311. CHAMBER OF STATUES
 
This circular chamber, some 40 feet in
diameter, is lit by 4 weirdly glowing
globular cressets of ancient bronze. The
light reveals 9 monstrous statues,
whose stoney visages are still sufficient
to strike fear into the heart. Beyond a
smallish blue dragon is a beholder; a fire
giant, manticore, and medusa seem to
stand in frozen conversation; and off to
one side are a mummy, an ogre mage, a
wight, and a rakshasa.

The lights are will-o-wisps, shedding a
dim violet radiance. They WAIT until the
characters' attentions are concentrated on
the statues (and the items they have, and the
implied threats; see below). At that time,
the 'wisps slowly glide forward, cleverly
dimming their lights so shadows and light
intensity do not betray their movement, and
suddenly attack in concert. If 2 are slain,
the others FLEE. In each of the 4 cressets is
a star sapphire worth 1,000 gp. <800, 2000, 1000, 2000>

Will-o-wisps (4): AC -8, MV 18", HD 9, hp
40, 38, 36, 33, #AT 1, THACO 12, D 2-16, SD immune
to most spells, can become invisible for 2-8
rounds; XP 1680, 1656, 1632, 1596

(Total XP: 6564)

Beholder
 
This statue seems to gaze fixedly upon a
scroll tube lying before it.

The tube is protected by a fire trap. <leather scroll case>
It contains a scroll of protection from magic.(XP: 1500)

Dragon
 
From the head formation, this must be a
blue dragon. It seems to be admiring a
copper bound box which is filled with
gems.

The box is 2 feet wide and tall, and
3 feet long. It contains 200 quartz gems
(base value 1 gp each, maximum value 10 gp
each).
<20: 5 gp>
<20: 2 gp>
<20: 13 sp> (2e)
<20: 1 gp>
<20: 1 gp>
<20: 1 gp>
<20: 1 gp>
<20: 1 gp>
<20: 7 sp> (2e)
<20:  5 sp> (2e)
 

(Total 2e XP: 290)

The box itself is magical, with invisible runes scribed upon its front; these reveal 4 command words.
    * The 1st shrinks the
    box to 1/12 of normal size, with all contents likewise becoming minute. The weight
    of the shrunken chest, empty or filled, is 30 pounds.
    * The 2nd word causes the chest
    (if normal sized) to function as one upon
    which a Leomund's secret chest spell has
    been placed (but with no smaller replica
    necessary!).
    * The 3rd word causes the box
    to return to full size or normal place, as
    applicable.
    * The 4th word causes growth
    to quadruple dimensions, with sides, top,
    and bottom of 1 foot thickness, huge copper bands, and a weight of 1, 200 pounds. (XP: 500)
    <see: Leomund's Labile Locker>

Fire Giant
 
The mighty right hand of this statue
bears a spear, held like a dart.

This is a spear + 2, cursed backbiter (see DMG page 169). <ash spear>

Manticore
 
This stone monster appears to be poised
over a crossbow.

This is a crossbow of SPEED, but its string
is missing. It will not fire until a new one is
added with an enchant weapon then placed
upon it, or until a string from another magickal crossbow is used. Furthermore, the new
string will break if a "to hit" roll of a natural
20 is rolled for firing a bolt.

Medusa
 
This figure wears a velvety cloak of deep
black.

This is a cloak of poisonousness (see
DMG page 141), which can be handled
safely but, when donned, instantly slays the
wearer (no saving throw).


-
Mummy
 
This detailed sculpture holds a staff in
one hand and a ceramic bottle in the
other.

The former item is a normal quarterstaff
upon which a glyph of warding (blindness)
has been placed. The bottle holds a pint of
strong acid (a double-sized flask, for D 4-16
when thrown as a grenade-like missile, or 4
splashes to 10' range, damage 1 per splash).

Ogre mage
 
This statue is adorned with a silver chain
around its neck, from which depends a
silver globe with the face, in bas relief, of
the Man in the Moon.

The necklace is magickal. It holds, and
keeps permanent (until used), a pebble similar to a sling stone which is an Otiluke's
freezing sphere. This can be detached and
hurled to 60' range, then bursting and
inflicting 4-24 points of cold damage to each
victim within ten feet. (XP: 400) <set as the same as for a scroll>

Rakshasa
 
One of the stoney digits of this horrid
statue is circled by a golden ring

This is a ring of delusion which performs (XP: --)
as X-ray vision for one turn before becoming absolutely false and useless.


-
 

Wight
 
This stone figure crouches before a silver
urn, perhaps some form of funerary vessel.

The urn is platinum, an ancient votive
worth 20, 000 gp. Inside is a fine magical
powder, dust of sneezing and choking,
which spills out if the vessel is examined.
Each creature within 20 feet at that time is
disabled for 5-20 rounds, and must make a
save vs. Poison or die. None of the
dust can be recovered or saved for later USE.

RECRUITS:

Level 3.
>>312.>>