Monster Tables


Dungeon Tables - - - Outdoor Tables
- - - - -

Q. Are there any tables for random
encounters for monsters from the
FIEND FOLIO Tome, and if there
are where are they?
A. Yes, the FIEND FOLIO Tome includes
comprehensive tables which cover
both its monsters and those from the
Monster Manual.
(Imagine #5)
 

Arctic Conditions, Plain
01-05 =  Bear, northern
06-07 = Devil dog
08-09 = Dragon, white
10 = Frost men
11-13 = Giant, frost
14-53 = Herd animal
54-56 = Hoar fox
57 = Ice lizard
58-67 = Men, tribesmen
68-72 =  Owl, giant
73-74 = Remorhaz, 1

 

75-80 = Snake, giant constrictor (This is treated the same as a giant constrictor, but is a white, furred snake.)
81-83 =  Toad, ice
84-92 = Wolf
93-95 = Wolf, winter
96-00 = Yeti

Monsters in italic type are 75% likely to be encountered while they are airborne.

Arctic Conditions, Rough*
01-06 = Bear, northern
07-08 = Devil dog
09-10 = Dragon, white
11 = Frost men
12-14 = Giant, frost
15-54 = Herd animal
55-57 = Hoar fox
58 = Ice lizard
59-67 = Men, tribesmen
68-75 = Owl, giant
76-77 = Remorhaz
78-82 = Snake, giant constrictor (This is treated the same as a giant constrictor, but is a white, furred snake.)
83-84 = Toad, ice
85-93 = Wolf
94-95 = Wolf, winter
96-100 = Yeti

Monsters in italic type are 75% likely to be encountered while they are airborne.

* Includes ruins (cities, temples, fortresses) within up to 5 miles of the party.

Arctic Conditions, Mountains
01-04 = Bear, northern
05-09 = Devil dog
10-15 = Dragon, white
16-18 = Frost men
19-23 = Giant, frost
24-55 = Herd animal
56-58 = Hoar fox
59-60 = Ice lizard
61-66 = Men, tribesmen
67-75 = Owl, giant
76-77 = Remorhaz
78-81 = Snake, giant constrictor (This is treated the same as a giant constrictor, but is a white, furred snake.)
82-83 = Toad, ice
84-88 = Wolf
89-90 = Wolf, winter
91-00 = Yeti

Sub-Arctic Conditions, Plain
01-02 = Devil dog
03-06 = Dragon, white
07-10 = Giant, frost
11-15 = Gnoll (20% of these encounters will include flinds)
16-40 = Herd animal
45-49 = Mammoth
50-58 = Mastadon <sic>
59-67 = Men, tribesmen
68-72 = Owl, giant (Night only, except in forest.)
73-74 = Quaggoth
75-82 = Rhinoceros, woolly
83-90 = Tiger
91-00 = Wolf

Sub-Arctic Conditions, Scrub
01-04 = Bear, northern
05-06 = Devil dog
07-10 = Dragon, white
11-14 = Giant, frost
15-19 = Gnoll (20% of these encounters will include flinds)
20-36 = Herd animal
37-40 = Hoar fox
41-49 = Mammoth
50-54 = Mastodon
55-64 = Men, tribesmen
65-69 = Owl, giant (Night only, except in forest.)
70-73 =  Quaggoth
74-81 = Rhinoceros, Woolly
82-89 = Tiger
90-100 = Wolf

Sub-Arctic Conditions, Forest
01-08 = Bear, brown
09-12 = Bear, cave
13-14 = Devil dog
15-18 = Giant, frost
19-22 = Gnoll (20% of these encounters will include flinds)
23-24 = Hell hound
25-34 = Herd animal
35-36 = Hoar fox
37-41 = Lynx, giant
42-50 = Mammoth
51-55 = Mastodon
56-64 = Men, tribesmen
65-69 = Owl, giant (Night only, except in forest.)
70-73 = Quaggoth
74-77 = Rat, giant
78-81 = Tiger
82-86 = Troll

87-96 = Wolf
97-98 = Wolverine
99-00 = Wolverine, giant

Sub-Arctic Conditions, Rough*
01-05 = Bear, brown
06-10 = Bear, cave
11-12 = Devil dog
13-16 = Dragon, white
17-20 = Giant, frost
21-25 = Gnoll (20% of these encounters will include flinds)
26-27 = Hell hound
28-39 = Herd animal
40-42 = Hoar fox
43 = Ice lizard
44-53 = Men, tribesmen
54-58 = Owl, giant (Night only, except in forest.)
59-62 = Quaggoth
63-67 = Ram, giant
68-72 = Rat, giant
73-74 = Remorhaz
75-78 = Tiger
79-82 = Troll
83-84 = Ice troll
85-92 = Wolf
93-96 = Wolverine
97-98 = Wolverine, giant
99-00 = Yeti

Sub-Arctic Conditions, Hills
01-04 = Bear, brown
05-08 = Bear, cave
09-10 = Devil dog
11-14 = Dragon, white
15 = Frost men
16-19 = Giant, frost
20-23 = Gnoll (20% of these encounters will include flinds)
24-25 = Hell hound
26-41 = Herd animal
42-43 = Hoar fox
44 = Ice lizard
45-62 = Men, tribesmen
63-66 =  Owl, giant (Night only, except in forest.)
67-70 = Quaggoth
71-74 = Ram, giant
75-78 = Rhinoceros, woolly
79-82 = Tiger
83-86 = Troll
87-88 = Troll, ice
89-92 = Wolf
93-94 = Wolf, winter
95-96 = Wolverine
97-98 = Wolverine, giant
99-00 = Yeti

* Includes ruins (cities, temples, fortresses) within up to 5 miles of the party.

Sub-Arctic Condtions, Mountains
01-10 = Bear, cave
11-16 = Dragon, white
17-18 = Dragon, silver
19-20 = Frost men
21-24 = Giant, frost
25-28 = Gnoll (20% of these encounters will include flinds)
29-32 = Hell hound
33-52 = Herd animal
53-54 = Hoar fox
55-56 = Ice lizard
57-61 = Men, tribesmen
62-65 = Owl, giant (Night only, except in forest.)
66-69 = Quaggoth
70-74 = Ram, giant
75-78 = Remorhaz
79-86 = Troll
87-88 = Troll, ice
89-93 = Wolf
94-95 = Wolf, winter
96-00 = Yeti

Sub-Arctic Condtions, Marsh

01-04 = Dragon, white
05-19 = Gnoll (20% of these encounters will include flinds)
20-49 = Herd animal
50-51 = Hoar fox
52-55 = Mastodon
56-64 = Men, tribesman
65-72 = Owl, giant (Night only, except in forest.)
73-74 = Quaggoth
75-82 = Rat, giant
83-86 = Toad, ice
87-96 = Troll
97-00 = Troll, ice


 

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Plain
01 = Al-mi'ra
02 = Ant, giant
03 = Assassin bug
04 = Bear, brown
05 = Berbalang
06 = Blink dog
07-08 = Blood hawk
09 = Boar, wild
10 = Bugbear
11 = Bulette
12-13 = Bull/Cattle, wild
14 = Demi-human <a>
15 = Disenchanter
16-17 = Dog, wild
18-19 = Dragon <b>
20 = Eagle, giant +

21 = Flumph
22-23 = Giant <d>
24 = Griffon

25-30 = Herd animal
31-32 = Hippogriff, 2-16

33-35 = Horse, wild
36-38 = Humanoid <e>
39-42 = Jackal (10% of these encounters will be with jackalwere)
43-44 = Kenku
45 = Ki-Rin/Lammasu/Shedu
46-54 = Lion
55 = Lycanthrope <f>
56 = Mantari
57-73 = Men <g>
74-77 = Ogre (10% of these encounters will be with ogre magi, and 5% with ogrillons)
78 = Owl, giant
79-80 =  Pegasus, 1-10

81 = Snake <h>
82-83 = Spider <j>
84 = Stag
85 = Sussurus
86 = Toad, giant
87-88 = Troll
89 = Volt
90 = Vortex
91 = Weasel, giant
92-98 = Wolf
99-00 = Wolf, worg

Plain: Demi-human Subtable
01-05 = Dwarf
06-70 = Elf
71-80 = Gnome
81-00 = Hobbit

Plain: Dragon Subtable: (base 50% chance of encounter while creature airborne)
01-02 = Black
03-04 = Blue
05-06 = Brass
07-08 = Bronze
09-10 = Chimera
11-12 = Copper
13-28 = Gold
29-30 = Green
31-32 = Pan lung
33-34 = Red
35-36 = Shen lung
37-40 = T'ien lung
41-42 = White
43-00 = Wyvern, 1-6

Plain: Giant Subtable:
01-02 = Cloud giant
03-04 = Ettin
05-06 =  Fire
07-08 = Fog
09-10 = Frost
11-80 = Hill
81-82 = Mountain
83-85 = Stone
86 = Storm
87 = Titan
88-99 = Troll, giant
00 = Troll, giant two-headed

Plain: Humanoid Subtable
01-05 = Gnoll (10% of all gnoll encounters will include flinds)
06-10 = Goblin
11-15 = Hobgoblin
16-94 = Orc (5% of all orc encounters will include ogrillons)
95 = Qullan
96-00 = Xvart

Plain: Lycanthrope Subtable
01-02 = Werebear
03-25 = Wereboar
26-30 = Wererat
31-40 = Weretiger
41-00 = Werewolf

Plain: Men Subtable
01-05 = Bandit
06-07 = Berserker
08-10 = Brigand
11-20 = Character (see special note hereafter pertaining to Characters)
21-22 = Dervish
23-60 = Merchant
61-90 = Nomad
91-95 = Pilgrim
96-00 = Tribesmen

