(66-00)
III.A.2. Potions


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III.A. (01-65)
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Random Treasure Determination
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Appendix K
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DMG

 
Dice Result Encumbrance Experience Point Value G.P. Sale Value
01-05 Elixir of Health - 350 2,000
06-15 Elixir of Life - 250 2,500
16-20 Elixir of Madness ** - --- ---
21-25 Elixir of Youth - 500 10,000
26-30 Fire Breath - 400 4,000
31-35 Oil of Acid Resistance - 500 5,000
36-40 Oil of Disenchantment - 750 3,500
41-45 Oil of Elemental Invulnerability - 1,000 5,000
46-49 Oil of Fiery Burning - 500 4,000
50-55 Oil of Fumbling ** - --- 1,000
56-60 Oil of Impact - 750 5,000
61-65 Oil of Sharpness - 100/appl. 1,000/appl.
66-70 Oil of Timelessness - 500 2,000
71-75 Philter of Beauty - 250 1,500
76-80 Philter of Glibness - 500 2,500
81-85 Philter of Stammering & Stuttering ** - --- 1,500
86-90 Rainbow Hues - 200 800
91-95 Ventriloquism - 200 800
96-00 Vitality - 300 2,500

** The Dungeon Master must mislead the possessor of the potion so as to convince him that it is not harmful.
    (See the appropriate item description for particulars.)


 
 

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