Getting Started +
Player's Background +
Notes for the DM +
Other Adventures +
Player's Description +
1. | 2. | 3. | 4. | 5. | 6. | 7. | 8. | 9. | 10. |
11. | 12. | 13. | 14. | 15. | 16. | 17. | 18. | 19. | 20. |
21. | 22. | 23. | 24. | 25. | 26. | 27. | 28. | 29. | 30. |
31. | 32. | 33. | - | - | - | - | - | - | - |
<see 243>
Quote:
2. In some modules (namely
The
Village of Hommlet), NPCs living in town are listed with stuff like
"scale mail, shield, spear and long sword".
Would these be items they
normally have on them at any given time, or just a list of what they can
easily get ahold of if they have to?
In other words, to farmers
in Greyhawk
normally wear armor and carry weapons on the job?
I'm looking into starting up an Advanced D&D campaign sometime and would like some advice in handling the above from the source
Only soldiers and the like
wear armor and carry shields around in a community.
The equipment listed is
for when they are arming to protect their home.
Cheers,
Gary
Julian Grimm wrote:
Gary,
Where would some good starting
points for a group of Greyhawk Newbies be?
Also do you have any tips
for running that crucial first adventure to get the feel of teh setting
across?
Sure, if you are playing
OAD&D
rules the Village of Hommlet is the best place to begin, although B2 is
also fine if you do a bit of conversion.
Cheers,
Gary
Quote:
Originally Posted by Valiant
Dear Gary,
What was/is your all time favorite AD&D Module?
The one that I was playing
and the group were having a lot of fun with at the time.
That includes modules that
I did not write.
For me picking favorites is rather like deciding which child is your favorite.
I did enjoy DMing the G series a lot and the T1 and environs modules.
Cheerio,
Gary
Quote:
2. In some modules (namely
The
Village of Hommlet), NPCs living in town are listed with stuff like
"scale mail, shield, spear and long sword".
Would these be items they
normally have on them at any given time, or just a list of what they can
easily get ahold of if they have to?
In other words, to farmers
in Greyhawk
normally wear armor and carry weapons on the job?
I'm looking into starting up an Advanced D&D campaign sometime and would like some advice in handling the above from the source
Only soldiers and the like
wear armor and carry shields around in a community.
The equipment listed is
for when they are arming to protect their home.
Cheers,
Gary
Quote:
Originally Posted by haakon1
Is Lake Geneva in there
somewhere? Hommlett, mayhaps? <nervous laugh>
Heh...
When I did the Village of Hommlet I was playing on the World of Greyhawk maps.
Cheers,
Gary
ScottyG wrote:
Speaking of Hommlet, wasn't
this when Luke first started? What age was he when he started playing?
Scott
Heh...
Noppers! Luke began at around
age seven as a conscripted DM for his older sisters Heidi and Cindy.
They told him what opponents
they should face, what treasure they should gain from their defested adversaries...until
he complained to me, and I set matters aright
He played quite regularly
in my campaign from the time he was
around 10.
Hommlet was the first campaign
in which he actually played in a reasonably mature manner.
The older fellows in the
group used to both razz him a good deal and also assist him in developimg
RPG skill.
Cheerio,
Gary
Quote:
Originally Posted by Thulcondar
Again, speaking of which,
was the Battle of Emridy Meadows (which of course forms the backdrop to
the venerable T1 "Village of Hommlet") ever actually played out? For that
matter, where are the Emridy Meadows, anyway?