Plain: Snake Subtable
01-10 = Amphisbaena
11-80 = Poisonous
81-00 = Spitting

Plain: Sphinx Subtable
01-05 = Andro-
06-75 = Crio-
76-80 = Gyno-
81-00 = Hieraco-

Plain: Spider Subtable
01-15 = Huge
16-00 = Large

Plain: Undead Subtable
<sorry, they forgot to include the column for Plain, on page 115 of the Fiend Folio>

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Scrub
01 = Adherer
02 = Al-mi'raj
03 = Ant, giant
04 = Assassin bug
05 = Bear, brown
06 = Berbalang
07 = Blink dog
08 = Blood hawk
09-10 = Boar, wild
11 = Bugbear
12 = Bulette
13-15 = Bull/Cattle, wild
16 = Carbuncle
17 = Demi-human <a>
18 = Disenchanter
19 = Dog, wild
20 = Dragon <b>
21 = Enveloper/Imorph
22 = Galltrit
23 = Gambado
24-25 = Giant <d>
26 = Griffon
27-32 = Herd animal
33-34 = Hippogriff
35-36 = Hornet, giant
37-38 = Horse, wild
39-42 = Humanoid <e>
43 = Jackal (10% of these encounters will be with jackalwere)
44 = Kenku
45 = Ki-rin/Lammasu/Shedu
46-48 = Lion
49-66 = Men <g>
67-71 = Ogre (10% of these encounters will be with ogre magi, and 5% with ogrillons)
72 = Owl, giant
73 = Pegasus
74-75 = Porcupine/Skunk/Witherstench
76 = Pseudo-dragon
77 = Snake <h>
78-83 = Spider <j>
84-86 = Stag
87 = Tick, giant
88 = Tirapheg
89 = Toad, giant
90 = Troll
91 = Umpleby
92 = Volt
93 = Weasel, giant
94-98 = Wolf
99-00 = Wolf, worg
 
 

Scrub Demi-human Subtable <(Temperate && Subtropical: Uninhabited/Wilderness)>
01-05 = Dwarf
06-60 = Elf
71-80 = Gnome
81-00 = Hobbit

Scrub Dragon Subtable
01-02 = Black
03-04 = Blue
05-06 = Brass
07-08 = Bronze
09-10 = Chimera
11-14 = Copper
15-16 = Gold
17-37 = Green
38 = Pan lung
39-40 = Red
41-42 = Shen lung
43-45 = T'ien lung
46-47 = White
48-00 = Wyvern

Scrub Giant Subtable
01-02 = Cloud
03-05 = Ettin <?>
06-07 = Fire
08-09 = Fog
10-11 = Frost
12-80 = Hill
81-82 = Mountain
83-86 = Stone
87 = Storm
88 = Titan
89-98 = Troll
99-00 = Troll, giiant two-headed
<Why the italics?>

Scrub Humanoid Subtable
01-10 = Gnoll (10% of all gnoll encounters will include flinds)
11-15 = Goblin
16-48 = Hobgoblin
49-77 = Kobold
78-97 = Orc (5% of all orc encounters will include ogrillons)
98  = Qullan
99-00 = Xvart

Scrub Men Subtable
01-10 = Bandit
11-12 = Berserker
13-15 = Brigand
16-25 = Character -- see Character Subtable
26-27 = Dervish
28-60 = Merchant
61-80 = Nomad
81-85 = Pilgrim
86-00 = Tribesman

Scrub Snake Subtable
01-05 = Amphisbaena
06-10 = Constrictor
11-80 = Poisonous
81-00 = Spitting

Scrub Spider Subtable
01-25 = Huge spider
26-00 = Large spider

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Forest
01 = Achaierai
02 = Adherer
03 = Al-mi'raj
04 = Ant, giant
05 = Assassin bug
06 = Badger
07-08 = Bear, brown
09 = Beetle, giant, bombardier
10 = Beetle, giant, stag
11 = Blink dog
12 = Blood hawk
13 = Boar, wild
14 = Bugbear
15 = Bull/Cattle, Wild
16 = Carbuncle
17-18 = Demi-human <a>
19 = Displacer beast
20 = Dog, wild
21 = Dragon <b>
22 = Eagle, giant
23 = Enveloper/Imorph
24 = Galltrit
25 = Giant <d>
26-27 = Gibberling
28 = Griffon
29-30 = Herd animal
31 = Hippogriff
32-33 = Hornet, giant
34-35 = Horse, wild
36-39 = Humanoid <d>
40 = Ki-rin/Lammasu/Shedu
41 = Leprechaun/Brownie
42-43 = Lion
44 = Lizard, giant
45-46 = Lycanthrope <f>
47-48 = Lynx, giant
49-56 = Men <g>
57-60 = Ogre (10% of these encounters will be with ogre magi, and 5% with ogrillons)
61-62 = Owl, giant
63-64 = Owlbear
65-66 = Porcupine/Skunk/Witherstench
67 = Pseudo-dragon
68 = Shambling mound
69-70 = Snake <h>
71-72 = Sphinx <i>
73-75 = Spider <j>
76-77 = Stag
78-79 = Tick, giant
80 = Toad, giant
81-82 = Ent
83 = Troll
84 = Umpleby
85 = Undead <k>
86 = Wasp, giant
87 = Weasel, giant
88-90 = Whipweed
92-98 = Wolf
99-00 = Wolf, worg

Forest Demi-Human Subtable
01-05 = Dwarf
06-70 = Elf
71-95 = Gnome
96-00 = Hobbit

Forest Dragon Subtable (base 50% of an encounter while creature airborne)
01-16 = Black
17-18 = Blue
19-20 = Brass
21-22 = Bronze
23 <bount the numbers>
24-29 = Chimera
30-33 = Copper
34-37 = Gold
38-77 = Green
78-79 = Pan lung
80-81 =  Red
82-83 = Troll
84-85 = T'ien lung
86-87 = White
88-00 = Wyvern

Forest Giant Subtable
01-02 = Cloud giant
03-09 = Ettin
10-11 = Fire
12-20 =  Fog
21-22 = Frost
23-81 = Hill
82-83 = Mountain
84-88 = Stone
89 = Storm
90 = Titan
91-97  = Troll, giant
98-00 = Troll, giant two-headed

Forest Humanoid Subtable
01-09 =  Gnoll (10% of all gnoll encounters will include flinds)
10-18 = Goblin
19-27 = Hobgoblin
28-47 = Kobold
75-94 = Orc (10% of these encounters will be with ogre magi, and 5% with ogrillons)
95 = Qullan
96-00 = Xvart

Forest Lycanthrope Subtable
1-10 = Werebear
11-70 = Wereboar
71-90 = Weretiger
91-00 = Werewolf

Forest Men Subtable
01-10 = Bandit
11-15 = Brigand
16-25 = Character (see special note hereafter pertaining to Characters)
26-40 = Merchant
41-45 = Pilgrim
46-00 = Tribesman

Forest Undead Subtable
01-02 = Apparition
03-07 = Coffer corpse
08-19 = Ghast
20-21 = Ghost
22-52 = Ghoul
53-54 = Huecuva
55 = Lich
56-60 = Penanggalan <diacritic?>
61-73 = Shadow
74-76 = Son of Kyuss
77-84 = Spectre
85-90 = Vampire
91-97 = Wight
98-00 = Wraith

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Rough (Includes ruins within up to 5 miles of the party)
01 = Ant, giant
02 = Assassin bug
03-04 = Badger
05 = Badger, giant
06 = Bear, brown
07 = Blink dog
08-09 = Blood hawk
10 = Boar, wild
11 = Bugbear
12 = Demi-human <a>
13 = Displacer beast
14 = Dog, wild
15 = Dragon <b>
16 = Dragonne
17 = Eagle, giant
18 = Enveloper/Imorph
19 = Firedrake
20 = Firetoad
21 = Forlarren
22 = Gambado
23-24 = Giant <d>
25 = Goat, giant
26 = Griffon
27- = Herd animal
29-30 = Hippogriff
31-32 = Horse, wild
33-37 = Humanoid <e>
38 = Kenku
39 = Ki-rin/Lammasu/Shedu
40-41 = Leucrotta
42-43 = Lion
44-45 = Lizard, giant
46-47 = Lycanthrope <f>
48-56 = Men <g>
57-60 =  Ogre (10% of these encounters will be with ogre magi, and 5% with ogrillons)
61 = Owl, giant
62 = Pegasus
63 = Porcupine/Skunk/Witherstench
64-65 = Snake <h>
66-67 = Sphinx <i>
68-69 = Spider <j>
70 = Stag
71 = Tirapheg
72 = Toad, giant
73-78 = Troll
79-82 = Undead <k>
83 = Volt
84-86 = Wasp, giant
87-88 = Weasel, giant
89-90 = Will-o-wisp
91-98 = Wolf
99-100 = Wolf, worg

Rough Demi-Human Subtable
01-10 = Dwarf
11-15 = Elf
16-85 = Gnome
86-00 = Hobbit

Rough Dragon Subtable
01-30 = Black
31-32 = Blue
33-40 = Brass
41-45 = Bronze
46-50 = Chimera
51-55 = Copper
56-57 = Gold
58-59 = Green
60-61 = Pan lung
62-66 = Red
67-68 = Shen lung
69-71 = T'ien lung
72-73 = White
74-00 Wyern

<everything looks OK, up to here>

I LIKE THE SKULL!!
 



