyes set far apart/close together
10. Large/small mouth