DUNGEON MASTER'S SCREEN
(DMS2)


Outer Screen 2 Combined Weapons Tables Armor Class Table - - -
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Player's Screen Cleric Spell Tables Druid Spell Tables Magic-User Spell Tables Illusionist Spell Tables Recovery of Spells
- The Monetary System Starting Money Basic Equipment and Supplies Costs Fighters', Paladins', & Rangers Attacks Per Melee Round Table -
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Class Summaries Cleric (Clerics Table) Druid Fighter (Fighters Table) Paladin Ranger
- Magic-User (Magic-Users Table) Illusionist Thief (Thieves Table) Assassin Monk
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Inner Screen 1 Attack Matrix: Clerics, Druids, Monks Attack Matrix: Magic-Users and Illusionists Attack Matrix: Fighters, Paladins, Rangers, Bards, and 0 Level Halflings and Humans Attack Matrix: Thieves and Assassins Attack Matrix: Monsters
- Saving Throw Matrix for Characters and Human Types Saving Throw Matrix for Monsters Saving Throw Matrix for Magical and Non-Magical Items - -
- Armor Class Description Creatures Struck Only By Magic Weapons Matrix for Clerics Affecting Undead - -
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Inner Screen 2 Assassin's Table for Assassinations* Grenade-Like Missiles - - -
- Psionic Attack Upon Defenseless Psionic Psionic Blast Attack Upon Non-Psionic Creature Psionic vs. Psionic in Mental Combat Effect of Psionic Blast Attack on Non-Psionic Creatures Psionic Attack Ranges and Damage Adjustment
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DM Screen Gaze Attacks Missile Fire Cover & Concealment Adjustments Encounter Reactions Detection of Invisibility Table Wall Climbing Table, Feet Per Round of Climbing
- Surprise Table Listening at Doors Types of Armor and Encumbrance Direction of Attack -