 
 
 

01 = Blink dog
02 = Blood hawk
03-05 = Camel, wild
06 = Death dog
07 = Disenchanter
08-11 = Dog, wild
12-13 = Dragon <b>
14 = Dragonne
15 = Dune stalker
16 = Eagle, giant
17-18 = Firetoad
19 = Forlarren
20-21 = Griffon
22 = Herd animal
23-24 = Hippogriff
25-28 = Horse, wild
29-36 = Humanoid <e>
37-38 = Kenku
39 = Ki-rin/Lammasu/Shedu
40-48 = Lion
49-51 = Lizard, giant
52 = Lycanthrope <f>
53 = Mantari
54-65 = Men <g>
66 = Owl, giant
67-69 = Pegasus
70-71 = Pernicon
72-76 = Snake <h>
77-85 = Sphinx <i>
86-89 = Spider <i>
90 = Sussurus
91-92 = Volt
93 = Vortex
94-95 = Weasel, giant
96-00 = Wolf

Desert Giant Subtable
01-02 = Cloud
03-09 = Ettin
10-18 = Fire
19-20 = Fog
21-24 = Frost
25-74 = Hill
75-76 = Mountain
77-88 = Stone
89 = Storm
90 = Titan
91-97 = Troll, giant
98-00 = Troll, giant two-headed

Desert Humanoid Subtable
01-18 = Gnoll
19-28 = Goblin
29-46 = Hobgoblin
47-50 = Kobold
51-84 = Orc (10% of these encounters will be with ogre magi, and 5% with ogrillons)
85 = Qullan
86-00 = Xvart

Desert Lycanthrope Subtable
01-02 = Werebear
03-15 = Wereboar
16-90 = Wererat
91-00 = Werewolf

Desert Men Subtable
01-5 = Bandit
06-10 = Brigand
11-20 = Character
21-50 = Dervish
51-75 = Merchant
76-95 = Nomad
96-00 = Pilgrim

Desert Snake Subtable
01-15 = Amphisbaena
16-90 = Poisonous
91-00 = Spitting

Desert Sphinx Subtable
1-40 = Andro-
41-50 = Crio-
51-90 = Gyno-
91-00 = Hieraco

Desert Spider Subtable
1-20 = Huge
21-00 = Large

Desert Undead Subtable
01-02 = Apparition
03-06 = Coffer corpse
07-19 = Ghast
20-22 = Ghost
23-53 = Ghoul
54-56 = Huecuva
57-59 = Lich
60-67 = Mummy
68-72 = Penanggalan <>
73-82 = Shadow
83-84 = Son of Kyuss
85-87 = Spectre
88-89 = Vampire
90-98 = Wight
99-00 = Wraith

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Hills
01 = Al-mi'raj
02 = Ant, giant
03-04 = Badger, giant
05 = Berbalang
06 = Blink dog
07-09 = Boar, wild
10 = Bugbear
11 = Bull/Cattle, wild
12-21 = Demi-human <a>
22-23 = Dog, wild
24-25 = Dragon <b>
26 = Eagle, giant
27 = Enveloper/Imorph
28 = Firedrake
29 = Firetoad
30 = Forlarren
31-32 = Giant <d>
33-34 = Goat, giant
35-36 = Griffon
37-39 = Herd animal
40-41 = Hippogriff
42-43 = Horse, wild
44-53 = Humanoid <e>
54 = Kenku
55 = Ki-rin/Lammasu/Shedu
56 = Leprechaun/Brownie
57-58 = Lion
59-61 = Lycanthrope <f>
62-70 = Men <g>
71-76 = Ogre  (10% of these encounters will be with ogre magi, and 5% with ogrillons)
77 = Owl, giant
78 = Pegasus
79 = Porcupine/Skunk/Witherstench
80 = Snake <h>
81 = Sphinx <i>
82-83 = Spider <j>
84-85 = Stag
86 = Sussurus
87 = Tirapheg
88 = Toad, giant
89 = Troll
90 = Undead <k>
91 = Volt
92 = Wasp, giant
93 = Weasel, giant
94-98 = Wolf
99-00 = Wolf, worg

Hills Demihuman Subtable
01-10 = Dwarf
11-15 = Elf
31-70 = Gnome
71-00 = Hobbit

Hills Dragon Subtable
01-06 = Black
07-10 = Blue
11-20 = Brass
21-25 = Bronze
26-35 = Chimera
36-45 = Copper
46-50 = Gold
51-52 = Green
53-54 = Pan lung
55-62 = Red
63-64 = Shen lung
65-68 = T'ien lung
69-70 = White
71-00 = Wyvern

Hills Giant Subtable
01-03 = Cloud
04-10 = Ettin <italics?>
11-15 = Fire
16-17 = Fog
18-21 = Frost
22-72 = Hill
73-75 = Mountain
76-88 = Stone
89 = Storm
90 = Titan
91-97 = Troll, giant
98-00 = Troll, giant two-handed
<italics?>

Hills Humanoid Subtable
01-21 = Gnoll (10% of all gnoll encounters will include flinds)
22-42 = Goblin
43-63 = Hobgoblin
64-84 = Orc (10% of these encounters will be with ogre magi, and 5% with ogrillons)
85 = Qullan
86-00 = Xvart

Hills Lycanthrope Subtable
01-02 = Werebear
03-15 = Wereboar
16-20 = Wererat
21-30 = Weretiger
31-00 = Werewolf

Hills Men Subtable
01-10 = Bandit
11-12 = Berserker
13-20 = Brigand
21-30 = Character
31-40 = Dervish
41-65 = Merchant
66-80 = Nomad
81-90 = Pilgrim
91-00 = Tribesman

Hills Snake Subtable
01-05 = Amphisbaena
06-10 = Constrictor
11-90 = Poisonous
91-00 = Spitting

Hills Sphinx Subtable
01-10 = Andro-
11-70 = Crio-
71-80 = Gyno-
81-00 = Hieraco-

Hills Spider Subtable
01- 20 = Huge
81-00 = Large

Hills Undead Subtable
01-02 = Apparition
03-06 = Coffer Corpse
07-16 = Ghast
17-18 = Ghost
19-38 = Ghoul
39-40 = Huecuva
41-43 = Lich
44-58 = Mummy
59-63 = Penanggalan
64-68 = Shadow
69-70 = Son of Kyuss
71-72 = Spectre
73-80 = Vampire
81-97 = Wight
98-00 = Wraith

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Mountains
01-02 = Aarakocra

03-04 = Badger, giant
05 = Berbalang
06 = Blink dog
07-08 = Boar, wild
09-11 = Demihumans <a>
12 = Displacer beast
13 = Dog, wild
14-15 = Dragon <b>
16 = Dragonne
17-18 = Eagle, giant
19-20 = Firedrake
21-22 = Gargoyle
23-34 = Giant <d>
35 = Goat, giant
36 = Griffon
37-46 = Humanoid <e>
47 = Kirin/Lammasu/Shedu
48 = Leucrotta
49-51 = Lycanthrope <f>
52-68 = Men <g>
69-73 = Ogre  (10% of these encounters will be with ogre magi, and 5% with ogrillons)
74 = Owl, giant
75 = Pegasus
76 = Snake <h>
77-80 = Sphinx <i>
81 = Sussurus
82-86 = Undead <k>
87-88 = Wasp, giant
89-92 = Will-o-wisp
93-94 = Wind walker
95-96 = Wolf
97-00 = Wolf, worg

Mountain Demi-Human Subtable
01-70 = Dwarf
71-75 = Elf
76-95 = Gnome
96-00 = Hobbit

Mountain Dragon Subtable
01-04 = Black
05-15 = Blue
16-17 = Brass
18-25 = Bronze
26-30 = Chimera
31-40 = Copper
41-45 = Gold
46-47 = Green
48-49 = Pan lung
50-66 = Red
67-68 = Shen lung
69-73 = Silver
74-78 = T'ien lung
79-95 = White
96-00 = Wyvern

Mountain Giant Subtable
01-14 = Cloud
15-19 = Ettin
20-29 = Fire
30-31 = Fog
32-43 = Frost
44-48 = Hill giant
49-59 = Mountain
60-88 = Stone
89-95 = Storm
96-97 = Titan
98-99 = Troll, giant
00 = Troll, giant two-headed

<again, why the italics?>

Mountain Humanoid Subtable
01-14 = Gnoll (10% of all gnoll encounters will include flinds)
15-46 = Goblin
47-60 = Hobgoblin
61-90 =  Orc (5% of all orc encounters will include ogrillons)
91-95 = Qullan
96-00 = Xvart

Mountain Lycanthrope Suibtable
01-75 = Werebear
76-80 = Wererat
81-90 = Weretiger
91-00 = Werewolf

Mountain Men Subtale
01-05 = Bandit
06-10 = Beserker
11-20 = Brigand
21-30 = Character
31-35 = Dervish
36-50 = Merchant
51-65 = Pilgrim
66-00 = Tribesmen

Mountain Snake Subtable
01-90 = Poisonous
91-00 = Spitting

Mountain Sphinx Subtable
01-15 = Andro-
16-35 = Crio-
36-55 = Gyno-
56-00 = Hieraco-

Mountain Undead Subtable
01-02 = Apparition
03-06 = Coffer corpse
07-16 = Ghast
17-18 = Ghost
19-33 = Ghoul
34-36 = Lich
37-41 = Mummy
42-46 = Penanggalan <accent>
47-56 = Shadow
57-58 = Son of Kyuss
59-68 = Spectre
69-79 = Vampire
80-95 = Wight
96-00 = Wraith
 
 

Temperate And Sub-tropical Conditions, Uninhabited/Wilderness Areas: Marsh
01 = Algoid
02 = Assassin bug
03 = Beaver, giiant
04 = Beholder
05 = Blink dog
06-07 = Bullywug
08 = Bunyip
09 = Carbuncle
10-11 = Catoblepas
12-13 = Cifal
14 = Displacer beast
15 = Dragon <b>
16 = Eagle, giant
17-22 = Frog <c>
23-24 = Garbug, violet
25 = Gargoyle
26 = Giant <d>
27-37 = Humanoids <e>
38 = Ki-rin/Lammasu/Shedu
39 = Leucrotta
40-43 = Lizard, giant
44-47 = Lizard man (10% of these encounters will be with babblers, and 5% will include a Lizard king among the lizard men)
48 = Mantari
49-51 = Meazel
52-63 = Men <g>
64 = Owl, giant
65 = Owlbear
66-69 = Shambling mound
70-79 = Snake <h>
80-81 = Sphinx <i>
82 = Thork
83-85 = Toad, giant
86-88 = Troll
89-93 = Undead <k>
94-95 = Wasp, giant
96 = Weasel, giant
97-00 = Will-o-wisp

