Campaign Creation

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The Campaign (DMG) - - - Starting From Scratch (WSG)
Campaign Design - - - -
- - - - Dragon

Plan Before You Play : Think it over, then map it out (63.50)

The Making of a Milieu : How to start a world and keep it turning (93.12)

Some Universal Rules : Making your own campaign -- and making it work (53.22)
Getting a World into Shape (49.28)
Blueprint for a Big Game : How to accomodate a world's worth of players (97.44)
Detailing a Fantasy World : After mapping comes mixing and fixing (98.22)
Standardization vs. Playability (30.20)


Source: Regional map of Harn


Source: The Known World (D&D)