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| 1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE:
The region known as the Dalelands is defined
as the non-forested regions inhabited by man north of Sembia
and Cormyr and South of the River Tesh and the
town of Voonlar.
The region includes a wide scattering of
different communities, all primarily rural in nature, who share (generally)
common interests and ideals.
In addition, the Daleleands are the home
of many powerful individuals or groups which find the independence of the
natives in keeping with their own beliefs.
ELMINSTER'S NOTES:
The founding of the Dalelands long preceeded the founding of any of the existing Dales by hundreds of years, and the phrase "Dalereckoning" is actually a commemoration of manking being given permission to settle in the lands north and west of the Inner Sea.
In those ancient days, when Suzail
and Chondathan which is now Saerloon were mere
coastal trading posts, the Elves who ruled this forest
entertained a request from settlers from the East, from lands such as Impiltur
and Damara.
This request was not to settle the Elvish
forest, but to farm and settle its borders, in particular the rich delves
and dales along the rivers Arkhen and Ashaba.
The Elven Court granted that request, in
return for aid from these new dale-landers against outside aggression.
In commemoration of that pact man and elf
raised the Standing Stone which is now
seen where the road from Mistledale reaches the road from Essembra
to Hillsfar.
It is from the raising of this Stone that
Dalereckoning is taken.
From the pact made, the Dalesmen would only
settle those regions which were unforested or unclaimed by teh elves.
As teh Elven Woods receded under the axe-falls
of further invaders and settlers, old Dales perished and new ones came
into being along the borders of the woods.
Men, both good and bad, have raised petty
nations in the Dalelands since, though any one dale that turned against
the pact would have to deal with the others.
Each of the Dales is a large swath of farms
and fields, with a few scattered settlements and usually one central marketplace,
capital, or Dale center.
These centers are often but not always
named after the Dale they aer in , adding to the confusion as to what is
a Dalelands territory.
The Dales are not city-states, for their
largest groupings of population rate as towns at best, nor are they true
nations in the way of Cormy, Sembia, or even the shattered states of Damara.
They occupy a grey middle-ground, and are nothing more or less, than Dales.
The Dales are self-governed, but form a
loose Council that meets each year at Midwinter in a different town of
the Dales.
This Dales Council is no stronger than
the strength of its members, yet has been followed with (generally) good
faith over the past hundred winters.
At the best of times, the Dales Council
is a group of tough-minded, independent argumentativev individuals who
wouldl lay down their lives rather than see another Dalesman threatened.
A list of the members of the Dales Council
and their rulers or representatives follows.
No two dales have the exact same form of
government, or even titles for their rulers.
Several merely send a representative for
the people of that Dale, others have a hereditary or military leader, some
pass from one adventuring bravo to another, and some, in the manner of
Amn and more civilized states, hide the identity of their leaders behind
a title.
The Dales are listed alphabetically, for
any attempt to declare on Dale greater, larger, or more important than
another is an invitation to an argument.
Each Dale has its own individual entry.
Archendale
The Three Swords
Battledale
War Chancellor Ilmeth
Daggerdale
Varies, each year a different representative (called Councilman, Councilwoman,
or Councilelf) is sent
Deepingdale
Theremen Ulath, Lord of Highmoon
Featherdale
Representative Kirshoff
Harrowdale
Seven Burghers of Harrowdale, led by Reindorf Sandbeard
High
Dale
High Constable Irreph Mulmarr
Mistledale
High Councillor Haresk Malorn
Scardale
Occupied by other Dalelands forces
Shadowdale
Mourngrym, Lord of the Dale
Tasseldale
Elizzaria, Grand Mairshar
Teshendale
Elder Jaoth Hulnhurn (Teshendale was destroyed some forty winters ago,
yet it remains listed as a member of the Dales Council, and a chair is
set aside at each meeting for the missing Elder Jaoth).
Each Dale has slightly different laws, customs,
and military forms.
Many rely on the work of charismatic heroes
and adventuring companies for aid
in times of trouble, and a large number of these individuals use the region
as a base.
This attraction to adventurers is further
increased by the large number of pre-elvish ruins in the area, and the
recent departure of the Moon Elves of the Elven Court for Evermeet,
leaving the woods open.
The Dales have most recently been involved
in a war with one of their own members.
The area of Scardale, under the command
of Lashan Aumersair, launched a number of swift attacks, conquering a number
of the surrounding Dales before a coalition of forces from the other Dales,
Sembia, Cormyr, and
Zhentil Keep crushed
the invaders.
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