Marsh Dragon Subtable
01-40 = Black
41-42 =  Blue
43-44 = Brass
45-46 = Bronze
47-48 = Chimera
49-50 = Copper
51-52 = Gold
53-60 = Green
61-75 = Pan lung
76-77 = Red
78-81 = Shen lung
82-83 = T'ien lung
84-85 = Whtie
86-00 = Wyvern

Marsh Frog Subtable
01-70 = Giant
71-80 = Killer
81-00 = Poisonous

Marsh Giant Subtasble
01-35 = Fog
36-00 = Troll, Giant

Marsh Humanoid Subtable
01-23 = Gnoll (10% of all gnoll encounters will include flinds)
24-33 = Goblin
34-71 = Hobgoblin
72-94 = Orc (5% of all orc encounters will include ogrillons)
95 = Qullan
96-00 = Xvart

Marsh Men Subtable
01-05 = Bandit
06-10 = Brigand
11-20 = Characters
21-35 = Dervish
36-30 = Nomad <typo> <36-40?>
31-00 = Trobesman <41 to 100?>

Marsh Snake Subtable
01-70 = Constrictor
71-00 = Poisonous

Marsh Sphinx Subtable
01-05 = Andro-
06-55 = Crio-
56-65 = Gyno-
66-00 = Hieraco-

Marsh Undead Subtable
01-02  = Apparition
03-06 = Coffer corpse
07-19 = Ghast
20-21 = Ghost
22-63 = Ghoul
64-71 = Huecuva
72-76 = Penanggalan <add accent>
77-81 = Shadow
82-84 = Son of Kyuss
85-93 = Spectre
94-95 = Vampire
96-100 = Wraith

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Plains
01-02 = Anhkheg
03-05 = Ant, giant
06 = Assassin bug
07 = Beetle, giant, bombardier
08 = Beetle, giant, stag
09-11 = Boar, wild
12 = Booka
13 = Bulette
14 = Disenchanter
15 = Elf
16 = Flumph
17 = Giant, hill
18-19 =  Gnoll (10% of all gnoll encounters will include flinds)
20 = Gnome
21-22 = Goblin
23 = Groaning spirit
24-25 = Hobbit
26 = Hobgoblin
27 = Kenku
28 = Killmoulis
29 = Leprechaun
30 = Lycanthrope, weretiger
31-32 = Lycanthrope, werewolf
33 = Manticore
34-38 = Men, bandit
39-40 = Men, berserker
41-44 = Men, brigand
45-46 = Men, dervish
47-69 = Men, merchant
70-71 = Men, nomad
72-77 = Men, pilgrim
78-80 = Ogre
81-84 = Orc (5% of all orc encounters will include ogrillons)
85 = Osquip
86 = Penanggalan <>
87-88 = Rat, giant
89-90 = Skunk, giant
91 = Vampire
92-93 = Volt
94-00 = Wolf
 

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Scrub
01 = Anhkheg
02 = Ant, giant
03 = Assassin bug
04-05 = Bear, black
06 = Beetle, giant, bombardier
07 =  Beetle, giant, stag
08 = Berbalang
09-10 = Boar, wild
11 = Booka
12 = Bulette
13 = Coffer corpse
14 = Disenchanter
15-16 = Elf
17 = Giant, hill
18 = Gnoll (10% of all gnoll encounters will include flinds)
19 = Groaning spirit
20 = Hobbit
21-22 = Hobgoblin
23 = Kenku
24-25 = Lycanthrope, wereboar
26 = Lycanthrope, wererat
27 = Lycanthrope, weretiger
28 = Manticore
29-32 = Men, bandit
33-34 = Men, berserker
35-38 = Men, brigand
39-40 = Men, dervish
41-58 = Men, merchant
59-60 = Men, nomad
61-67 = Men, pilgrim
68-74 = Ogre
79-84 =  Orc (5% of all orc encounters will include ogrillons)
85 = Penanggalan <>
86-88 = Rat, giant
89 = Skulk
90, 91 = Skunk, giant
92 = Volt
93-00 = Wolf

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Forest
01-02 = Ahnkheg
03-04 = Ant, giant
05 = Assassin bug
06-08 = Bear, black
09-10 = Beetle, giant, bombardier
11-12 = Beetle, giant, stag
13 = Berbalang
14-16 = Boar, wild
17 = Booka
18 = Carbuncle
19 = Coffer corpse
20-23 = Elf
24 = Giant, hill
25 = Gnoll (10% of all gnoll encounters will include flinds)
26-27 = Gnome
28 = Gnome
29 = Hobbit
30 = Hobgoblin
31 = Lycanthrope, werebear
32 = Lycanthrope, wereboar
33 = Lycanthrope, weretiger
34 = Lycanthrope, werewolf
35-37 = Men, bandit
38-39 = Men, berserker
40-44 = Men, brigand
45-46 = Men, dervish
47-56 = Men, merchant
57-61 = Men, pilgrim
62-71 = Ogre
72-83 = Orc (5% of all orc encounters will include ogrillons)
84 = Penanggalan*, 1 <add accent> <what was the asterisk supposed to mean?>
85-86 = Rat, giant
87-88 = Skulk
89-92 = Skunk, giant
93 = Vampire
94-00 = Wolf
 

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Rough* <*  = ?>
01-02 = Ant, giant
03 = Apparition* <* = ?>
04 = Assassin bug
05 = Astral searcher* <* = ?>
06-07 = Bear, black
08 = Berbalang
09-10 = Boar, wild
11 = Coffer corpse
12-13 = Dwarf
14-15 = Ghast* <* = ?>
16 = Ghost <* = ?>
17-19 = Ghoul <* = ?>
20-21 = Giant, hill
22-23 = Gnoll (10% of all gnoll encounters will include flinds)
24-25 = Gnome
26-27 = Goblin
28 = Hobgoblin
29-30 = Kenku
31-32 = Lycanthrope, wererat
33 = Lycanthrope, werewolf
34 = Manticore
35-38 = Men, bandit
39-40 = Men, berserker
41-44 = Men, brigand
45-48 = Men, dervish
49-56 = Men, merchant
57-58 = Men, nomad
59-63 = Men, pilgrim
64-68 = Ogre
69-80 = Orc (5% of all orc encounters will include ogrillons)
81 = Osquip
82-83 = Penanggalan*, 1 <add accent> <what was the asterisk supposed to mean?>
84-85 = Rat, giant
86 = Skulk
87-88 = Skunk, giant
89 = Volt
90-91 = Will-o-wisp
92-00 = Wolf

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Desert
01 = Ant, giant
02 = Disenchanter
03 = Dune stalker
04-06 = Gnoll (10% of all gnoll encounters will include flinds)
07 = Kenku
08-09 = Manticore
10-12 = Men, bandit
13-14 = Men, berserker
15-18 = Men, brigand
19-28 = Men, dervish
29-49 = Men, merchant
50-67 = Men, nomad
68-71 = Men, pilgrim
72-81 = Orc (5% of all orc encounters will include ogrillons)
82-85 = Osquip
86 = Penanggalan*, 1 <add accent> <what was the asterisk supposed to mean?>
87-89 = Pernicon
90 = Vampire
91-94 = Volt
95-00 = Wolf

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Hills
01 = Anhkheg
02 = Ant, giant
03 = Apparition
04 = Assassin bug
05 = Beetle, giant, bombardier
06 = Berbalang
07-08 = Boar, wild
09 = Bullete
10 = Coffer corpse
11-12 = Dwarf
13-14 = Elf
15-18 = Giant, hill
19-20 = Gnoll (10% of all gnoll encounters will include flinds)
21-23 = Gnome
24-25 = Goblin
26 = Groaning spirit
27-29 = Hobbit
30 = Hobgoblin
31 = Kenku
32-33 = Leprechaun
34 = Lycanthrope, werewolf
35 = Manticore
36-39 = Men, bandit
40-41 = Men, berserker
42-47 = Men, brigand
48-49 = Men, dervish
50-61 = Men, merchant
62-63 = Men, nomad
64-67 = Men, pilgrim
68-57 = Ogre
76-84 = Orc (5% of all orc encounters will include ogrillons)
85 = Osquip
86 = Penanggalan*, 1 <add accent> <what was the asterisk supposed to mean?>
87-89 = Rat, giant
90 = Skulk
91-92 = Skunk, giant
93 = Volt
94-00 = Wolf

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Mountains

01-02 = Bear, black +
03-15 = Dwarf
16-17 = Giant, hill
18-19 = Gnoll (10% of all gnoll encounters will include flinds)
20-21 = Gnome
22-24 = Goblin
25-26 = Hobgoblin
27 = Lycanthrope, werebear
28-29 = Lycanthrope, werewolf
30 = Manticore
31-32 = Men, bandit
33-34 = Men, berserker
35-39 = Men, brigand
40-41 = Men, dervish
<42 to 49>
50-51 = Men, merchant
52-59 = Men, pilgrim
60-66 = Ogre
67-79 =  Orc (5% of all orc encounters will include ogrillons)
80 = Penanggalan*, 1 <add accent> <what was the asterisk supposed to mean?>
81-87 = Vampire
88-89 = Will-o-wisp
90-00 = Wolf

