UNDER CONSTRUCTION, SORRY!
DO NOT SCROLL DOWN UNLESS YOU HAVE A SAFETY HAT
HAT, HELMET, HELM, GREAT HELM = -1 AC bonus (just theory)
PRAISE GOND!
Death Tyrant
Castle Ward
Sea Ward
Dock Ward
Hathran
Durthan
Cormyr
Lord's Alliance
Tethyr
Thay
Red Wizards
Adon
Lords of Waterdeep
Waterdeep Heraldry
Rod of Cats
Road to Thay
Forgotten Forest
Forest of Wyrms
Szass
Thann
Fire Knives
Elven Court
Alusair
Llorkh
Suzail
Mirabar
Calimport
Neverwinter
Luskan
Thagdal
Saradush
Yartar
Triboar
Silverymoon
Nelanther
Amcathra
Gray Hands
City Guard (Waterdeep)
CYCLOPEDIA OF THE REALMS
Introductions
About this Product
Time in the Realms
Names in the Realms
Languages of the Realms
Currency in the Realms
Religion in the Realms
Cyclopedia Entries
Anauroch Map
Arabel Map
Cormyr Map
Cormyr Royal Lineage
Dalelands Map
Immersea Map
Mage's Sigils
Merchant Company Banners
Myth Drannor Maps
Scornubel Map
Old Skull Inn Map
Shadowdale Map
Suzail Map
Westgate Map
Zhentil Keep Network
Appendix: The Shadowdale Census
Immilmar
Icy Spire
Nesme
Elaith
Murann
Thaymount
Shining Plains
Eastern Shaar
Calimshan
Rauvin Mountains (check)
Castle Perilous
Monastery of the Yellow Rose
Skuld
1. Resize jpg
2. Rod of Silence
3. Rod of Viscid Globs
Kelemvor
Nasher
Thaymount
Everlund
Athkatla, Dome of the Rose
Decastave
Handfang
nwn.png
Waukeen's Promenade
Morninglord
Visiting Waterdeep
Icewind Dale
Sword Coast North
Neverwinter
Neverwinter
Silverymoon
Silverymoon
Citadel Felbarr
Mithral Hall
Tall Trees
Lake of Steam
Dead Orc Pass
Stone Bridge
Kane
Gareth
Wall of the Faithless
Lurkwood
High Forest
Phlan
Citadel Adbar
Yuirwood
Almraiven
Marching Mountains
Zazesspur
Secomber
Daggerford
Moonshae Isles
Lake Esmel
River Esmel
Kozakura
Koryo
Plain of Horses
Tabot
Tu'Lung
Shou Lung
Kara-Tur (political)
AT A GLANCE:
The region known as the Dalelands is defined as the non-forested regions
inhabited by man north of Sembia and Cormyr
and South of the River Tesh and the town of Voonlar.
The region includes a wide scattering of different communities, all
primarily rural in nature, who share (generally) common interests and ideals.
In addition, the Daleleands are the home of many powerful individuals
or groups which find the independence of the natives in keeping with their
own beliefs.
ELMINSTER'S NOTES:
The founding of the Dalelands long preceeded the founding of any of
the existing Dales by hundreds of years, and the phrase "Dalereckoning"
is actually a commemoration of manking being given permission to settle
in the lands north and west of the Inner Sea.
In those ancient days, when Suzail and Chondathan
which is now Saerloon were mere coastal trading
posts, the Elves who ruled this forest entertained
a request from settlers from the East, from lands such as Impiltur
and Damara.
This request was not to settle the Elvish forest, but to farm and settle
its borders, in particular the rich delves and dales along the rivers Arkhen
and Ashaba.
The Elven Court granted that request, in return for aid from these
new dale-landers against outside aggression.
In commemoration of that pact man and elf raised the
Standing Stone which is now seen where the road from Mistledale reaches
the road from Essembra to Hillsfar.
It is from the raising of this Stone that Dalereckoning is taken.
From the pact made, the Dalesmen would only settle those regions which
were unforested or unclaimed by teh elves.
As teh Elven Woods receded under the axe-falls of further invaders
and settlers, old Dales perished and new ones came into being along the
borders of the woods.
Men, both good and bad, have raised petty nations in the Dalelands
since, though any one dale that turned against the pact would have to deal
with the others.
Each of the Dales is a large swath of farms and fields, with a few scattered
settlements and usually one central marketplace, capital, or Dale center.
These centers are often but not always named after the Dale they aer
in , adding to the confusion as to what is a Dalelands territory.
The Dales are not city-states, for their largest groupings of population
rate as towns at best, nor are they true nations in the way of Cormy, Sembia,
or even the shattered states of Damara. They occupy a grey middle-ground,
and are nothing more or less, than Dales.
The Dales are self-governed, but form a loose Council that meets each
year at Midwinter in a different town of the Dales.
This Dales Council is no stronger than the strength of its members,
yet has been followed with (generally) good faith over the past hundred
winters.
At the best of times, the Dales Council is a group of tough-minded,
independent argumentativev individuals who wouldl lay down their lives
rather than see another Dalesman threatened.
A list of the members of the Dales Council and their rulers or representatives
follows.
No two dales have the exact same form of government, or even titles
for their rulers.
Several merely send a representative for the people of that Dale, others
have a hereditary or military leader, some pass from one adventuring bravo
to another, and some, in the manner of Amn and more civilized states, hide
the identity of their leaders behind a title.
The Dales are listed alphabetically, for any attempt to declare on
Dale greater, larger, or more important than another is an invitation to
an argument.
Each Dale has its own individual entry.
Archendale
The Three Swords
Battledale
War Chancellor Ilmeth
Daggerdale
Varies, each year a different
representative (called Councilman, Councilwoman, or Councilelf) is sent
Deepingdale
Theremen Ulath, Lord of
Highmoon
Featherdale
Representative Kirshoff
Harrowdale
Seven Burghers of Harrowdale,
led by Reindorf Sandbeard
High Dale
High Constable Irreph Mulmarr
Mistledale
High Councillor Haresk Malorn
Scardale
Occupied by other Dalelands
forces
Shadowdale
Mourngrym, Lord of the Dale
Tasseldale
Elizzaria, Grand Mairshar
Teshendale
Elder Jaoth Hulnhurn (Teshendale
was destroyed some forty winters ago, yet it remains listed as a member
of the Dales Council, and a chair is set aside at each meeting for the
missing Elder Jaoth).
Each Dale has slightly different laws, customs, and military forms.
Many rely on the work of charismatic heroes and adventuring
companies for aid in times of trouble, and a large number of these
individuals use the region as a base.
This attraction to adventurers is further increased by the large number
of pre-elvish ruins in the area, and the recent departure of the Moon Elves
of the Elven Court for Evermeet, leaving the
woods open.
The Dales have most recently been involved in a war with one of their
own members.
The area of Scardale, under the command of Lashan Aumersair, launched
a number of swift attacks, conquering a number of the surrounding Dales
before a coalition of forces from the other Dales, Sembia, Cormyr, and
Zhentil
Keep crushed the invaders.
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