Temperate And Sub-tropical Conditions, Inhabited And/Or Patrolled Areas: Marsh
01 = Assassin bug
02-04 = Bear, black
05-06 = Boar, wild
07-08 = Bunyip
09 = Carbuncle
10 = Coffer corpse
11-12 =  Ghoul
13-15 = Gnoll  (10% of all gnoll encounters will include flinds)
16 = Hobgoblin
17-19 = Huecuva
20 = Lizard man (10% of these encounters will be with babblers, and 5% will include a Lizard king among the lizard men)
21 = Lycanthrope, wererat
22 = Lycanthrope, werewolf
23-24 = Manticore
25-27 = Men, bandit
28-29 = Men, berserker
30-34 = Men, brigand
35-37 = Men, pilgrim
<missing 38>
39-46 = Ogre
47-64 = Orc (5% of all orc encounters will include ogrillons)
65 = Penanggalan <add accent>
66-78 = Rat, giant
79 = Skulk
80-84 = Vampire
<missing 85>
86-00 = Will-o-wisp

Temperate Conditions, Faerie And Sylvan Settings: Plain
01 = Al-mi'raj
02-03 = Boar, wild, giant
04-09 = Bull, wild
10-13 = Centaur,

14-15 = Chimera
16 = Elf
17-19 = Ettin
20-22 = Gorgon
23-26 = Griffon
27 = Harpy

28-31 = Hippogriff
32-33 = Leopard
34-37 = Manticore
38-39 = Men, bandit
40-42 = Dervish
43-37 = Men, pilgrim
48-52 = Men, tribesmen
53-60 = Ogre
61-66 = Pegasus
67-70 = Peryton
71-77 =  Pixie

78 = Satyr +

79-80 = Sprite +

81-82 = Stag, giant
83-84 = Stirge
85-87 = Sylph
88-89 = Troll
90-91 = Unicorn
92-00 = Wolf

Temperate Conditions, Faerie And Sylvan Settings: Forest
01 = Al-mi'raj
02-03 = Ape, carnivorous
04 = Basilisk
05-07 = Bear, brown
08-09 = Boar, wild, giant
10 = Brownie
11 = Bull, wild
12-13 = Carbuncle
14 = Centaur
15 = Chimera
16 = Cockatrice
17 = Dryad
18-20 = Elf
21 = Ettin
22-23 = Gnome
24-25 = Gorbel
26 = Gorgon
27 = Griffon
28 = Hippogriff
29-30 = Jaculi
31-33 = Leopard
34 = Lycanthrope, werebear
35-36 = Manticore
37-40 = Men, bandit
41 = Men, dervish
42 = Men, pilgrim
43-44 = Men, tribesmen
45 = Needleman
46-48 = Ogre
49-50 = Peryton
51-54 = Pixie
55-63 = Satyr
64-68 = Sprite, 10-100

69-73 = Stag, giant
74-76 = Stirge
77-83 = Su-monster
84 = Sylph
85-86 = Ent
87-88 = Troll
89-95 = Unicorn
96-97 = Whipweed
98-00 = Wolf

Temperate Conditions, Faerie And Sylvan Settings: Hills
01 = Basilisk
02-03 = Bear, brown
04-05 = Boar, wild, giant
06-08 = Brownie
09-10 = Bull, wild
11-14 = Centaur
15-16 = Chimera
17-18 = Dwarf
19-22 = Elf
23 = Ettin
24-27 = Gnome
28 = Gorbel
29 = Gorgon
30-31 = Griffon
32 = Harpy
33-34 = Hippogriff
35 = Leopard
36 = Leprechaun
37 = Lion, mountain
38 = Lycanthrope, werebear
39-40 = Manticore
41-42 = Men, bandit
43-44 = Men, dervish
45-46 = Men, pilgrim
47-49 = Men, tribesmen
50-51 = Ogre
52 = Pegasus
53-54 = Peryton
55-56 = Pixie
57-58 = Satyr
59-60 = Sprite
61-63 = Stag, giant
64-68 = Stirge
69-73 = Sylph
74-78 = Troll
79-83 = Unicorn
84-00 = Wolf
 

Temperate Conditions, Faerie And Sylvan Settings: Mountains
01-02 = Ape, carnivorous
03 = Basilisk
04-08 = Bear, brown
09-14 = Chimera
15 = Cockatrice
16 = Dryad
17-23 = Dwarf
24 = Elf
25-27 = Ettin
28-29 = Gnome
30 = Gorgon
31-32 = Griffon
33-34 = Harpy
35-37 = Hippogriff
38 = Leopard
39-40 = Lion, mountain
41 = Lycanthrope, werebear
42 = Manticore
43 = Men, bandit
44 = Men, dervish
45-46 = Men, pilgrim
47 = Men, tribesmen
48-52 = Ogre
53-56 = Pegasus
57-59 = Peryton
60-61 = Stag, giant
62-66 = Stirge
67-71 = Sylph
72-86 = Troll
87-00 = Wolf

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Plain
01-02 = Ant, giant
03-04 = Basilisk
05-06 = Boar, warthog
07-10 = Buffalo
11 = Caterwaul
12-13 = Clubnek
14 = Disenchanter
15-19 = Flightless bird
20-21 = Flumph
22 = Forlarren
23-38 = Herd animal
39-43 = Hyena
44-47 = Jackal
48 = Jackalwere
49-57 = Lion
58 = Mantari
59-62 = Men, bandit (Slavers)
63 = Men, dervish
64-70 = Men, merchant
71-72 = Men, nomad
73-80 = Rhinoceros
81-85 = Roc
86-89 = Scorpion, giant
90-91 = Snake, giant, amphisbaena
92-94 = Snake, giant, spitting
95 = Tiger fly
96-00 = Wolf/Wild dog

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Scrub
01-02 = Ant, giant
03-05 = Baboon
06-07 = Boar, wild
08-10 = Buffalo
11 = Caterwaul
12-13 = Clubnek
14 = Dakon
15-17 = Elephant
18-20 = Elephant, loxodont
21-22 = Ettercap
23-24 = Flightless bird
25 = Forlarren
26-27 = Gorilla bear
28-37 = Herd animal
38-41 = Hyena
42-44 = Jackal
45 = Jackalwere
46 = Jaculi
47 = Kamadan
48 = Lammasu/Shedu
49-52 = Leopard
53-57 = Lion
58-61 = Men, bandit (Slavers)
62-66 = Men, merchant
67-72 = Men, tribesmen
73-77 = Rhinoceros
78-83 = Roc
84-85 = Scorpion, giant
86-90 = Snake, giant, poisonous
91-93 = Spider, large
94-95 = Tiger fly
96/00 = Wolf/Wild dog

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Forest
01-02 =  Ant, giant
03-05 = Ape
06 = Baboon
07-10 = Bear, black
11-13 = Rhinoceros
14 = Bullywug
15-16 = Caterwaul
17-19 = Centipede, giant
20-21 = Couatl +

22-23 = Dakon
24-28 = Elephant
29-33 = Elephant, loxodont
34-35 = Ettercap
36-38 = Gorilla bear
39-41 = Herd animal
42-43 = Jaculi
44-48 = Jaguar
49 = Kamadan
50-51 = Lamia (10% of these encounters will be with lamia nobles)
52-57 = Leopard
58-60 = Lion
61-62 = Lycanthrope, weretiger
63-65 = Men, bandit (Slavers)
66-68 = Men, tribesmen
69-71 = Scorpion, giant
72-76 = Snake, giant, constrictor
77-79 = Snake, giant, poisonous
80-81 = Snake, giant, spitting
82-84 = Spider, giant
85-88 = Spider, huge
89-90 = Tabaxi
91-96 = Tiger
97-98 = Toad, giant
99-00 = Toad, giant, poisonous

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Rough (Includes ruins within up to five miles of the party)
01-02 = Ant, giant
03-06 = Baboon
07-08 = Basilisk
09-10 = Bear, black
11-13 = Boar, warthog
14-15 = Buffalo
16-17 = Caterwaul
18-19 = Ettercap
20-21 = Firenewt
22 = Forlarren
23-24 = Gorilla bear
25-27 = Herd animal
28-33 = Hyena
34-36 = Jackal
37 = Jackalwere
38 = Kamadan
39-43 = Lamia (10% of these encounters will be with lamia nobles)
44-45 = Lammasu/Shedu
46-47 = Leopard
48-51 = Lizard, Manticore
52-54 = Men, bandit (Slavers)
55-56 = Men, dervish
57-59 = Men, merchant
60-65 = Men, nomad
66-71 = Men, pilgrim
72-75 = Men, tribesmen <a>
76-77 = Naga, guardian
78-79 = Naga, spirit
80 = Nonafel
81-83 = Rakshasa
84-86 = Roc
87-88 = Scorpion, giant
89-90 = Snake, giant, poisonous
91-92 = Snake, giant, spitting
93-94 = Spectre
95-96 = Sphinx (see subtable)
97-00 = Wolf/Wild dog

Sphinx Subtable
01-10 = Androsphinx
11-40 = Criosphinx
41-70 = Gynosphinx
71-00 = Hieracosphinx

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Desert

01-03 = Baboon
04-05 = Basilisk
06-10 = Camel, wild
11-13 = Centipede, giant
14-15 = Death dog
16 = Disenchanter
17-18 = Dune stalker
19-20 = Firenewt
21-22 = Fire toad
23-24 = Giant strider
25-26 = Herd animal
27-31 = Jackal
32 = Jackalwere
33-35 = Lamia (10% of these encounters will be with lamia nobles)
36-39 = Lammasu/Shedu
40-41 = Leopard
42-44 = Lion
45 = Mantari
46-49 = Men, bandit (Slavers)
50-57 = Men, dervish
58-64 = Men, merchant
65-77 = Men, nomad
78-79 = Men, pilgrim
80 = Norker
81-82 = Pernicon
83-87 = Scorpion, giant
88-89 = Snake, giant, amphisbaena
90-91 = Snake, giant, poisonous
92-93 = Snake, giant, spitting
94-98 = Sphinx (see subtable)
99-00 = Spider, huge

Sphinx Subtable
01-10 = Androsphinx
11-40 = Criosphinx
41-70 = Gynosphinx
71-00 = Hieracosphinx

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Hills
01-02 = Ant, giant
03-06 = Buffalo
07 = Caterwaul
8-10 = Elephant
11-12 = Firenewt
13 = Forlarren
14-21 = Herd animal
22-25 = Hyena
26-29 = Jackal
30 = Jackalwere
31 = Kamadan
32-33 = Lammasu/Shedu
34-39 = Lion
40-41 = Lycanthrope, weretiger
42-46 = Men, bandit (Slavers)
47-48 = Men, dervish
49-54 = Men, merchant
55-62 = Men, nomad
63-67 = Men, pilgrim
68-73 = Men, tribesmen
74 = Naga, guardian
75-77 = Naga, spirit
78 = Nonafel
79-80 = Rakshasa
81-85 = Roc
86-87 = Snake, giant, spitting
88-89 = Sphinx Subtable
90-94 = Tiger
95-99 = Wolf/Wild dog
00 = Xill

Sphinx Subtable
01-10 = Androsphinx
11-40 = Criosphinx
41-70 = Gynosphinx
71-00 = Hieracosphinx

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Mountains

01-02 = Aarakocra
03-05 = Baboon
06-08 = Bear, black
09-12 = Herd animal
13-17 = Lammasu/Shedu
18-22 = Leopard
23-24 = Lycanthrope, weretiger
25-30 = Men, bandit (Slavers)
31-32 = Men, dervish
33-37 = Men, merchant
38-40 = Men, pilgrim
41-51 = Men, tribesmen
52-54 = Naga, guardian
55-56 = Naga, spirit
57 = Nonafel
58 = Norker
59-63 = Rakshasa
64-73 = Roc
74-77 = Snake, giant, poisonous
78-81 = Sphinx Subtable
82-90 = Tiger
91-98 =  India
99-00 = Wolf / Wider owns

Sphinx Subtable
01-10 = Androsphinx
11-40 = Criosphinx
41-70 = Gynosphinx
71-00 = Hieracosphinx

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Mountains
01-02 = Aarakocra
03-05 = Baboon
06-08 = Bear, black
09-12 = Herd animal
13-17 = Lammasu/Shedu
18-22 = Nonafel
23-24 = Lycanthrope, weretiger
25-30 = Men, bandit (Slavers)
31-32 = Men, dervish
33-37 = Men, merchant
38-40 = Men, pilgrims
41-51 = Men, Indians <Thx: Anthrax> <Men, tribesmen>
52-54 = Naga, guardian
55-56 =  Naga, spirit
57 = Nonafel
58 = Norker
59 = Rakshasa
60-63 = <?>
64 <The Sentinel>
<65>
<66-76>
77 = rattlestick bite, rarely fatal
78-81 = <?>
79 = <?>
82-90 = Tiger <one of my nicknames is Tiger> <too sick>
91 = <?>
92 = <?>
98 = Toad, giant, poisonous
99-00 = Wolf/Wild dog

<mistakes around page 218>
<definitely, please check around 218>
<the above table needs to be checked>

Sphinx Subtable
01-10 = Androsphinx
11-40 = Criosphinx
41-70 = Gynosphinx
71-00 = Hieracosphinx

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Marsh
01-02 = Algoid
03 = Babbler
04-11 = <?>
12-15 = Buffalo, <?>
16-18 = <?>
19-20 = <?>
21-75 = <?>
76-80 = Snake, giant, constrictor
<80?-90?>
81-85 = Snake, giant, poisonous
86-88 = <Snake>, Talking Heads
89-90 = <91-96>
91-98 = <?>
99-00 = Wolf/Wild dog

<mistakes around page 218>
<definitely, please check around 218>
<the above table needs to be checked>

Tropical And Near-Tropical Conditions, Uninhabited/Wilderness Areas: Shore / Small Isle
01-04 = Aarakocra
05-11 = Crab, giant
12-18 = Crabman
19-31 = Crocodile
32-35 = Crocodile, giant
36-48 = Frog, giant
49-52 = Giant, fog
53-59 = Lizard man (5% of these encounters will include a lizard king among the lizard men)
60-66 = Mantari
67-70 = Men, pirate (or buccaneer)
71-92 = Men, tribesmen
93-00 = Thork

ASTRAL && ETHEREAL ENCOUNTER TABLES

Astral Encounter Table
01-04 = Aerial servant, 1
05-10 = Basilisk* / Astral Searcher, 1-2 / 3-6
11-13 = Cockatrice*  /  Berbalang, 1-4 / 1-3
14-16 = Demon, major, 1
17-22 = Demon, minor, 1-3
23 = Demon Prince, 1
24 = Devil, Arch-, 1
25-28 = Devil, greater-, 1
29-37 = Devil, lesser-, 1-3
38 = Chromatic dragon, 1
39 = Platinum dragon, 1
40-41 = Gorgon* / Githyanki. 1-2 / 1-4.
42-46 = Human traveller -- see Human Subtable**
47-49 = Intellect devourer, 1-2
50-55 = Invisible stalker, 1-3
56-61 = Kirin, 1
62-63 = Medusa*, 1-2
64-71 = Night hag, 1-4
72-74 = Nightmare, 1-4
75-79 = Rakshasa, 1-3
80-91 = Shedu, 2-5
92 = Titan, elder, 1
93-97 = Titan, lesser, 1
98-00 = Titan, major, 1

* See below next table.
** See below next table

Ethereal Encounter Table
01-05 = Aerial servant, 1
06-10 = Basilisk* / Apparition, 1-2 / 1-4
11-13 = Cockatrice* / Terithran, 1-4 / 1
14-18 = Couatl, 1-4
19-26 =  Djinni, 1-6
27 = Dragon, chromatic, 1
28 = Dragon, platinum, 1
29-30 = Efreeti, 1-3
31-37 = Elemental, air, 1
38-39 = Elemental, earth, 1
40-41 = Elemental, fire, 1
42 = Elemental, water, 1
43-48 = Ghost, 1
49-50 = Gorgon*, 1-2
51-52 = Groaning spirit, 1-2
53-57 = Human traveller -- see Human Subtable
58-59 = Intellect devourer, 1-2
60-62 = Invisible stalker, 1-3
63-68 = Kirin, 1
69-76 = Lammasu, 2-8
77-78 = Medusa* / Xill, 1-2 / 1-4
79-80 = Nightmare, 1-4
81-82 = Salamander, 2-5
83-87 = Spider, phase, 1-6
88-94 = Thought eaters, 1-3
95-97 = Wind walkers, 2-5
98-00 = Xorn, 3-6

The slash (/) indicates that there is a 50% chance for each.
 

* These creatures' perceptions extend into the astral && ethereal
planes (as do their magickal attack forms), but they do not actually
travel therein. Their possible appearance applies only to situations
in which the encounter allows effect to extend from the Prime Material
Plane; otherwise, ignore the encounter and roll again.

** The Human Subtable used for DUNGEON RANDOM MONSTER
ENCOUNTERS is used, with the following modifications: Party size
will be only 1-6. No limits to the number of characters of one class
apply. There will always be one cleric; if 2 or more in the party, there will
also be a minimum ov 1 MU. Character level will be:
 
 
CLERIC 9th - 18th
Druid 7th - 14th
FIGHTER 8th -15th
Paladin 7th - 16th
Ranger 7th - 16th
MAGIC-USER 11th - 20th
Illusionist 10th - 17th
THIEF 9th - 16th
Assassin 10th - 15th
MONK 8th - 17th
BARD* 11th - 18th

 * 7th or 8th level fighter ability, 6th or 9th level (d4 for determination) thief ability.
 
 

MONSTER LEVEL I
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01 Al-mi'raj 1-4 6 18" 1 1 1-4
02-03 Ant, giant 1-4 3 18" 2 1 1-6
04-06 Bat, giant 1-6 8 3" / 18" 1/2 or 1 1 1-2 or 1-4
07-13 Beetle, giant, fire 1-4 4 12" 1+2 1 2-8
14-15 Bullywug 3-18 6 3" // 15" 1 3 or 1 BW or 1-2/1-2/2-5
16-17 Carbuncle 1 2 3" 1 0 Nil
18-19 Cerebral Parasite 1 n/a n/a n/a 0 Nil
20 Demon, manes 1-4 7 3" 1 3 1-2/1-2/1-4
21-22 Dire corby 2-5 6 12" 2 2 1-6/1-6
23 Dwarf 4-14 (2d6 + 2) 4 6" 1 1 BW or 1-8
24 Ear seeker 1 9 1" 1 hp spec. spec.
25 Elf 4-11 (1d8 + 3) 5 12" 1+1 1 BW or 1-10
26-28 Gibberling 6-17 (1d12 + 5) 10 9" 1 1 1-8
29 Gnome 5-15 (2d6 + 3) 5 6" 1 1 BW or 1-6
30-33 Goblin 6-15 (d10 + 5) 6 6" 1-1 1 BW or 1-6
34 Halfling* 9-16 (d8 + 8) 7 9" 1d6 1 BW or 1-6
35-38 Hobgoblin 2-8 5 9" 1+1 1 BW or 1-8
39-46 Human -- see Human Subtable - - - - - -
47-50 Jermlaine 6-20 (2d8 + 4) 7 15" 1/2 1 1-2 or 1-4
51-54 Kobold 6-17 (d12 + 5) 7 6" 1/2 1 BW or 1-4
55-56 Mite 3-18 8 3" 1-1 1 1-3
57 Norker 2-8 3 9" 1+2 2 1-3/1-6
58-59 Ogrillon 1-4 6 12" 2 2 2-7/2-7
60-67 Orc 7-12 (d6 + 6) 6 9" 1 1 BW or 1-8
68-70 Piercer 1-4 3 1" 1 or 2 1 1-6 or 2-12
71-77 Rat, giant 5-20 2 12" // 6" 1/2 1 1-3
78-79 Rot grub 1-3 9 1" 1 hp 0 Nil
80-84 Shrieker 1-2 7 1" 3 0 Nil
85-86 Skeleton 1-4 7 12" 1 1 1-6
87-90 Snyad 1-8 -4 21" 1-1 0 Nil
91-97 Tween 1 10 Var. 1 1 BW
98 Xvart 6-15 (d10 + 5) 7 6" 1-1 1 BW or 2-5
99-00 Zombie 1-3 8 6" 2 1 1-8

* Not encountered below the 4th level; treat as a roll of 71-77 (Rat, giant) thereafter.

Monster Level I: Human Subtable
 
Dice Score Creature Encountered Numbers
01-25 Bandit* 5-15
26-30 Berserker* 3-9
31-45 Brigand* 3-9
46-00 Character -- see Character Subtable below -

* Upper level leaders and sub-leaders are not with groups numbering
under 30, and at only 50% of normal level (rounded up) for groups under
60. As a general rule, you may wish to exclude all of these encounters on
levels below whatever point you find them to be unlikely.

MONSTER LEVEL II
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01-03 Anhkheg 1-3 2/4 12" (6") 3 1 3-18 (+ 1-4)
04-05 Assassin Bug 2 5 6" / 18" 1+1 1 1-4
06 Badger, giant* 1-4 4 6" (3") 3 3 1-3/1-3/1-6
07-14 Centipede, giant 3-13 (2d6 + 1) 9 15" 1/4 1 Nil + S
15-24 Character -- see Character Subtable below - - - - - -
25-26 Coffer corpse 1 8 6" 2 1 BW or 1-6
27-28 Crabman 2-8 4 9" // 6" 3 2 1-4/1-4
29-30 Flind 2-8 5 12" 2+3 1 1-6 or 1-3 + S
31-33 Flumph 2-8 0/8 6" 2 1 1-8 (+ 1-4)
34-37 Frog, giant 1-6 7 3" // 9" 1 to 3 1 1-3 or 1-6 or 2-8
38 Frog, killer 2-7 8 6" // 12" 1 + 4 3 1-2/1-2/2-5
39-40 Frog, poisonous 1-4 8 3" // 9" 1 1 1 pt. + S
41 Galltrit 1-4 2 3" / 18" 2 hp 1 1-2
42-43 Gas spore 1-2 9 3" 1 hp 1 S
44-48 Gnoll 4-10 (2d4+2) 5 9" 2 1 BW or 2-8
49-50 Goldbug 1-12 9 1" 1 1 1-4
51-54 Gorbel 1-8 3(10) 18" 2(5) 1 1-4 or 1-6
55-58 Grimlock 2-12 5 12" 2 1 BW or 1-6
59 Gryph 1-6 6 21" 2 to 4 1 2-12
60-61 Troll, ice 1-6 8 9" 2 2 1-8/1-8
62-65 Lizard man 4-10 (2d4 + 2) 5(4) 6" // 12" 2 + 1 3 1-2/1-2/1-8
66 Nilbog 1-6 6 6" 1-1 1 BW or 1-6
67-70 Piercer 1-4 3 1" 3 1 3-18
71-73 Poltergeist 1-8 10 6" 1/2 0 Nil
74-75 Quaggoth 4-10 (2d4 + 2) 6 12" 1 + 2 2 or 1 1-4/1-4 or BW
76-78 Skulk 1-8 7 12" 2 1 BW
79-86 Toad, giant 1-4 6 6" + 6" hop 2 + 4 1 2-8
87-94 Troglodyte 2-8 5 12" 2 3 or 1 1-3/1-3/2-5 or BW
95-98 Volt 1-8 3 6" 2 + 1 2 1-4/and 2-12
99-00 Vortex 1-8 0 15" 2 + 2 1 1-3 + S

* Not encountered below the 3rd level; treat as a roll of 44-48 (Gnoll) thereafter.
 

MONSTER LEVEL III
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01 Adherer 1-4 3 9" 4 1 1-3
02 Anhkheg 1-3 2/4 12" (6") 4 or 5 1 3-18
03 Astral searcher 2-11 10 12" 2 1 1-6
04 Babbler 1-4 6 6" or 12" 5 3 1-6/1-6/1-8
05-08 Beetle, giant, boring 1-3 3 6" 5 1 5-20
09 Berbalang 1 6 6" / 24" 1 + 1 3 1-4/1-4/1-6
10 Blindheim 1-4 5 9" 4 + 2 1 1-8
11 Bonesnapper 1-3 4 6" 4 2 1-8/1-4
12-15 Bugbear 2-7 5 9" 3 + 1 1 BW or 2-8
16-21 Character -- see Character Subtable - - - - - -
22 Dark creeper 1 0 9" 1 + 1 1 1-4
23 Death dog 3-12 7 12" 2 + 1 2 1-10/1-10 + S
24-26 Devil, lemure 2-5 7 3" 3 1 1-3
27 Dragon -- see Dragon Subtable below - - - - - -
28 Elf, drow 2-7 4(+) 12" or 15" 2(+) 1 or 2 BW
29 Enveloper 1 4 9" Var. 2 1-8/1-8 + S
30 Firedrake 1-6 5 6" / 18"  4 1 2-8
31 Firenewt 2-16 5 9" 2 + 2 1 BW
32-33 Fire snake 1-6 6 4" 2 1 1-4 + S
34 Forlarren 1 2 9" 3 2 1-4/1-4 + S
35 Frost man 1 5 12" 4 1 BW
36 Fungi, violet 1-3 7 1" 3 1-4 S
37 Gambado 1-4 6 12" 4 3 1-8/1-4/1-4
38 Garbug, violet 1-3 5 6" / 9" 3 + 1 2 1-6/1-6 + S
39-41 Gelatinous cube 1 8 6" 4 1 2-8 + S
42-44 Ghoul 1-4 6 9" 2 3 1-3/1-3/1-6 + S
45 Heucuva 1-4 3 9" 2 1 1-6 + S
46 Imorph 1 5 6" 5 2 1-4/1-4
47 Iron cobra 1 0 12" 1 1 1-3 + S
48-50 Kenku 1-4 5 6" / 18" 2-5 3 or 1 1-4/1-4/1-6 or BW
51-52 Leprechaun 1-4 8 15" 2-5 hp 0 Nil (S)
53-55 Lizard, giant 1-3 5 15" 3 + 1 1 1-8
56-58 Lycanthrope, wererat 2-5 6 12" 3 + 1 1 1-8
59 Mantari 1-3 8 18" 1 + 1 1 S
60 Meazle 1 8 12" 4 2 1-4/1-4
61-62 Mephit* 1 Var. Var. Var. Var. Var.
63 Necrophidius 1 2 9" 2 1 1-8 + S
64-66 Ochre jelly 1 8 3" 6 1 3-12
67-71 Ogre 1-3 5 9" 4 + 1 1 1-10 or BW
72-73 Piercer 1-4 3 1" 4 1 4-24
74 Qullan 1-6 10 12" 2 1 5-11 (2d4 + 3)
75 Screaming devilkin 1 2 12" 3 1 1-6
76 Sheet phantom 1 3 6" 3 1 1-4 + S
77 Shocker 1-3 0 9" 1 + 2 1 10 pts.
78-81 Spider, huge 1-3 6 18" 2 + 2 1 1-6 + S
82-85 Spider, large 2-5 8 6" * 15" 1 + 1 1 1 + S
86-88 Stirge 5-15 (2d6 + 3) 8 3" / 18" 1 + 1 1 1-3 + S
89 Stunjelly 1 8 3" 4 1 2-8 + S
90 Symbiotic jelly 1 8 1" 2 0 Nil
91 Thoqqua 1-2 2 12" (3") 3 2 4-32/2-12
92-93 Tick, giant 1-3 3 3" 2-4 1 1-4 + S
94 Tirapheg 1 4 3" 2 3 1-4 (x3)
95-96 Weasel, giant 1-4 6 15" 3 + 3 1 2-12
97-98 Whipweed 1-2 6/4 3" (2 + 4) + (1 + 4) 2 1-10/-10
99-00 Witherweed 1 8 Nil 3( + ) 3-12( + ) S

* Choose type, or determine randomly

Dragon Subtable
Dice Score Dragon Type Age Category (Hit Points/Die)
01-28 Black very young (1)
29-62 Brass very young (1)
63-00 White very young (1)

Determine the number of HD for a dragon as normal.

MONSTER LEVEL IV
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01-02 Anhkheg 1-3 2/4 12" (6") 6 1 3-18 (+ 1-4) + S
03-06 Ape, carnivorous 1-3 6 12" 5 3 1-4/1-4/1-8
07-08 Blink dog 2-5 5 12" 4 1 1-6 + S <>
09-10 Bloodworm, giant 1-3 4 6" 6 1 1-8 + S
11-12 Caterwaul 1 6(+) 18"-24" (+) 4+2 3 1-4/1-4/1-6 + S
13-21 Character -- see Character Subtable - - - - - -
22 Dark stalker 1 0/8 9" 2+1 1 1-6 + S
23 Denzelian 1-2 0 1" 6 Nil Nil
24 Disenchanter 1 5 12" 5 1 S
25-26 Dragon -- see Dragon Subtable below - - - - - -
27-28 Ettercap 1-2 6 12" 5 3 1-3/1-3/1-8 + S
29 Eye killer 1 5 9" 4 1 1-6 + S
30-31 Firetoad 1-3 10 6" 4+1 1 S
32 Flail snail 1 4 3" 4-6 1(+) 1-8(+)
33-34 Garbug, black 1-3 5 6" / 9" 2+2 1+6 1-4 + S
35-38 Gargoyle 1-2 5 9" / 15" 4+4 4 1-3/1-3/1-6/1-4
39-40 Ghast 1-4 4 15" 4 3 1-4/1-4/1-8 + S
41-42 Gray ooze 1 8 1" 3+3 1 2-16 + S
43-44 Grell 1 4 12" 5 11 1-4 (x10) / 1-6
45 Hell hound 1-2 4 12" 4-7 1 1-10 + S <check>
46-47 Hook horror 2-5 3 9" 5 2 1-8/1-8
48 Hornet, giant 1 2/4 24" 5 1 1-4 + S
49-52 Hydra 1 5 9" 5 5 1-6 (x5) + S <>
53 Hydra, pyro- 1 5 9" 5 5 1-6 (x5) + S
54-55 Kamadan 1 4 18" 4+2 3(+) 1-3/1-3/1-6 + 1-4
56 Kuo-toa 2-12 4 9" // 18" 2 1-2 BW or 2-5
57 Lava children 1-6 4 9" 4(+) 3 1-6/1-6/2-12 + S
58-65 Lycanthrope, werewolf 1-2 5 15" 4+3 1 2-8
66 Meenlock 2-5 7(S) 9" 4 2 1-4/1-4 + S
67-70 Mold, yellow 1 9 0" Nil 1 1-8 + S
71-72 Owlbear 1 5 12" 5+2 3 1-6/1-6/2-12 + S
73-77 Rust Monster 1 2 18" 5 2 S
78-79 Sandman 1-2 3 9" 4 1 S
80 Scarecrow 1-2 6 6" 5 1 1-6 + S
81 Shadow Demon 1 9/5/1 12" (S) 7+3 3 1-8/1-6/1-6 + S
82-85 Snake, giant, constrictor 1 5 9" 6+1 2 1-4/2-8 + S
86 Son of Kyuss 1-2 10 9" 4 1 1-8 + S
87-90 Su-monster 1-2 6 9" 5+5 5 1-4 (x4)/2-8
91-92 Tiger fly 2 4 6" / 18" 6 or 4 3 or 1 1-8/1-8/4-24 + S or 4-16 + S
93-94 Toad, ice 1 4 9" 5 1 3-12 + S
95-98 Toad, poisonous 1-3 7 6" + 6" hop 2 1 2-5 + S
99-00 Yellow musk creeper 1* 7 Nil 3 2-12 S

MONSTER LEVEL V
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01-04 Anhkheg 1-3 2/4 12" (6") 7 1 3-18 (+1-4) + S
05-06 Cerebral Parasite 1-3 Nil Nil Nil 0 S
07-19 Character -- see Character Subtable - - - - - -
20-25 Cockatrice 1-2 6 6" / 18" 5 1 1-3 + S
26 Crypt Thing 1 3 12" 6 1 1-8 + S
27-28 Displacer Beast 1-2 4 15" 6 2 2-8/2-8
29-30 Doppleganger 1-3 5 9" 4 1 1-12 + S
31-32 Dragon -- see Dragon Subtable below - - - - - -
33 Elf, drow 3-12 4(+) 12" or 15" 2(+) 1 or 2 BW
34 Githyanki 1-4 Variable Variable Variable Variable BW
35 Githzerai 1-4 Variable Variable Variable Variable BW + S
36-39 Hydra 1 5 9" 7 7 1-8 (x7) + S <?>
40 Hydra, pyro- 1 5 9" 6 6 1-8 (x6) + S 
41-42 Ice lizard 1-2 1 9" / 15" 3+3 3 1-3/1-3/1-6 + S
43 Imp +

1-2 2 6" / 18" 2+2 1 1-4 + S
44 Khargra 1-4 -3 3" / 15" <> 6 1 3-18 + S
45-47 Leucrotta 1-2 4 18" 6+1 1 3-18
48-55 Lizard, subterranean 1-3 5 12" 6 1 2-12
56-59 Lycanthrope, wereboar 1-3 4 12" 5+2 1 2-12
60-63 Minotaur 1-3 6 12" 6+3 2 <> 2-8 or 1-4/BW
64-65 Phantom Stalker 1 3 12" / 24" 6 2 1-4/1-4 + S
66 Quasit 1 2 15" 3 3 1-2/1-2/1-4 + S
67-69 Shadow 1-3 7 12" 3+3 1 2-5 + S
70-71 Slithering Tracker 1 5 12" 5 0 S
72-73 Snake, giant, amphisbaena 1 3 12" 6 2 1-3/1-3 + S
74-81 Snake, giant, poisonous 1 5 15" 4+2 1 1-3 + S
82-85 Snake, giant, spitting 1 5 12" 4+2 1 1-3 + S
86-93 Spider, giant 1-2 4 3" * 12" 4+4 1 2-8 + S
94-95 Svirfneblin 2-5 2(+) 9" 3+6 1 or 2 BW + S
96-97 Tentamort 1-2 2/1 1" 2/4 2 1-6/1-6 + S
98 Trilloch 1 n/a 12" n/a n/a S
99 Umbleby 1 4 9" 6 1 1-4 + S
00 Xill 1-2 0 15" 5 4 1-4 (x4) BW + S

Dragon Subtable
 
Dice Score Dragon Type Age Category  (Hit Points/Die)
01-09 Black young adult/adult (4/5)
10-20 Blue sub adult/young adult (3/4)
21-30 Brass young adult/adult (4/5)
31-36 Bronze sub-adult/young adult (3/4)
37-49 Copper sub-adult/young adult (3/4)
50-53 Gold sub-adult/young adult (3/4)
54-69 Green sub-adult/young adult (3/4)
70-74 Li Lung sub-adult/young adult (3/4)
75-82 Red sub-adult/young adult (3/4)
83-88 Silver sub-adult/young adult (3/4)
89-00 White young adult/adult (4/5)

MONSTER LEVEL VI
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01-02 Anhkheg 1-3 2/4 12" (6") 8 1 3-18 (+1-4) + S
03 Apparition 1 0 24 8 1 S
04-07 Basilisk 1 4 6 6+1 1 1-10 + S
08-11 Carrion Crawler 1-2 3/7 12 3+1 8 S
12-19 Character -- see Character Subtable - - - - - -
20 Devil, erinyes 1-2 2 6/21 6+6 1 2-8 + S
21 Djinni 1 4 9/24 7+3 1 2-16 + S
22-23 Dragon -- see Dragon subtable - - - - - -
24-26 Green slime --- 9 0 2 0 S
27-29 Hellcat 1 6 12 7+2 3 2-5/2-5/2-12
30-33 Hydra 1 5 9 9 9 1-8 (x9) + S
34 Hydra, pyro- 1 5 9 7 7 1-8 (x7) + S
35-36 Jackalwere 1-2 4 12 4 1 2-8 + S
37-38 Lammasu 1-3 6 12/24 7+7 2 1-6/1-6 + S
39 Lizard King 1 3 15//12 8 1 5-20 + S
40-41 Lycanthrope, werebear 1 2 9 7+3 3 1-3/1-3/2-8 + S
42-43 Lycanthrope, weretiger 1-2 3 12 6+2 3 1-4/1-4/1-12 + S
44-47 Manticore 1-2 4 12/18 6+3 3 1-3/1-3/1-8 + S
48-49 Medusa 1 5 9 6 1 1-4 + S
50 Mold, yellow --- 9 0 n/a 1 1-8 + S
51 Nightmare 1 -4 15/36 6+6 3 2-8/4-10/4-10
52-53 Ogre mage 1-2 4 9/15 5+2 1 1-12 + S
54-59 Otyugh 1 3 6 6-8 3 1-/1-8/2-5 + S
60-61 Penanggalan* 1 10/8 12/9 Var. 1 1-6 + S
62-63 Protein polymorph 1 2 9" 6-8 Var. BW/6-36
64-65 Rakshasa 1 -4 15 7 3 1-3/1-3/2-5 + S
66-67 Salamander 1-2 5/3 9 7+7 2 BW/2-12
68-71 Scorpion, giant 1-3 3 15 5+5 3 1-10/1-10/1-4 + S
72 Slaad, red 1 6 6 (9) 7 3 1-4/1-4/2-16 + S
73-74 Spider, phase 1-3 7 6"*15" 5+5 1 1-6 + S
75 Spirit troll 1 2 15 8 3 1-6/1-6/1-3 + S
76 Sussurus 1 4 15 8 2 1-8/1-8
77 Terithran 1 3(6) 15 (18) 5+1 2 2-5/2-5 + S
78-83 Troll 1-3 4 12 6+6 3 5-8/5-8/2-12
84-85 Troll, giant 1-2 4 12 8 1 2-16
86 Vision 1 0(10) 15 8 Nil S
87-90 Wight 1-4 5 12 4+3 1 1-4 + S
91-92 Wind walker 1 7 15/30 6+3 1 3-18
93-96 Wraith 1-2 4 12/24 5+3 1 1-6 + S
97-00 Wyvern 1 3 6/24 7+7 2 2-16/1-6 + S

<* what is the asterisk for?

Dragon Subtable
 
Dice Score Dragon Type Age Category (Hit Points/Die)
01-09 Black old (6)
10-20 Blue adult (5)
21-30 Brass old (6)
31-36 Bronze adult (5)
37-49 Copper adult (5)
50-53 Gold adult (5)
54-69 Green adult (5)
70-74 Li lung adult (5)
75-82 Red adult (5)
83-88 Silver adult (5)
89-00 White old (6)

Determine number of HD for a dragon as normal.


MONSTER LEVEL VII
 
Dice Score Creature Encountered Numbers AC MV HD #AT D
01-04 Black Pudding 1 6 6" 10 1 3-24 + S

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Dragon Subtable
 
Dice Score Dragon Type Age Category (Hit Points/Die)

 


MONSTER LEVEL
 
Dice Score Creature Encountered Numbers AC MV HD #AT D

zb
Dragon Subtable
 
Dice Score Dragon Type Age Category (Hit Points/Die)


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